Looking at an ancient computers browsing history is awesome.
Hi, btw :D :D :D
And what the hell am i doing here...
In my experience just go kill your opponent while he builds a Vulcan. If he can do this savely than you had lost anyway.
I have nothing else to say on this topic.
Search found 149 matches
- 20 Mar 2015, 18:37
- Forum: XTA
- Topic: What to do with vulcan?
- Replies: 12
- Views: 10320
Re: nexta
units to be able to get into the yethro's hitsphere making all unfriendliese not fire at it, noticed the same for flash
- 21 Jul 2011, 14:36
- Forum: Map Creation
- Topic: Wanderlust
- Replies: 5
- Views: 1968
- 14 Jul 2011, 13:23
- Forum: Map Creation
- Topic: Wanderlust
- Replies: 5
- Views: 1968
Re: just another spring map
yes that is true, but it is unlikely that youll hold all 3 the big mexes, it will be just one. The other two are raidable very easely. You cannot think of the centre plateau as one big area. They are more like 3 area's.
Thx for pointing out the slope inconvenience. I'll look into that.
Thx for pointing out the slope inconvenience. I'll look into that.
- 14 Jul 2011, 02:57
- Forum: Map Creation
- Topic: Wanderlust
- Replies: 5
- Views: 1968
Wanderlust
Here is another map ready to be (play) tested. now final [url=http://springfiles.com/spring/spring-maps/wanderlustv01[/url] Originally, it was intended as a 16x12 1v1 map, but that resulted in large open boring area's that were uncrossable for bots. It was simply too big for 1v1 or 2v2. So i decided...
- 10 Jul 2011, 15:54
- Forum: XTA
- Topic: Balancing the sea
- Replies: 31
- Views: 7083
Re: Balancing the sea
Also , the commander was moving, but at a slower speed under water. The speed was slow enough for the trans to pick it up it seems.
Imo, as i've said before, just remove the transportation of enemy units.
Imo, as i've said before, just remove the transportation of enemy units.
- 06 Jul 2011, 00:15
- Forum: General Discussion
- Topic: Newbie tutorial videos
- Replies: 18
- Views: 5757
Re: Newbie tutorial videos
@google frog Indeed, i forgot a couple of things about custom formations, movement and building placement. I'll add those, especially the "move at same speed" should be mentioned. My idea was to make general spring video's, but i don't mind making some 0K related video's. Problem is that i...
- 05 Jul 2011, 14:56
- Forum: General Discussion
- Topic: Newbie tutorial videos
- Replies: 18
- Views: 5757
Re: Newbie tutorial videos
ok after rewatching them a couple of times, i decided i'm going to redo them all later this week. They are indeed to long.
- 05 Jul 2011, 14:34
- Forum: General Discussion
- Topic: Newbie tutorial videos
- Replies: 18
- Views: 5757
Re: Newbie tutorial videos
yes, you might be right there. I just wanted it to be clear so i kept repeating myself. Anyway, i'll keep that in mind for future videos.
- 05 Jul 2011, 13:07
- Forum: General Discussion
- Topic: Newbie tutorial videos
- Replies: 18
- Views: 5757
Newbie tutorial videos
I made some video's in which i explain some basic spring controls. It is nothing fancy, just me talking while demonstrating the features. (no flashy animations like in s $$$ rts-title) As a new player you might find it useful to watch one since most mods don't explain what they can do. the subjects ...
- 04 Jul 2011, 12:21
- Forum: Engine
- Topic: Multi-Touch Interaction in Spring
- Replies: 23
- Views: 7749
Re: Multi-Touch Interaction in Spring
..wow
now, how cool would it be to play with two hands, each controlling a group of units!
Of course this would introduce two dozen new technical problems to be solved, mainly the distinction between the hands and making the spring engine able to work with two selected groups. XD
now, how cool would it be to play with two hands, each controlling a group of units!
Of course this would introduce two dozen new technical problems to be solved, mainly the distinction between the hands and making the spring engine able to work with two selected groups. XD
- 15 Mar 2011, 07:50
- Forum: XTA
- Topic: Whats this?!? Beta edited by Noruas
- Replies: 3
- Views: 1787
Re: Whats this?!? Beta edited by Noruas
cool, i will have look when i get home tonight
Re: So....
+1 babbles
i may not agree with everything that happened to XTA, but Noruas, i do apreciate all the time and effort you spent on this mod for the past 4 (??) years. It gave me tons of fun!
i may not agree with everything that happened to XTA, but Noruas, i do apreciate all the time and effort you spent on this mod for the past 4 (??) years. It gave me tons of fun!
- 17 Dec 2010, 16:35
- Forum: XTA
- Topic: XTA 9.643 beta Changelog
- Replies: 55
- Views: 9797
Re: XTA 9.643 beta Changelog
And why is the range of HLTs increased? Has it something to do with another balance change? If you call 896->920 a notabe LoS increase, then it's increased. I wanted to have towers have LoS=weapon range + 30. So that they fire at incoming units even before they enter max range so when the projectil...
- 17 Dec 2010, 11:17
- Forum: XTA
- Topic: XTA 9.643 beta Changelog
- Replies: 55
- Views: 9797
Re: XTA 9.643 beta Changelog
had a look at the mechanics of the dominator. Tbh, i dont really like it. The dominators were good as they were for as far i can tell. Can we keep this as it was and just remove that ability from the hovers as well? And why is the range of HLTs increased? Has it something to do with another balance ...
- 14 Dec 2010, 13:36
- Forum: AI
- Topic: Skirmish AI: E323AI 3.22.4
- Replies: 749
- Views: 133824
Re: Skirmish AI: E323AI 3.22.4
E3232ai builds windgens on cometcatcher in v24, that can't be right
- 29 Sep 2010, 00:22
- Forum: XTA
- Topic: XTA mutator discussion
- Replies: 47
- Views: 9601
Re: XTA mutator discussion
i agree on the scout issue, little cheaper, build a little fastser, lles HP etc, just bit less of everything but los. Same goes for Zipper btw. It should have a bit less HP so you can kill one if you prepare for it, because as of now only, a missmicro and a good dgunshot can kill them. (the even kil...
- 26 Sep 2010, 13:04
- Forum: Balanced Annihilation
- Topic: Rebalanced Annihilation v1.0
- Replies: 12
- Views: 4699
Re: Rebalanced Annihilation v1.0
minor detail:
The core decoy commander doesnt have the same model as the regular one
The core decoy commander doesnt have the same model as the regular one
- 18 Sep 2010, 10:38
- Forum: XTA
- Topic: Introduction to XTA: a video.
- Replies: 11
- Views: 3400
Re: Introduction to XTA: a video.
Looks like a cool game. Can i come to play? :D
- 30 Aug 2010, 14:56
- Forum: Off Topic Discussion
- Topic: Movie recommendation
- Replies: 866
- Views: 146450
Re: Movie recommendation
-Inland Empire (or any David Lynch movie) Watch this with an open mind. Don't expect a clear story, thats not what it is about. Just try to go with the atmosphere and you'll have a good 'trip' ;-) -Quiet an unknown western, but a good one, "The Oxbow Incident". Not your typical John Wayne ...