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by gajop
16 Aug 2018, 11:59
Forum: Map Creation
Topic: 4 geovent decals, 4 mex decals
Replies: 3
Views: 256

Re: 4 geovent decals, 4 mex decals

There's probably no easy way currently, but it is of course technically possible.

Things that'd make this happen are engine decals (decals gl4), embedding decals in map (map normals or dnts), or manually drawing it with a bit of effort
by gajop
14 Aug 2018, 12:38
Forum: Ludum Dare
Topic: Ludum Dare 42
Replies: 25
Views: 528

Re: Ludum Dare 42

hokomoko wrote:
14 Aug 2018, 11:40
gajop wrote:
14 Aug 2018, 07:17
so you're not actually even seeing the intended art to its fullest.
post it here maybe?
I haven't seen it either. It crashes for me on Linux and I can't open s3o to see it anyway.
by gajop
14 Aug 2018, 07:17
Forum: Ludum Dare
Topic: Ludum Dare 42
Replies: 25
Views: 528

Re: Ludum Dare 42

It's cute! Silly, but cute, and entertaining. Those reinforcements came in clutch. The paratroopers is a pretty awesome and funny touch. Thanks for the review! The only thing I didn't like was that when I right click to move, it puts all my guys in a line. Yes, I can line move, but if I want to mov...
by gajop
14 Aug 2018, 01:46
Forum: Ludum Dare
Topic: Ludum Dare 42
Replies: 25
Views: 528

Re: Ludum Dare 42

Game's out: https://github.com/SpringCabal/LD42/releases/tag/LD42v1 LD page: https://ldjam.com/events/ludum-dare/42/my-cube The game is playable and sorta-complete, so I'm really happy with the results, especially as there was only 3 of us this time. Special thanks go to FLOZi for helping out with s...
by gajop
12 Aug 2018, 14:11
Forum: Ludum Dare
Topic: Ludum Dare 42
Replies: 25
Views: 528

Re: Ludum Dare 42

Attack on Eskimo?

Image
by gajop
12 Aug 2018, 04:54
Forum: General Discussion
Topic: Wiki: issues + quick questions/answers
Replies: 71
Views: 6479

Re: Wiki: issues + quick questions/answers

Is it OK if I go and just manually remove all the instances of the extra <pre> tags (boxes) that are still found in some places?
Let me know if you (abma, FLOZi, some other wiki guru?) think it should be done differently, else I'll go ahead.
by gajop
12 Aug 2018, 04:51
Forum: General Discussion
Topic: Wiki: issues + quick questions/answers
Replies: 71
Views: 6479

Re: Wiki: issues + quick questions/answers

Does anyone know what should be written here? https://springrts.com/wiki/Gamedev:WeaponDefs#Cannon
The entire section is a bit garbled, e.g.
weaponVelocity = √(range * g)
by gajop
11 Aug 2018, 18:47
Forum: Engine
Topic: SpringRTS development with gajop
Replies: 14
Views: 558

Re: SpringRTS development with gajop

Notice: the timing for the next stream is going to be shifted to a bit later in the day. No specific time chosen yet, as I plan to pick one which best serves LD development.
Unfortunately, didn't have time to do a stream during the LD. Maybe next time >_>
by gajop
10 Aug 2018, 02:05
Forum: Ludum Dare
Topic: Ludum Dare 42
Replies: 25
Views: 528

Re: Ludum Dare 42

abma wrote:
10 Aug 2018, 01:58
gajop wrote:
10 Aug 2018, 01:37
PS: Here's the issue I had with one of the newer engines:
oops, because of the server update php7.0-sqlite3 was not installed. should be fine in a few minutes.
Thanks! Seems to work great now.
by gajop
10 Aug 2018, 01:37
Forum: Ludum Dare
Topic: Ludum Dare 42
Replies: 25
Views: 528

Re: Ludum Dare 42

Final announcement before the competition starts: - As I understand it, this time we're going with three members: Anarchid, Picasso and me, and maybe MasterBel2 if he can setup his PC. - The final theme voting phase is now in progress. - The LD42 repository is here: https://github.com/SpringCabal/LD...
by gajop
09 Aug 2018, 13:22
Forum: Community Blog
Topic: [game] [Evolution RTS] Bye bye, GitHub. Hello, new DAI!
Replies: 17
Views: 530

Re: [game] [Evolution RTS] Bye bye, GitHub. Hello, new DAI!

