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by babbles
23 Aug 2014, 00:50
Forum: XTA
Topic: Influence of gamemode on combombing
Replies: 1
Views: 1259

Re: Influence of gamemode on combombing

Where's the column for when my commander is in the game? : >
by babbles
15 Jan 2013, 13:38
Forum: XTA
Topic: xta lan in australia!
Replies: 9
Views: 3611

Re: xta lan in australia!

whoever they are, they know which is the best map.
by babbles
30 Dec 2012, 14:53
Forum: XTA
Topic: fat commander crushed my windmill!
Replies: 6
Views: 2298

Re: fat commander crushed my windmill!

it's because you made a vehicle lab on icy run
by babbles
27 Dec 2012, 20:31
Forum: XTA
Topic: Build option layout
Replies: 14
Views: 4564

Re: Build option layout

The missiles one was a problem that was fixed, and the diplomat one is due to a remodel, at the time the rockets fired models weren't completely changed, new model when launching but old model once fired, or vice versa.
by babbles
23 Dec 2012, 18:30
Forum: XTA
Topic: Build option layout
Replies: 14
Views: 4564

Re: Build option layout

by babbles
22 Oct 2012, 19:34
Forum: XTA
Topic: Whats right about balanace I.E dont Mod it?!
Replies: 19
Views: 8028

Re: Whats right about balanace I.E dont Mod it?!

I like that there is a Commander.
by babbles
17 Oct 2012, 19:38
Forum: XTA
Topic: Dear mod/game developer...
Replies: 20
Views: 6799

Re: Dear mod/game developer...

Rumpelstiltskin wrote:Com jerking off when idle was great....
not sure if sarcasm
by babbles
15 Oct 2012, 19:42
Forum: XTA
Topic: Dear mod/game developer...
Replies: 20
Views: 6799

Re: Dear mod/game developer...

I don't even have it installed.
by babbles
14 Oct 2012, 04:18
Forum: XTA
Topic: Dear mod/game developer...
Replies: 20
Views: 6799

Re: Dear mod/game developer...

OH MY GOD

someone posted here!
by babbles
01 May 2012, 13:04
Forum: XTA
Topic: Todo list for next XTA dev
Replies: 11
Views: 4603

Re: Todo list for next XTA dev

give zeus more damage or hp or damage reduction/mitigation !
by babbles
01 May 2012, 08:16
Forum: XTA
Topic: Todo list for next XTA dev
Replies: 11
Views: 4603

Re: Todo list for next XTA dev

Because people put no space between the LLT ad the DT so the splash damage hurt the LLT
by babbles
30 Apr 2012, 18:01
Forum: XTA
Topic: Todo list for next XTA dev
Replies: 11
Views: 4603

Re: Todo list for next XTA dev

rocko =/= missile
by babbles
22 Apr 2012, 15:50
Forum: XTA
Topic: Todo list for next xta
Replies: 18
Views: 5742

Re: Todo list for next xta

Radar jamming own radar has been in since forever, just no one utilises it

also, vintage asked me to make this, but I never did anything with it

http://www.facebook.com/pages/XTA/135989519783815
by babbles
06 Apr 2012, 22:01
Forum: XTA
Topic: Todo list for next xta
Replies: 18
Views: 5742

Re: Todo list for next xta

...take out lame commander animation
by babbles
03 Apr 2012, 01:57
Forum: XTA
Topic: hammers
Replies: 2
Views: 1789

Re: hammers

I should have made it more clear. Plasma units, see above
by babbles
03 Apr 2012, 01:10
Forum: XTA
Topic: hammers
Replies: 2
Views: 1789

hammers

by babbles
24 Jan 2012, 10:37
Forum: XTA
Topic: nexta
Replies: 64
Views: 17267

Re: nexta

My suggestions for sea (applicable to all *A games) Cheap sea units are too expensive Cheap sea units usually take too long to build t1 sea should cost generally as much as t1 land, take the same time to build, and have the same firepower t2 ships should cost and take the same time as their equivil...
by babbles
06 Jan 2012, 19:43
Forum: XTA
Topic: nexta
Replies: 64
Views: 17267

Re: nexta

you missed http://springrts.com/wiki/Xta_units

but they're all out of date.
by babbles
19 Dec 2011, 08:07
Forum: XTA
Topic: nexta
Replies: 64
Views: 17267

Re: nexta

cos its crap and does more damage than it does good. And sniper comm comes after it...
by babbles
18 Dec 2011, 00:22
Forum: XTA
Topic: nexta
Replies: 64
Views: 17267

Re: nexta

remove satellite comm and anything after it please

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