So, it's pretty much exactly like the old .ufo and hpi files, with added folders for other functions?
Seems simple enough
Search found 263 matches
- 01 Jun 2008, 22:40
- Forum: Game Development
- Topic: Mod structure?
- Replies: 13
- Views: 3552
- 01 Jun 2008, 06:48
- Forum: Game Development
- Topic: Mod structure?
- Replies: 13
- Views: 3552
Re: Mod structure?
I had seen it, but at the read I gave it, it didn't tell me what I'm asking here.smoth wrote:there are stickies here.. and if you look at the getting started one... that I posted..
Also, you have an extra "L" on the end of the link to "Simple Mod Tutorial"
- 01 Jun 2008, 06:38
- Forum: Game Development
- Topic: Mod structure?
- Replies: 13
- Views: 3552
Mod structure?
Hey. I've been MIA for quite a while now. I downloaded and reinstalled Spring to see the changes, and I've either forgotten or it's changed, but it seems like spring mods moved from the old "Units, weapons, animations, etc" files and to simple .sd* archives. To get to the point, I wanted t...
- 23 May 2008, 06:09
- Forum: Help & Bugs
- Topic: The installer you are trying to use is corrupted or incomple
- Replies: 8
- Views: 1640
Re: The installer you are trying to use is corrupted or incomple
I think I may have found the problem. It seems that the size of the file is triggering the anti-virus scanner on the router and causing the last x number of bytes to be lost.
- 23 May 2008, 04:30
- Forum: Help & Bugs
- Topic: The installer you are trying to use is corrupted or incomple
- Replies: 8
- Views: 1640
Re: The installer you are trying to use is corrupted or incomple
Mine are the size I stated above. It happens on each machine I try it on.LordMatt wrote:The one I just DLed was 13,479,074
The download pauses at 12.5/12.8MB though, before jumping to 12.8 and finishing.
- 23 May 2008, 03:18
- Forum: Help & Bugs
- Topic: The installer you are trying to use is corrupted or incomple
- Replies: 8
- Views: 1640
Re: The installer you are trying to use is corrupted or incomple
13,470,369BLordMatt wrote:Post the exact size in bytes please.
- 23 May 2008, 02:36
- Forum: Help & Bugs
- Topic: The installer you are trying to use is corrupted or incomple
- Replies: 8
- Views: 1640
Re: The installer you are trying to use is corrupted or incomple
12.8MBLordMatt wrote:What is the file size of the installer? I have absolutely no idea on this one.
- 23 May 2008, 01:48
- Forum: Help & Bugs
- Topic: The installer you are trying to use is corrupted or incomple
- Replies: 8
- Views: 1640
The installer you are trying to use is corrupted or incomple
Trying to install spring on another machine, I get this: NSIS Error The installer you are trying to use is corrupted or incomplete. This could be the result of a damaged disk, a failed download, or a virus. You may want tocontact the authoer of this installer to obtain a new copy. It may be possible...
- 08 Oct 2007, 05:36
- Forum: Feature Requests
- Topic: Capitalship tag for aircraft
- Replies: 100
- Views: 14757
- 06 Aug 2007, 05:08
- Forum: Feature Requests
- Topic: Capitalship tag for aircraft
- Replies: 100
- Views: 14757
- 08 Jul 2007, 07:21
- Forum: General Discussion
- Topic: Wiki software updated
- Replies: 19
- Views: 4008
http://spring.clan-sy.com/wiki/1v0ry_k1ng%27s_Works still stuff that needs reverting
- 08 Jul 2007, 05:28
- Forum: General Discussion
- Topic: Wiki software updated
- Replies: 19
- Views: 4008
- 08 Jul 2007, 05:23
- Forum: General Discussion
- Topic: Wiki software updated
- Replies: 19
- Views: 4008
- 08 Jul 2007, 00:20
- Forum: Map Releases
- Topic: .:MAP:. Imperfect
- Replies: 11
- Views: 2876
just noticed something, is it just me or are there no metal spot textures? I personally don't care about those but some people get really upset for the lack of metal textures and claim they have to spend half the game in f4 mode. I think that's really unnecessary. Just use it when you want an extra...
- 07 Jul 2007, 07:42
- Forum: Feature Requests
- Topic: Capitalship tag for aircraft
- Replies: 100
- Views: 14757
At the very minimum I think collision boxes should be more appropriate to spring as an interim patch if only to make towers and long units more feasible. A patch to hitboxes to change their shapes and divide them up would make a lot of things better. What about each piece of a model having its own ...
- 07 Jul 2007, 07:06
- Forum: Feature Requests
- Topic: Capitalship tag for aircraft
- Replies: 100
- Views: 14757
At the very minimum I think collision boxes should be more appropriate to spring as an interim patch if only to make towers and long units more feasible. A patch to hitboxes to change their shapes and divide them up would make a lot of things better. What about each piece of a model having its own ...
- 07 Jul 2007, 06:33
- Forum: Feature Requests
- Topic: Capitalship tag for aircraft
- Replies: 100
- Views: 14757
- 07 Jul 2007, 00:33
- Forum: Map Creation
- Topic: Invisible water, no water, canyons.. ???
- Replies: 5
- Views: 1435
- 06 Jul 2007, 18:38
- Forum: Map Releases
- Topic: Seven Islands remake: Released!!!
- Replies: 46
- Views: 7289
- 06 Jul 2007, 08:01
- Forum: Map Releases
- Topic: Seven Islands remake: Released!!!
- Replies: 46
- Views: 7289
protip: you have to use version numbers, if you do not people with the old map can join then new one and they will desync. Alright. I'll keep that in mind, and see about updating the names on the others. UPDATED with version numbers. v1.2 is the original with the skybox I made, and 1.3 is the versi...