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by gonpost
07 Oct 2016, 04:01
Forum: Balanced Annihilation
Topic: may be dellete DSD
Replies: 19
Views: 1895

Re: may be dellete DSD

I support MasterBel2's ideas. I think that would go a long way... something like the map selection in Insurgency. As it is, people just can't think of even one tenth of all the good maps that exist.
by gonpost
06 Oct 2016, 05:52
Forum: Balanced Annihilation
Topic: may be dellete DSD
Replies: 19
Views: 1895

Re: may be dellete DSD

What? People vote in DSD for one reason: TS. TS is a cancer. I have like 36 of it but all people do is worry about it. They want to play the same map because it now all they know how to play and gives them the best chance of winning to save their TS. You change the map and everyone goes fucking post...
by gonpost
21 Mar 2016, 02:10
Forum: Balanced Annihilation Reloaded
Topic: [SOLVED] BAR test 5270 problem with zooming
Replies: 16
Views: 1796

Re: [RE-OPEN] BAR test 5270 problem with zooming

For me, I just had to hit ctrl+f2 in order for it to be right. For some reason it defaulted to viewing the entire map upon game launch.
by gonpost
23 Mar 2012, 16:11
Forum: Balanced Annihilation
Topic: All the good players?
Replies: 112
Views: 8582

Re: All the good players?

Whoever said that "all them good players went to LoL", it's true, confirmed. Just to name few who did so: Keijj0, triton, 8D, Baracus/Uette, Mumulle, BasiC, Llamadeus, Kixu, Shift and knob and few others that I know. Although knob ain't good. Why? They all have their own reasons, some just got bore...
by gonpost
23 Mar 2012, 12:17
Forum: Balanced Annihilation
Topic: All the good players?
Replies: 112
Views: 8582

Re: All the good players?

I believe I'm one of these good players you're talking about lol Laughing because it's painfully obvious that I am or because you disagree? I dunno, I just thought I was. No one could beat me regularly at BA sea. And I mean no one. I also tend to win about 1/3 of all FFAs that I play... but whateve...
by gonpost
22 Mar 2012, 20:42
Forum: Balanced Annihilation
Topic: All the good players?
Replies: 112
Views: 8582

Re: All the good players?

You know most people don't play the same game for a decade. It's kind of remarkable that some people here do. I believe I'm one of these good players you're talking about, and I just take breaks. I'll leave spring for many months and then come back for a month or two. It's just how it goes. Spring (...
by gonpost
15 Jan 2012, 08:03
Forum: Help & Bugs
Topic: Forgot my password to the lobby...
Replies: 9
Views: 748

Forgot my password to the lobby...

I just reformatted my computer. It's been a long time since I actually typed in my password, and I can't remember it. How do I find out what it is? D:

I'm pretty sure my username is [LCC]gonpost.
by gonpost
15 Jan 2012, 06:51
Forum: Balanced Annihilation
Topic: Name suggestions for Core faction
Replies: 41
Views: 3139

Re: Name suggestions for Core faction

Shell.

That's the best I've got, and I think it's alright.
by gonpost
04 Jan 2012, 16:45
Forum: Balanced Annihilation Reloaded
Topic: BAR story
Replies: 72
Views: 6596

Re: BAR story

I like that story, it reminds me a lot of the story from Freelancer because there was some ancient war in some distant place, but the story picks up hundreds (or thousands) of years from then with a splinter of one of the original factions. For more inspiration, freelancer opening video: http://www....
by gonpost
02 Jan 2012, 09:45
Forum: Balanced Annihilation
Topic: A welcome to new players?
Replies: 103
Views: 7624

Re: A welcome to new players?

Why don't like-minded people gather together and host a separate lobby server where they can moderate the autohosts any way they wish? And that would be the other option. I thought about saying that, but then I thought to myself "Is that really realistic enough to even think about saying?" Is that ...
by gonpost
02 Jan 2012, 09:29
Forum: Balanced Annihilation
Topic: A welcome to new players?
Replies: 103
Views: 7624

Re: A welcome to new players?