I think there's nothing wrong with writing smaller posts, but it might be best to split them over a larger interval.
This thing in fact crashed the main page and took a while to figure out what the cause was (did you figure it out btw?).
by gajop
08 Aug 2018, 07:28
Forum: Engine
Topic: SpringRTS development with gajop
Replies: 14
Views: 558

Re: SpringRTS development with gajop

Next video will be done during Ludum Dare and if all goes well, it'll showcase a half finished game.

That said, feature request accepted! When I believe I'm ready to tackle it, I'll announce it here
beforehand.
by gajop
08 Aug 2018, 00:46
Forum: Ludum Dare
Topic: Ludum Dare 42
Replies: 25
Views: 528

Re: Ludum Dare 42

PicassoCT wrote:
07 Aug 2018, 21:00
I could do some art stuff- or add some code- if hoko doesent want to participate.
It's been a while. I say we give it a go.
by gajop
07 Aug 2018, 04:51
Forum: Ludum Dare
Topic: Ludum Dare 42
Replies: 25
Views: 528

Re: Ludum Dare 42

You wouldn't be useless, and it might be an interesting learning experience for you. You're welcome to join if you can get your PC ready. We'll try to use a Mac compatible version next time, but no guarantees.
by gajop
06 Aug 2018, 16:04
Forum: Ludum Dare
Topic: Ludum Dare 42
Replies: 25
Views: 528

Re: Ludum Dare 42

Silentwings wrote:
06 Aug 2018, 15:33
I'd love to but I've got guests this weekend. Next one is in December, afaik no date set yet, but hopefully that one...
If the dates aren't too bad, I can see us doing it again in December. Hopefully by then we could use the develop branch and some new features
by gajop
06 Aug 2018, 15:02
Forum: Ludum Dare
Topic: Ludum Dare 42
Replies: 25
Views: 528

Ludum Dare 42

After more than 2 years, I will be organizing a SpringRTS team for the next Ludum Dare , happening this coming weekend. Anyone who wishes to make a game using the Spring engine is free to participate, regardless of previous experience. Please use this thread to sign up. Date: 3 PM PDT/6 PM EDT/22:00...
by gajop
06 Aug 2018, 12:51
Forum: Engine
Topic: SpringRTS development with gajop
Replies: 14
Views: 558

Re: SpringRTS development with gajop

Senna wrote:
05 Aug 2018, 06:27
Gajop!! Congrats!! on the twitch channel wish you all the Best bro!
Thanks :) Please feel free to drop by and share your thoughts ^^
by gajop
05 Aug 2018, 00:54
Forum: Engine
Topic: SpringRTS development with gajop
Replies: 14
Views: 558

Re: SpringRTS development with gajop

04.08.2018.

Video: https://www.twitch.tv/videos/293156845
Content: Talk about my previous attempts at making a good Spring distribution system, and my current direction. Not much coding - but some showcasing of previously written code. Planning the next Ludum Dare.
by gajop
03 Aug 2018, 01:48
Forum: Ingame Community
Topic: On Bans
Replies: 13
Views: 372

Re: On Bans

I actually wouldn't mind increasing the lobby moderator numbers further if there are good candidates. Dunno what the procedure for such a thing should be. We normally just discuss specific candidates in the private mod forum. For code of conduct, I'd recommend just stealing some popular version, lik...
by gajop
02 Aug 2018, 14:16
Forum: Help & Bugs
Topic: Can you make and sell a spring engine game on steam
Replies: 5
Views: 135

Re: Can you make and sell a spring engine game on steam

Your art can be copyrighted. Only your game source code should be under GPLv2 compat license.

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