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by HectorMeyer
14 Nov 2013, 21:49
Forum: Help & Bugs
Topic: crash with AdvMapShading
Replies: 4
Views: 1497

Re: crash with AdvMapShading

same, i get either white map or crash.

unfortunately without adv map shading unit shadows on map don't work. it worked in 94.

a real pity because I really dig the oscillating shadows from the dynamic sun.
by HectorMeyer
09 Nov 2013, 11:32
Forum: Help & Bugs
Topic: spring 95 has no MT anymore
Replies: 11
Views: 2331

spring 95 has no MT anymore

Is there any other way of restoring performance than going back to 94? What are the plans for the future of BA?
by HectorMeyer
08 Nov 2013, 16:36
Forum: Help & Bugs
Topic: crash with AdvMapShading
Replies: 4
Views: 1497

crash with AdvMapShading

I use Radeon HD 6770M with 2011 driver (can't find a newer one). [ParseCmdLine] command-line args: "C:\spring-95.0\spring.exe" Using configuration source: "C:\spring-95.0\springsettings.cfg" Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMesh...
by HectorMeyer
08 Nov 2013, 14:19
Forum: Help & Bugs
Topic: TASClient - Error Message
Replies: 18
Views: 5294

Re: TASClient - Error Message

this error is back. also the tasclient archive is missing python25.dll

edit: was able to fix this with "reset registry data" button
by HectorMeyer
26 Aug 2013, 16:42
Forum: Map Creation
Topic: Maps you only know the Name praise
Replies: 2
Views: 1083

Re: Maps you only know the Name praise

Metal Plate 22X22

concept/impressiveness: 1/10
look: 5/10
gameplay: 8.5/10*

* see notes

notes:
gameplay score is derived from chicken defense with players starting in a small startbox in the center of the map.
by HectorMeyer
22 Apr 2013, 21:02
Forum: Balanced Annihilation
Topic: Intrusion Countermeasure System & Targeting Facility
Replies: 29
Views: 6261

Re: Intrusion Countermeasure System & Targeting Facility

Intrusion Countermeasure and Stealth Tank should be removed. Or at least remove cloaking ability from Stealth Tank. Or make it so that cloak can only be used when not moving. Or make Countermeasure give a signal when cloaked unit is in range, but not show its location. Gremlins are hella op, but luc...
by HectorMeyer
23 Dec 2012, 22:00
Forum: Help & Bugs
Topic: TASClient - Error Message
Replies: 18
Views: 5294

Re: TASClient - Error Message

Bumping this, I have the same all of a sudden. It worked a few days ago. Didn't change anything with Spring.

It still does generate a script.txt which can be opened with spring.exe

edit:
it worked after i moved the spring folder from my desktop to the root of the c: drive :wink:
by HectorMeyer
11 Nov 2012, 09:59
Forum: General Discussion
Topic: Most awesome game
Replies: 13
Views: 2734

Re: Most awesome game

you mean Balanced Annihilation but yeah
by HectorMeyer
06 Sep 2012, 15:00
Forum: General Discussion
Topic: (fairly minor) New spring version problem
Replies: 9
Views: 2064

Re: (fairly minor) New spring version problem

it is a tasclient bug and it is fixed. log in with debug options (ignore server version incompatibility), then it will offer you to update tasclient where it is fixed.
by HectorMeyer
05 Sep 2012, 18:54
Forum: Balanced Annihilation
Topic: BA 7.71 Released!
Replies: 42
Views: 7888

Re: BA 7.71 Released!

you will see about 1 fire juno per sec If your team thinks that it's a good idea to spend 250 m/sec to defend against stuff that dies against your defenses anyway.. I really only see this used in critical situations (offensive as well as defensive), so it might actually add tactical depth to the ga...
by HectorMeyer
04 Sep 2012, 15:39
Forum: General Discussion
Topic: (fairly minor) New spring version problem
Replies: 9
Views: 2064

Re: (fairly minor) New spring version problem

Login with ctrl-shift-F6.
by HectorMeyer
04 Sep 2012, 13:19
Forum: Balanced Annihilation
Topic: BA 7.71 Released!
Replies: 42
Views: 7888

Re: BA 7.71 Released!

Great job, thanks.
by HectorMeyer
15 Jul 2012, 13:04
Forum: Balanced Annihilation
Topic: BA relevant info about Spring 89
Replies: 28
Views: 7836

Re: BA relevant info about Spring 89

Probably not BA specific but how would I know... When joining games, I have no ambient lighting and no shadows. In my own games and single player it works fine. edit: now it doesn't even work in single player anymore, really confusing, i will try complete reinstall without tasclient now.. edit2:stil...
by HectorMeyer
23 Feb 2012, 20:53
Forum: Balanced Annihilation
Topic: Current state of Selection Keys
Replies: 15
Views: 2730

Re: Current state of Selection Keys

smoth wrote:you mad? You should be, because people cannot read it.
poor souls. i feel their pain. but at least the important content is preserved here for future generations.
just kidding
by HectorMeyer
23 Feb 2012, 20:24
Forum: Balanced Annihilation
Topic: Current state of Selection Keys
Replies: 15
Views: 2730

Re: Current state of Selection Keys

I also get some strange errors, like i key not working anymore, giving the error "unknown source token put". I use uikeys.txt from a fresh install, only change is unbind ctrl+v and the posted selectkeys.txt EDIT 2: some admin remove hector post plz ! T reported for backseat moderation. enj...
by HectorMeyer
12 Feb 2012, 12:27
Forum: Balanced Annihilation
Topic: Vanguard: High trajectory damage boost?
Replies: 16
Views: 2465

Re: Vanguard: High trajectory damage boost?

The Bantha heavy missile also hits air very well. I am not sure if that is intended.
by HectorMeyer
05 Feb 2012, 12:56
Forum: Balanced Annihilation
Topic: Current state of Selection Keys
Replies: 15
Views: 2730

Re: Current state of Selection Keys

I still like to use selectkeys.txt, although its no big hassle to put it into uikeys.txt in the future. Also, since contrary to what I said before one can exclude more than one name from selections it makes a lot of cool things possible with a few tricks, see my current selectkeys.txt: Control_A All...
by HectorMeyer
04 Feb 2012, 22:53
Forum: Balanced Annihilation
Topic: Current state of Selection Keys
Replies: 15
Views: 2730

Current state of Selection Keys

I think this is implicit knowledge around here, but someones got to say it at some point: Creating selection keys with the current springsettings.exe doesnt work properly It will add entries at the end of uikeys.txt (edit: not sure about this anymore), and also create springsettings.conf in the wind...

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