Search found 179 matches
- 12 Apr 2021, 21:34
- Forum: Tournaments
- Topic: 🏆 Beyond All Reason Alpha Championship Cup #1 🏆
- Replies: 5
- Views: 311
Re: 🏆 Beyond All Reason Alpha Championship Cup #1 🏆
Thanks to everyone involved and big congratulations to the winners. It was a tough one :)
- 31 Mar 2021, 16:27
- Forum: Tournaments
- Topic: 🏆 Beyond All Reason Alpha Championship Cup #1 🏆
- Replies: 5
- Views: 311
Re: 🏆 Beyond All Reason Alpha Championship Cup #1 🏆
Just reject sleep, sleep wont win you a tourney!
- 23 Mar 2021, 19:53
- Forum: Lobby Clients & Server
- Topic: Springlobby is selling kettles
- Replies: 2
- Views: 537
Springlobby is selling kettles
This should probably be adressed:
springlobby.info
Looks like it turned into a WP template page.
springlobby.info
Looks like it turned into a WP template page.
- 23 Dec 2020, 12:50
- Forum: Infrastructure Development
- Topic: springfiles.com migrated to new server!
- Replies: 46
- Views: 4467
Re: springfiles.com migrated to new server!
IceXuick reported that there is still an issue with springfiles currently:
https://github.com/springfiles/upq/issues/62
Could you pick up on this and take a look if this can be solved any soon? This makes us unable to update maps since 1,5 a month now. Thank you in advance.
https://github.com/springfiles/upq/issues/62
Could you pick up on this and take a look if this can be solved any soon? This makes us unable to update maps since 1,5 a month now. Thank you in advance.
- 21 Dec 2020, 20:49
- Forum: Off Topic Discussion
- Topic: More "BA" questions, split from The end of the maintenance branch
- Replies: 68
- Views: 3849
Re: More "BA" questions, split from The end of the maintenance branch
The 103->104 transition is not hard; Great, so it will not be a problem to update games from 103 to 105, when needed. Which makes the ban even more stupid. At time of ban 104.0 was already old and the test-versions had (still have) the problem of getting deleted too soon. [/quote] BTW. There is a &...
- 08 Dec 2020, 20:47
- Forum: Off Topic Discussion
- Topic: More "BA" questions, split from The end of the maintenance branch
- Replies: 68
- Views: 3849
Re: Splitting Ares's lies from: The end of the maintenance branch
Just for the record, nobody was ever told to ignore me.Players were already told to ignore what Forbording Angle or Ptaq and other people write, so it is not a new concept.
- 08 Dec 2020, 20:43
- Forum: Lobby Clients & Server
- Topic: please allow all spring versions without restrictions
- Replies: 7
- Views: 534
Re: please allow all spring versions without restrictions
Then encourage the "BA developer" to finally port it to 104/104+? It has been done twice already, once with BA10, then with Phoenix, the solutions are already there, a monke with crtl+c and v buttons could do the porting basically. What stops him to do it? PS. The official server is owned,...
- 02 Dec 2020, 17:31
- Forum: Off Topic Discussion
- Topic: More "BA" questions, split from The end of the maintenance branch
- Replies: 68
- Views: 3849
Re: The end of the maintenance branch
You and the BAR team agreed not to advertise in each other's discords. False, PTAQ has been pming BA players for years and we never had an issue with that. He is also admin and has private access to many channels that even regular BA admins don't have. This is straight up harassment of players. Not...
- 24 Oct 2020, 17:30
- Forum: Infrastructure Development
- Topic: springfiles.com migrated to new server!
- Replies: 46
- Views: 4467
Re: springfiles.com migrated to new server!
Looks like springfiles api certificate has expired:
https://api.springfiles.com/
cant dl maps in lobby too.
https://api.springfiles.com/
cant dl maps in lobby too.
- 19 Aug 2020, 13:48
- Forum: Infrastructure Development
- Topic: springfiles.com migrated to new server!
