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by Hacked
20 Feb 2010, 21:35
Forum: Balanced Annihilation
Topic: Balanced Annihilation Development
Replies: 101
Views: 16299

Re: Balanced Annihilation Development

that would have to have a pretty high buildtime and/or cost to be balanced which wouldnt be too good since there are alot of circumstances where a timely construction of plasma shield is vital i agree with the anti air issue if you were the engineer designing anti air for your faction why the hell w...
by Hacked
18 Feb 2010, 21:03
Forum: Balanced Annihilation
Topic: Balanced Annihilation Development
Replies: 101
Views: 16299

Re: Balanced Annihilation Development

emmanuel? lol i think all sea really needs is some early defense to ward off guerilla tactics and rushes nothing too powerful, but its gotta be long enough range to take down a lone destroyer its the reason land is playable, if there was no llt, youd win by building a jeffy. its not so different wit...
by Hacked
13 Feb 2010, 23:47
Forum: News
Topic: Spring 0.81.1.3 released
Replies: 37
Views: 18748

Re: Spring 0.81.1.3 released

zerver wrote:For you guys having performance issues, if you are BA players, please check if the problem persists also with "old" BA 7.04. There were some changes to special effects that possibly could have an impact...
it happens more with nota, actually
with ba its an on and off kind of thing
by Hacked
13 Feb 2010, 04:09
Forum: General Discussion
Topic: opinion about losless view
Replies: 20
Views: 3120

Re: opinion about losless view

los view is a wonderful tool
radar coverage isnt always obviou if youre concentrating on something else
and once in a while i get curious to see if my dsd teammates up north put up radar

besides
los view + semicolonlooks nice enough for me
by Hacked
13 Feb 2010, 04:02
Forum: News
Topic: Spring 0.81.1.3 released
Replies: 37
Views: 18748

Re: Spring 0.81.1.3 released

i dont know if this will solve your lag spikes
but as far as graphics, i removed display dps widget
and everything besides seeing water through the ground was fixed
by Hacked
07 Feb 2010, 19:55
Forum: Balanced Annihilation
Topic: Balanced Annihilation Development
Replies: 101
Views: 16299

Re: Balanced Annihilation Development

on land though, twighlight has a cloaking benefit and it also stuns on death
an underwater tidal would be pretty vulnerable to subs or ships with torps. if they cloaked, ppl would build them before losing lategame and it would take forever to seek them out and kill them
by Hacked
06 Feb 2010, 20:47
Forum: Balanced Annihilation
Topic: Balanced Annihilation Development
Replies: 101
Views: 16299

Re: Balanced Annihilation Development

Saktoth wrote:Why do you... exist.
by Hacked
05 Feb 2010, 21:46
Forum: Balanced Annihilation
Topic: Balanced Annihilation Development
Replies: 101
Views: 16299

Re: Balanced Annihilation Development

gota's argument about dedicated air and torps made sense
by Hacked
04 Feb 2010, 22:46
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.11
Replies: 112
Views: 18844

Re: Balanced Annihilation V7.1

yay t2 tank spam
theres nothing wrong with urging players to build more units
by Hacked
02 Feb 2010, 06:27
Forum: Engine
Topic: Why was tasclient/springdownloader removed from installer?
Replies: 59
Views: 9139

Re: Why was tasclient/springdownloader removed from installer?

its fine if SL downloading isnt slow although a few people i know had problems with it

SD just isnt slow either
and it has additional methods of keeping up with mod packages
(i think thats what rapid was for)
by Hacked
02 Feb 2010, 05:17
Forum: Engine
Topic: Planned rendering engine rewrite
Replies: 104
Views: 14033

Re: Planned rendering engine rewrite

So as far as my plans for an engine rewrite I'm going set the bar pretty low. Rendering will be possible using: no unit/feature rendering units and features as sprites wireframe flat grey shading flat teamcolor shading basic diffuse textures your my hero my glorious intel integrated card will final...
by Hacked
02 Feb 2010, 04:55
Forum: Engine
Topic: Why was tasclient/springdownloader removed from installer?
Replies: 59
Views: 9139

Re: Why was tasclient/springdownloader removed from installer?

Edit: Ya know satirik, if you would just put a decent looking skin on tasclient that changes the interface from a 1995 IRC client, it would be a lot more easy to accept. Also, font rendering on tasclient is very blocky. Little nitpicks, but visuals account for a good 70% of initial "good feeli...
by Hacked
01 Feb 2010, 17:37
Forum: Engine
Topic: Why was tasclient/springdownloader removed from installer?
Replies: 59
Views: 9139

Re: Why was tasclient/springdownloader removed from installer?

i refuse to use springlobby
tasclient kicks so much ass
and the newest SD from the sd website doesnt crash on startup
tasclient + sd forever.
by Hacked
24 Jan 2010, 20:08
Forum: Help & Bugs
Topic: 3 fps and wierd unit drawing problem
Replies: 2
Views: 857

Re: 3 fps and wierd unit drawing problem

yes i tried doing that
well, when i downgraded, everything went really bright
idk it just screwed itself up
plus, the problem still remained when i tried to run spring
by Hacked
24 Jan 2010, 00:41
Forum: Help & Bugs
Topic: 3 fps and wierd unit drawing problem
Replies: 2
Views: 857

3 fps and wierd unit drawing problem

win 7 32 bit 2.4ghz core2 intel g45 express chipset (4500mhd) its pretty bad i know but it usually works fine this only started happening to me a few days ago BA chicken defense NOTA NOTA spacebugs any map any number of players, including offline games with bots, as long as there is another team som...
by Hacked
22 Jan 2010, 02:26
Forum: General Discussion
Topic: SpringDownloader - maps/mods/widgets/lobby
Replies: 176
Views: 24577

Re: SpringDownloader - automatic map discovery and P2P mod/map

i have the same problem with the exact same error log
windows 7 32 bit
i tried blowing the permissions wide open for every spring-related folder
my uac is already off, i use the built in admin account
right click, run as admin, crash
open tasclient, crash, but lobby still works fine
by Hacked
01 Sep 2009, 11:01
Forum: Balanced Annihilation
Topic: Fail
Replies: 18
Views: 3288

Re: Fail

this happens to alot of people and alot of people hate it
by Hacked
01 Sep 2009, 04:17
Forum: General Discussion
Topic: an annoying method of trolling
Replies: 11
Views: 2463

Re: an annoying method of trolling

i see, this seems to be related to the autohost-pm to unlock problem where outsiders would !unlock or !autolock 16 to get in the room i think the solution would be to ignore votes from players not ingame unless half of the original players dropped (so any afk-ingamers wouldnt be a problem) i so happ...
by Hacked
31 Aug 2009, 22:04
Forum: General Discussion
Topic: an annoying method of trolling
Replies: 11
Views: 2463

Re: an annoying method of trolling

what is away mode
isnt there a minimum ammount of votes before it gets passed?
by Hacked
31 Aug 2009, 00:21
Forum: News
Topic: Spring 0.80.4 Released
Replies: 41
Views: 12835

Re: Spring 0.80.4 Released

thank you

EDIT: is there a place where i can reliably find the multi threaded version? every time spring updates, the MT version seems to disappear from the download page

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