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by Maelstrom
01 Aug 2008, 02:42
Forum: General Discussion
Topic: I'm a Chinese player I'd like to translate Spring into CHS
Replies: 42
Views: 3006

Re: I'm a Chinese player I'd like to translate Spring into CHS

TradeMark wrote:why dont china people learn english, and join in this forum =)
Why dont we learn chinese and join theirs? Or for that matter, why did we not all learn swedish, so we could all talk to the SYs in their native language?
by Maelstrom
05 Feb 2008, 08:22
Forum: Map Creation
Topic: SMD Creator v3.5
Replies: 55
Views: 12598

Re: SMD Creator v3.5

Work on this stopped YEARS ago im sorry. Just write your SMD in notepad, its not hard :P
by Maelstrom
22 Jan 2008, 12:58
Forum: Off Topic Discussion
Topic: New phone
Replies: 8
Views: 815

New phone

My phone is basically dead. Its died a slow and painful death (not helped in the least by dropping it in the sink...), and I think it is time to say goodbye. So, now I need a new one. What phone should I get? Basically, it needs to be able to SMS/text people, and call people. All that other junk can...
by Maelstrom
13 Jan 2008, 08:34
Forum: Off Topic Discussion
Topic: How old are you?
Replies: 47
Views: 2444

Re: How old are you?

18 for me.
by Maelstrom
11 Jan 2008, 03:36
Forum: Art & Modelling
Topic: Texture Space, Theory and Practice.
Replies: 93
Views: 4771

Re: Texture Space, Theory and Practice.

Your bomber skin is a pretty efficient skin, I agree. With a minor effort, it could be made more efficient, but in this case it is not really worth it. However, the map you posted at the start of the thread? HORRIBLE. While the unit itself does look good, yes, it could look better with a VERY minima...
by Maelstrom
10 Jan 2008, 12:47
Forum: Off Topic Discussion
Topic: I Google
Replies: 42
Views: 1960

Re: I Google

Google wrote:Results 1 - 10 of about 6,660,000
Apparently I am 10^4 times greater than the devil himself. Hand over the prize.
by Maelstrom
10 Jan 2008, 12:41
Forum: Art & Modelling
Topic: Skinning Contest.
Replies: 56
Views: 3999

Re: Skinning Contest.

OK, slightly off subject, but anyways... Argh, if you are going to make a competition centered around a supplied model that we are not allowed to modify, at least make the model a good one. I'm not talking about looks, with a good texture the model itself can look alright. I'm talking about the tech...
by Maelstrom
07 Jan 2008, 09:55
Forum: Lua Scripts
Topic: Squad Stuff
Replies: 28
Views: 2407

Re: Squad Stuff

Oh, and Mael... you can probably solve your specific problem with Factories by calling the create-a-squad LUA via LuaCOB a frame after Create() finishes. At least, that's my working theory, I'm going to test it now... Oh no, i have already solved it, don't worry. I was just pointing out a potential...
by Maelstrom
06 Jan 2008, 10:54
Forum: Lua Scripts
Topic: Squad Stuff
Replies: 28
Views: 2407

Re: Squad Stuff

-- Get the orders for the squad spawner local squad_spawner = newSquads[1].unitID; local squad_members = newSquads[1].members; local queue = GetCommandQueue(squad_spawner); -- If its a valid queue if (queue ~= nil) then local first = next(queue, nil) -- Fix some things up for k,v in ipairs(queue) d...
by Maelstrom
06 Jan 2008, 07:18
Forum: Off Topic Discussion
Topic: Your current mood in smileys.
Replies: 36
Views: 1902

Re: Your current mood in smileys.

:evil: :cry: :x :( :? :o :-) :|

Long story.
by Maelstrom
06 Jan 2008, 07:05
Forum: Art & Modelling
Topic: Is it me or...
Replies: 21
Views: 1546

Re: Is it me or...

You can still use all the old hotkeys and what not, nothing has changed there. All they have done is add some buttons to the bar up top, which can be disabled anyways, hiding away all the new buttons. The little thing in the corner is useful, for instance if your working away in the insides of a mod...
by Maelstrom
17 Dec 2007, 06:23
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 529997

I liked the face, but not for a Core unit. If it was for a non TA mod where everything was like that then it would look great.
by Maelstrom
17 Dec 2007, 06:14
Forum: Game Development
Topic: Need Healp... your opinions matter.
Replies: 41
Views: 2837

My only criticism is that some of the rocket/projectile trails look patchy. As in you can see that the trail is made up of lots of separate particles. While not a huge deal, it doesn't quite look as good as a distinctly solid trail looks.
by Maelstrom
11 Dec 2007, 05:29
Forum: Art & Modelling
Topic: Really really basic Wings3d UV Mapping Tutorial
Replies: 9
Views: 2489

i relaised that after i did it, but i intended to fill it 100% with teamcolour anyway, so for me it matters not. In which case it could have been about 3x3 pixels big, and no one would notice the difference :P Also, try disabling the background image in the UV mapping window. ("View -> Show/Hide ba...
by Maelstrom
11 Dec 2007, 05:21
Forum: Off Topic Discussion
Topic: Moving and shit.
Replies: 21
Views: 1637

Good luck with it all! About time you had some good luck around the place.
by Maelstrom
10 Dec 2007, 13:20
Forum: Art & Modelling
Topic: Really really basic Wings3d UV Mapping Tutorial
Replies: 9
Views: 2489

Do remember that you only load the texture once. It doesn't matter how often you see the unit, it matters how much detail you need to put into it. While this is true, huge textures also come with other problems. The bigger a texture is... 1) the longer it takes to load that first time. For example,...
by Maelstrom
09 Dec 2007, 15:20
Forum: Art & Modelling
Topic: In celebration of computer fixery...
Replies: 154
Views: 12930

Very nice work on the latest pic! When are you going to start posting this comic of yours?
by Maelstrom
06 Dec 2007, 04:24
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 529997

http://sws.unknown-files.net/mael/models/big_gun/big_gun_small.jpg Images: Pic 1 , Pic 2 Model: .wings , .obj Based on http://www.caspring.org/wiki/ConceptArt Criticism welcome, and if someone is interested in using it, I can UV map it for you. I would release this under CC by-nc, version 3.0, howe...
by Maelstrom
06 Dec 2007, 02:26
Forum: Art & Modelling
Topic: In celebration of computer fixery...
Replies: 154
Views: 12930

Incidentally, this first panel shows Alex, the club president/chairperson and the St. Lucia campus. I had to be careful so that she stood out against the background, but not so much it was obvious, not sure how well I managed that. Oh, and this being set in Britain, the sky is, as usual, overcast. ...
by Maelstrom
03 Dec 2007, 11:38
Forum: Lua Scripts
Topic: Lua unit rendering
Replies: 3
Views: 814

Bump?
Anyone got an idea? :(

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