So we would have to use an older version to save/load correctly?
This working in multiplayer? Where can i look more into this?
EDIT: anyone know about launching spring.exe with cli options? to load a map from ip:port? Or if there is a cvar doc?
Search found 13 matches
- 20 Dec 2008, 16:07
- Forum: Map Creation
- Topic: map creation question
- Replies: 50
- Views: 7625
- 19 Dec 2008, 13:16
- Forum: Map Creation
- Topic: map creation question
- Replies: 50
- Views: 7625
Re: map creation question
Thanks again, suppose it was my fault all along.
As for terrain deformation, i'm glad there is a way to take it out. Seeing as with the way we are trying to save the gamestate and reload, deformation would be one of the things excluded.
As for terrain deformation, i'm glad there is a way to take it out. Seeing as with the way we are trying to save the gamestate and reload, deformation would be one of the things excluded.
- 19 Dec 2008, 02:41
- Forum: Map Creation
- Topic: map creation question
- Replies: 50
- Views: 7625
Re: map creation question
Thanks for all the help guys. I got the highmap info to show up using SMFED. Couldn't i just change that info here? mapconv.exe -l -x 101 -n 100 in the batch file? Seeing as it doesnt work in the smd file? BTW here is my smd if anyone can find a problem with the way im incliding the SMD info: [MAP] ...
- 18 Dec 2008, 11:50
- Forum: Map Creation
- Topic: map creation question
- Replies: 50
- Views: 7625
Re: map creation question
That map works properly, here is mine, for when you get on.
- 18 Dec 2008, 11:35
- Forum: Map Creation
- Topic: map creation question
- Replies: 50
- Views: 7625
Re: map creation question
That RedMars one says its missing the smd file, as for layers i will check but im fairly sure png doesnt support layers
- 18 Dec 2008, 11:21
- Forum: Map Creation
- Topic: map creation question
- Replies: 50
- Views: 7625
Re: map creation question
Cool thanks, i tried renaming it. No luck.
- 18 Dec 2008, 11:07
- Forum: Map Creation
- Topic: map creation question
- Replies: 50
- Views: 7625
Re: map creation question
I used tiff with a different map, and it produced the same result. I was trying PNG to see if tiff was the problem...
- 18 Dec 2008, 11:03
- Forum: Map Creation
- Topic: map creation question
- Replies: 50
- Views: 7625
Re: map creation question
here:
As for using png, its the only thing i can get EarthSculptor to export...
Code: Select all
mapconv.exe -l -x 101 -n 100 -m metalmap.png -a heightmap.raw -t texture.png -f features.png -c 0.5 -o red-desert.smf -q 100 -z compressor.txt -w special.txt
pause
As for using png, its the only thing i can get EarthSculptor to export...
- 18 Dec 2008, 10:51
- Forum: Map Creation
- Topic: map creation question
- Replies: 50
- Views: 7625
Re: map creation question
I already did that, still getting no height in the map. I tried taking it out as well. here is a sniped from the cli, seems to be trying to look for a file by 2 image types. ECHO is off. Edit this file in notepad. Make sure all map bitmaps are present in the same directory as Mapconv. Mapconv help w...
- 18 Dec 2008, 08:53
- Forum: Map Creation
- Topic: map creation question
- Replies: 50
- Views: 7625
Re: map creation question
thanks for the great info man as for using tiff for faster compression, im not really worried about that, the bmp's compressed in about 1 min. EDIT: i know its me doing something wrong, but when i load the map up using your files i get no height detail, just a flat map....Could you point me to the r...
- 18 Dec 2008, 08:28
- Forum: Map Creation
- Topic: map creation question
- Replies: 50
- Views: 7625
Re: map creation question
Thats interesting....
Well, i was able to get the smf format working, however the map i made is almost entirely water......Is there a way to control where the water level is? Or will i have to change the height map to be....higher up or something?
Any tips would be helpful, thanks for the reply.
Well, i was able to get the smf format working, however the map i made is almost entirely water......Is there a way to control where the water level is? Or will i have to change the height map to be....higher up or something?
Any tips would be helpful, thanks for the reply.
- 18 Dec 2008, 07:25
- Forum: Map Creation
- Topic: map creation question
- Replies: 50
- Views: 7625
Re: map creation question
We've already been looking over those pages. But are having issues finding the software mentioned as it is a little outdated. And the material on sm3 is a little confusing, and with no real-world examples of working maps to look at, it's difficult to grasp how it works. Thanks for the reply though, ...
- 17 Dec 2008, 11:05
- Forum: General Discussion
- Topic: Springie the AutoHost
- Replies: 656
- Views: 91652
Re: Springie the AutoHost
I'm interested in using this for a small project. I've been reading a good bit, but im finding it hard to get a clear set of instructions on how to get this working. I got the source and the binaries, both of which i have working. It's confusing me a bit by requiring a log in? Hoping someone can cla...