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by Eisi
25 Aug 2009, 20:36
Forum: Kernel Panic
Topic: Bug in Single Player
Replies: 12
Views: 1823

Re: Bug in Single Player

Works with Vista Sp2
by Eisi
21 Aug 2009, 19:01
Forum: Kernel Panic
Topic: Chiptune Music
Replies: 42
Views: 10355

Re: Chiptune Music

someone could make some music using lmms and the integrated C64 SID emulation.
by Eisi
30 Oct 2008, 21:43
Forum: Kernel Panic
Topic: Kernel Panic
Replies: 892
Views: 70680

Re: Kernel Panic

It's been a long time since I played UT2K4 but I really can't remember that rule. I could still implement it though.
In UT2k4 you have to capture a node next to the main base in order to be able to damage it.

But I think that this is not a good idea for KP.
by Eisi
02 Sep 2008, 21:22
Forum: Help & Bugs
Topic: How to deactivate Lua Widget when not being ingame [solved]
Replies: 5
Views: 694

Re: How to deactivate Lua Widget when not being ingame [solved]

Yeah I tried that already but it doesn't work. I think this belongs to "FactoryKickstart" and is not the gfx_halo thing.
by Eisi
30 Aug 2008, 12:48
Forum: Help & Bugs
Topic: How to deactivate Lua Widget when not being ingame [solved]
Replies: 5
Views: 694

Re: How to deactivate Lua Widget when not being ingame [solved]

erm ... erm ...

k, first I'm an ati user, second I only used the bot for demonstration ...


btw I found the file (yea, really!) but Halo Widget doenst show up in the list.

configfile

<- already waits for the you-are-a-noob-answer
by Eisi
25 Aug 2008, 20:56
Forum: Kernel Panic
Topic: Kernel Panic
Replies: 892
Views: 70680

Re: Kernel Panic

Awesome. Wait, there was an easteregg? I'll test it right now with a friend. I hope the non-rc release will be soon because I think that people really don't want to dl rcs/betas/alphas etc. (Direct memory access map should be final, too) //EDIT: I have played a little bit against friends and the Lua...
by Eisi
24 Aug 2008, 11:39
Forum: Game Releases
Topic: Light Side of Spring
Replies: 23
Views: 4236

Re: Light Side of Spring

Ok, hmm i have another idea (I hope I don't annoy you): Some neutral mirrors that spawn randomly all over the map. They focus on a random point and can't be aligned by players. I thought this adds a more dynamic gameplay because if you played a map a few times you now the best way how to setup your ...
by Eisi
23 Aug 2008, 14:02
Forum: Help & Bugs
Topic: How to deactivate Lua Widget when not being ingame [solved]
Replies: 5
Views: 694

How to deactivate Lua Widget when not being ingame [solved]

Hello, i activated the Lua widget Halo from CA. I didn't see that this doesn't work on ATI cards, so Spring immediately crashed. Everytime now i start a game using CA it directly crashes after loading. Is it possible to deactivate the halo widget without being ingame? Infolog Solved it by deleting g...
by Eisi
23 Aug 2008, 12:35
Forum: Game Development
Topic: I can haz autohost?
Replies: 9
Views: 1024

Re: I can haz autohost?

A Kernel Panic autohost would be cool.

[url=http://kdr_11k.from-hell.net/Kernel%20Panic%20net%20NRC9.sd7]Download[/url]
Maps: Direct Memory Access, Marble Madness, Major Madness
by Eisi
23 Aug 2008, 12:24
Forum: Game Releases
Topic: Light Side of Spring
Replies: 23
Views: 4236

Re: Light Side of Spring

Oh, didn't notice that only rocks can block the beam. Well, i had another idea: what about a laser helper? a small laser cannon, with a build limit of 1 or 2 maybe, that dies after its shot. Its beam should not be as strong as the com ones. Or a laser wall: its one building where two mirrors beam th...
by Eisi
23 Aug 2008, 11:43
Forum: Game Releases
Topic: Light Side of Spring
Replies: 23
Views: 4236

Re: Light Side of Spring

the normal mirrors are a bit smaller than trees, right?
You could just let the laser be stopped by trees but not by mirrors.
by Eisi
23 Aug 2008, 01:14
Forum: Game Releases
Topic: Light Side of Spring
Replies: 23
Views: 4236

Re: Light Side of Spring

I have an idea for this (awesome) mod:

a submarine like scope (this simple pic should explain it):
Image

It should be possible to build much more complex laser networks then.
by Eisi
22 Aug 2008, 21:00
Forum: Kernel Panic
Topic: Kernel Panic
Replies: 892
Views: 70680

Re: Kernel Panic

Is KP still in development? Because since the last post quite some time has past.
I think there should be a public release of KP.NET because people dont want to download RCs, so there are only few players who play KP.

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