- Replies: 46
- Views: 4467
Re: springfiles.com migrated to new server!
Just to make sure abma is notified - sprigfiles api is down currently co lobbies can't auto-download content. Have a nice vacation!
and please come back already
and please come back already

- 18 Aug 2020, 18:45
- Forum: Art & Modelling
- Topic: Random WIP 2018 / 19 / 20
- Replies: 155
- Views: 46761
Re: Random WIP 2018 / 19 / 20
Some more spiders for ya :)


- 12 Aug 2020, 11:53
- Forum: Balanced Annihilation
- Topic: Request for BA repo transfer from Bluestone
- Replies: 47
- Views: 5450
Re: Request for BA repo transfer from Bluestone
Funnily enough, BAR was not even in playable state months after deprecating 103 engine, which makes these accusations just laughable to anyone who bases his opinion on facts instead of whatever random crap populists came up with this week. It would be very lucrative for both "sides" of the...
- 21 Jul 2020, 13:33
- Forum: Map Creation
- Topic: Spring Map Editing tutorial video #2 - Beherith's World Machine Macros & Workflow
- Replies: 1
- Views: 498
Re: Spring Map Editing tutorial video #2 - Beherith's World Machine Macros & Workflow
Wow guys, thank you for doing this amazing video. Big love to Beherith for sharing his workflow and explaining methods behind it. This will literally save days of my life. Really appreciate that!
- 21 Jul 2020, 13:15
- Forum: Art & Modelling
- Topic: Random WIP 2018 / 19 / 20
- Replies: 155
- Views: 46761
- 07 Jul 2020, 17:11
- Forum: Art & Modelling
- Topic: Random WIP 2018 / 19 / 20
- Replies: 155
- Views: 46761
- 02 Jul 2020, 16:36
- Forum: Art & Modelling
- Topic: Random WIP 2018 / 19 / 20
- Replies: 155
- Views: 46761
Re: Random WIP 2018 / 19 / 20
Lemme show my stuff off too :)
- 02 Jul 2020, 16:11
- Forum: Art & Modelling
- Topic: Random WIP 2018 / 19 / 20
- Replies: 155
- Views: 46761
Re: Random WIP 2018 / 19 / 20
You basically need to calculate how many frames should the animation take for a full cycle. Check the docu here for more precise info:
https://docs.google.com/document/d/1-oM ... sp=sharing
its under "Example Walk Animation". :)
https://docs.google.com/document/d/1-oM ... sp=sharing
its under "Example Walk Animation". :)
- 28 Jun 2020, 23:47
- Forum: Game Development Tutorials & Resources
- Topic: Inverse Kinematics animations for Spring in Blender
- Replies: 23
- Views: 3302
Re: Inverse Kinematics animations for Spring in Blender
Top right corner of the viewport. Don't use "correctly rotate .s3o btw" - its deprecated.
- 21 Jun 2019, 19:24
- Forum: General Discussion
- Topic: Its time to remove the engine restrictions
- Replies: 106
- Views: 23065
Re: Its time to remove the engine restrictions
So can someone WHO ACTUALLY PLAYED IT AND KNOWS BA9 BALANCE (Forb you are out) really confirm that any of the proposed "fixed" games really recreate BA9 on 104? I personally can live with less than 100% but you guys claimed that alot so now I want facts. I hope I qualify. Here is the most...
- 21 Jun 2019, 16:07
- Forum: General Discussion
- Topic: Its time to remove the engine restrictions
- Replies: 106
- Views: 23065
Re: Its time to remove the engine restrictions
I'm not claiming I know what players want, I'm telling you what some of them (who happen to be admining mandos host) have said.
If you want shiny new effects with old balance, talk with Shox, perhaps he will finish BA11 if he sees that there are people who would like to play it.
If you want shiny new effects with old balance, talk with Shox, perhaps he will finish BA11 if he sees that there are people who would like to play it.