Search found 22 matches
- 12 Mar 2011, 03:11
- Forum: General Discussion
- Topic: Hows Spring been?!
- Replies: 26
- Views: 3308
Re: Hows Spring been?!
yeahhh hahaha had to use my ti-83 in school instead...
- 11 Mar 2011, 03:08
- Forum: General Discussion
- Topic: Hows Spring been?!
- Replies: 26
- Views: 3308
Re: Hows Spring been?!
i was gone for a year or 2 since last time i was on. and yes i have a new computer hahaha FINALY! from 256mb of ram to 8gb love itt! And me and Mestizo have been playing League of legends thats about it though. Still in highschool so kinda got other fun stuff going on
- 08 Mar 2011, 00:36
- Forum: General Discussion
- Topic: Hows Spring been?!
- Replies: 26
- Views: 3308
Hows Spring been?!
to whoever remembers me haha hows spring been? heard the engine was having tons of problems lately?
- 12 Apr 2009, 07:44
- Forum: Map Releases
- Topic: Ice Mountain: A chilly 4v4 Kbot map!
- Replies: 21
- Views: 3482
Re: Ice Mountain: A chilly 4v4 Kbot map!
looking good knight. from wat i remember.. just drop the min and max down to the point where the vehicles/kbots can barley get up it; aand from there just smudge/blur the heightmap more.
- 12 Apr 2009, 07:21
- Forum: Map Creation
- Topic: Kbot-map Competition
- Replies: 90
- Views: 13638
Re: Kbot-map Competition
figuring that i wont be back on these foroms for a while ill say 2 things...
1. ur lucky i cant make a 16x16 :D
2. beh and huterw good job cant really vote between those
1. ur lucky i cant make a 16x16 :D
2. beh and huterw good job cant really vote between those
- 12 Apr 2009, 07:15
- Forum: Map Releases
- Topic: new map - talus
- Replies: 34
- Views: 3162
Re: new map - talus
DANGGG thats nice hunterw :D as ican see u beh and sir are still cranking out awesome maps. wish i could only have a better comp
- 14 Jan 2009, 05:18
- Forum: Game Releases
- Topic: Balanced Annihilation V6.6
- Replies: 320
- Views: 36971
Re: Balanced Annihilation V6.6
haha we need too. but i quit spring for now... is there any ba 1vs1 anymore ? competativeness i mean
- 13 Jan 2009, 06:10
- Forum: Map Releases
- Topic: New 16 player FFA map - Mearth V2
- Replies: 59
- Views: 6093
Re: New 16 player FFA map - Mearth V2
cool map mebe ill try it on my 256mb of ram
- 13 Jan 2009, 06:08
- Forum: Ingame Community
- Topic: Testing!
- Replies: 11
- Views: 2122
Re: Testing!
i love u teutooni
- 13 Jan 2009, 06:07
- Forum: Game Releases
- Topic: Balanced Annihilation V6.6
- Replies: 320
- Views: 36971
Re: Balanced Annihilation V6.6
id be happy with a new computer. but flop never sent it!!!
- 13 Jan 2009, 06:05
- Forum: Map Releases
- Topic: New Map - Valles Marineris_v2
- Replies: 25
- Views: 2804
Re: New Map - Valles Marineris_v2
looks good :)))
so hows spring? i pretty much quit for good...
so hows spring? i pretty much quit for good...
- 19 Nov 2008, 06:27
- Forum: Map Releases
- Topic: .: New Map :. Tikal Road
- Replies: 28
- Views: 8633
Re: .: New Map :. Tikal Road
lol i remember when me and quanto tested this way long before he posted it. lol but it plays fine.
- 19 Nov 2008, 06:25
- Forum: Map Releases
- Topic: .: New Map :. Tikal Road
- Replies: 28
- Views: 8633
Re: .: New Map :. Tikal Road
lol i remember when me and quanto tested this way long before he posted it. lol but it plays fine.
- 21 Oct 2008, 23:43
- Forum: Map Releases
- Topic: Notocrypta v1.0 [1v1 map]
- Replies: 37
- Views: 3938
Re: Notocrypta v1.0 [1v1 map]
na wat i was saying is, u can still fight aganst someone who trys to expand more but has slower production. if i have 5 mexs and 5 nanos on my lab, and my opponent has 2 nanos and 14 mexs, i can still win and push him back with high econ mex spots.
- 21 Oct 2008, 02:38
- Forum: Map Releases
- Topic: Notocrypta v1.0 [1v1 map]
- Replies: 37
- Views: 3938
Re: Notocrypta v1.0 [1v1 map]
cause for 3.2 u dont have to expand as much right off the bat. u can jus get 5 mexs and pump some e and there u go 6 nanos and porc already within 10 mins. only reason comet works is cause its wide open and takes lots to defend. id up the tidal, lower wind, and make each mex produce 2.3 or 2.1
- 07 Oct 2008, 03:10
- Forum: Map Releases
- Topic: New map called Displano-Dry-V1 ...
- Replies: 11
- Views: 1570
Re: New map in the works
hey. finish this! i like the idea. personally u should make the first texture for sure. mebe all.. a grassy tree one, and a rocky kinda mine one too. and id say smooth the valleys a tad so that vehs are possible without havin to redirect alot. and this looks like a team map. would be real cool as a ...
- 18 Sep 2008, 06:46
- Forum: Map Releases
- Topic: NEW MAP!! Cracked_Valley
- Replies: 4
- Views: 1117
Re: NEW MAP!! Cracked_Valley
k ill do that. also i dont know why the cactus didnt show.... ill fix that too. how are my metal patches. need a better metal texture next time for the patch.
- 17 Sep 2008, 06:42
- Forum: Map Releases
- Topic: NEW MAP!! Cracked_Valley
- Replies: 4
- Views: 1117
NEW MAP!! Cracked_Valley
New 1vs1 map i made. of course i had forb texture cause i cant.
This is his new greenland/desert terrain which is awesome.
A very optionistic map. 8x6 wind=7-19 metal varies between mexs 2.4 - 1.6.
Link
http://www.unknown-files.net/spring/fil ... Valley_v3/
This is his new greenland/desert terrain which is awesome.
A very optionistic map. 8x6 wind=7-19 metal varies between mexs 2.4 - 1.6.
Link
http://www.unknown-files.net/spring/fil ... Valley_v3/
- 04 Sep 2008, 03:01
- Forum: Map Releases
- Topic: Brazillian Battlefield Remake
- Replies: 37
- Views: 3760
Re: Brazillian Battlefield Remake
well cray. the map is a REMAKE not a new map. the big metal spots are fine.
- 31 Aug 2008, 03:01
- Forum: Tournaments
- Topic: BA 1 VS 1 TOURNEY !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- Replies: 21
- Views: 5012
BA 1 VS 1 TOURNEY !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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