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by raikitsune
22 May 2007, 10:25
Forum: Game Development
Topic: Spring:1944 dev and testing
Replies: 1207
Views: 115042

Eh, it was more the Russians who had the brownish-green, the US had an olive green and the British had a more bronze-green... hmmm... You might just get away with the US, but hving russia and British have simular colours... could be pretty confusing, you know anything about scripting? you could giv...
by raikitsune
21 May 2007, 19:36
Forum: Game Development
Topic: The mod few knew about...
Replies: 21
Views: 3156

zwzsg wrote:Where're my lolies? :|
INTERNETS

lolis...... ah! lookout for the bear!
by raikitsune
21 May 2007, 09:59
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 135055

:o well done with passing that training! Korea eh, lots of time to relax then ;) not like those northern gets are about to start any jazz :lol: . Joking joking. Anyway that aside an update would be brilliant. (except fot the fact i start training myself luckily not such a hard training course RAF gr...
by raikitsune
13 May 2007, 23:14
Forum: Game Development
Topic: Spring:1944 dev and testing
Replies: 1207
Views: 115042

Zpock wrote:How are you going to differentiate all these tanks?

Or they just going to be different skins of basically the same unit, give and take a few % HP and dmg...
most tanks look different to eachother even the different types of the same will look significantly different.
by raikitsune
13 May 2007, 22:45
Forum: Game Development
Topic: Spring:1944 dev and testing
Replies: 1207
Views: 115042

rattle wrote:*complain* :)

Is that a machine gun? The end of the barrel looks odd...
looks more like a 6 pounder if i remember correctly. **crosses fingers** or is it a mk 3?
by raikitsune
09 May 2007, 19:45
Forum: Game Development
Topic: Spring:1944 dev and testing
Replies: 1207
Views: 115042

Guessmyname wrote:By the way, we can deployments now, something that would work very well here methinks
as a suplimentary game mode that would be utterly cool. :!:
by raikitsune
07 May 2007, 16:24
Forum: Game Development
Topic: Spring:1944 dev and testing
Replies: 1207
Views: 115042

:shock: this mod looks better every time i see it i can't wait for the first proper release!
by raikitsune
25 Apr 2007, 14:32
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 135055

i wish they'd release an update aswell :( i used to play this in TA when the navy was still in.
by raikitsune
25 Apr 2007, 14:21
Forum: Off Topic Discussion
Topic: What's your "mental" stereotype?
Replies: 48
Views: 8108

closest i got to being stereotyped ever was when i was called "the devils advocate." Honestly I'll argue any side if no one else is arguing it just for the hell of it. At school well lets see i was mostly with the geekish group but i listened to hiphop, dance, trance, classical, rock etc e...
by raikitsune
12 Jan 2007, 19:25
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 135055

@maestro: is there anyone continuing ta:wd development atm? it would be great to have a new release... me continuing the project but at slower pace... reason is obvious : engine keep changing and gz is joining US army Recent works are mostly background such as try to make EW rating for each plane (...
by raikitsune
11 Jan 2007, 20:23
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 135055

submarine wrote:@maestro:

is there anyone continuing ta:wd development atm? it would be great to have a new release...
agreement found this is a grat mod that i love playing and would love to see a new version of.
by raikitsune
16 Dec 2006, 12:15
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 135055

maestro wrote:Now this one is really looks like sci-fi :-)
the old kaspian monster....
Man that thing was wrong. so cool but so wrong. Hah i'd love to see a cold war mod done at some point. of course i'd like to see WD finished first :P
by raikitsune
14 Dec 2006, 18:24
Forum: General Discussion
Topic: SmuG Guide to Running Your Boy
Replies: 77
Views: 12757

KDR_11k wrote:My Dgun is de biggest dakka!
**curses and retreats defeated to his floating spacehulk to travel along to the next Dakkaless planet**
by raikitsune
14 Dec 2006, 18:06
Forum: General Discussion
Topic: SmuG Guide to Running Your Boy
Replies: 77
Views: 12757

KDR_11k wrote:Ha, my boyz have the power of Gork AND Mork!
Psht yur Dakka ain't half the size of my Dakka Gork and Mork favour me. Wahrgggg!
by raikitsune
13 Dec 2006, 09:44
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 135055

was just looking at design pictures for that. 152 mil double cannon 16 rounds + per min. :lol: Jesus Christ that things a behemoth http://img223.imageshack.us/img223/597/kaoliziaod5.gif By the was as far as i can see the one in your picture is the testbed version the final product will have a slight...
by raikitsune
23 Nov 2006, 11:04
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 135055

:shock: **cries vaguely into palms** why can't i model/texture like that...... actually why can't i do either of those things at all :wink:
by raikitsune
22 Nov 2006, 10:37
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 135055

Blimey good looking models. Looking forward to this mod as usual
by raikitsune
11 Nov 2006, 10:30
Forum: Game Development
Topic: What is your problem with making your mod?
Replies: 48
Views: 5449

inability to - model, script, texture, map and learn
by raikitsune
09 Nov 2006, 23:51
Forum: Game Development
Topic: New Mod/Conversion: GEAR COMMANDER
Replies: 405
Views: 57280

Very cool variants! Liking the look of this mod more and more.
by raikitsune
25 Oct 2006, 23:32
Forum: General Discussion
Topic: Poll: Increase the avatar sizes.
Replies: 35
Views: 6547

no. Reason: Why?

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