Not to mention, this isn't about BA at all , this is about autohosts , and what happens has the potential to affect every game that uses autohosts, namely, all of them. If this was about game-side lua to limit to 10 commanders it would be very different. I think that's a very good point. Autohost l...
by gonpost
01 Jan 2012, 10:43
Forum: Balanced Annihilation
Topic: A welcome to new players?
Replies: 103
Views: 7624

Re: A welcome to new players?

BA-autohosts-rules: Only people who could enforce them are the admins running the server. They have no interesst to do so. (at least I do not remember them taking part in those bawwbaw threads) The rest of the ideas can be summarized as "someone else make the game better." If that's the case, then ...
by gonpost
31 Dec 2011, 09:42
Forum: Balanced Annihilation
Topic: Grouping doesn't work?
Replies: 2
Views: 384

Grouping doesn't work?

So I just played my first game in a few months... When I select a unit or several units and then press ctrl+1, no group is formed. I was informed last game that this is a bug. Is there a work-around to this, or how can I put units in a selectable group? I use groups so much :o Any other bugs like th...
by gonpost
30 Dec 2011, 08:35
Forum: Balanced Annihilation
Topic: A welcome to new players?
Replies: 103
Views: 7624

Re: A welcome to new players?

So the strongest argument seems to be that >16 player hosts are most strongly correlated with a declining BA player base. That's what I said before seeing the graphs! :P It was always quite obvious to me tbh Aye, but it's good to analyze them somewhat even if it's mostly just correlations. When peo...
by gonpost
30 Dec 2011, 04:30
Forum: Balanced Annihilation
Topic: A welcome to new players?
Replies: 103
Views: 7624

Re: A welcome to new players?

Thanks for the graph Niobium. So, facts. When BA started declining in popularity: -Zero-K gained popularity -Spring 0.82.7 was new ->16 player hosts arrived (albeit ~3 months before) -The problem with spring's pathing was first mentioned for 0.82.4 in August of 2010 (or at least that's the first men...
by gonpost
29 Dec 2011, 22:18
Forum: Balanced Annihilation
Topic: A welcome to new players?
Replies: 103
Views: 7624

Re: A welcome to new players?

marciolino, I like albator's idea fairly well. It's similar to starcraft II's system I think. If this system is imposed on autohosts, then people might host their own games to bypass this, which I think is a *good* thing. I can't see it hurting. And discouraging smurfing is a good as well. I think y...
by gonpost
28 Dec 2011, 19:56
Forum: Balanced Annihilation
Topic: A welcome to new players?
Replies: 103
Views: 7624

Re: A welcome to new players?

I understand that most people play to win, so that's why they have a hard time dealing with having noobs on their team. And I don't think it's reasonable to change that attitude. We simply can't expect to change it. Also, spring's community is very old so most players are experienced. That makes the...
by gonpost
17 Sep 2011, 03:14
Forum: Balanced Annihilation
Topic: how to use core Commando?
Replies: 3
Views: 774

Re: how to use core Commando?

Yeah they're one of the most fun units to use. When they do get used, I have to admit they're awesome. :)
by gonpost
16 Sep 2011, 23:05
Forum: Balanced Annihilation
Topic: how to use core Commando?
Replies: 3
Views: 774

Re: how to use core Commando?

It's a great unit, but no one uses it because you have to micro it so much. Also by the time you can afford them, they usually aren't as effective. It's a unit that can sort of create its own armies...I view them like mini commanders who are also stealthed, can build their own transports, mines, and...
by gonpost
11 Sep 2011, 05:43
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.60
Replies: 82
Views: 11193

Re: Balanced Annihilation 7.60

Nio the mmker ratio thing is practically irrelevant. The fighter change, however, is the one thing that I'm inclined to agree with you on. I don't miss the fighter spam days...because that's how almost every long game was determined.

I like the rest of the changes, though.

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