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by Skasi
11 Mar 2016, 18:37
Forum: Map Releases
Topic: Neo Geyser
Replies: 2
Views: 1856

Re: Neo Geyser

Your heightmap and textures look really neat, but I absolutely dislike how map fog can ruin readability of terrain and units whenever players zoom out . It's probably my number one issue with Geyser Plains where teal fog turns yellow unit/radar icons into a shade of green, often making it hard to te...
by Skasi
08 Feb 2015, 11:46
Forum: Engine
Topic: Is anyone using these cameras?
Replies: 33
Views: 8463

Re: Is anyone using these cameras?

How do I get back the old behavior? When setting EdgeMoveWidth to 0 the camera can only be moved up and left but not down and right, is that intended? There seemed to have been a bug where Pathingmap view (F2) in the new engine didn't show terrain as unpathable (pink) when it was just on the brink o...
by Skasi
22 Jul 2014, 10:23
Forum: Zero-K
Topic: ZK 1v1 Tournament July 26th 2014
Replies: 0
Views: 6437

ZK 1v1 Tournament July 26th 2014

Posting this here in case anybody who doesn't know yet is interested. There's gonna be a 1v1 ZK tournament in four days and it looks to be larger than the average, I'm estimating there will be around 24 to 32 participants. Some of the matches will be casted by Shadowfury333 . This month's 1v1 tourna...
by Skasi
19 Dec 2013, 14:10
Forum: Off Topic Discussion
Topic: Bitcoin mining made easy
Replies: 715
Views: 246966

Re: Bitcoin mining made easy

Kloot, are all your concerns exclusively of technological feasability?
by Skasi
02 Dec 2013, 18:39
Forum: Help & Bugs
Topic: How to stop/reduce flashing of unit colors?
Replies: 1
Views: 782

How to stop/reduce flashing of unit colors?

Whenever players lag there's an indicator that makes their player colors jump to white and back again. The frequency at which this happens is very high. How can I reduce it, or as a second resort how can I remove the blinking effect altogether?
by Skasi
16 Dec 2012, 23:13
Forum: General Discussion
Topic: How to lock map marker font size?
Replies: 7
Views: 1383

How to lock map marker font size?

Is there a way to stop map markers/labels (the things you plop via ~ and double-left-click) from changing font size as you zoom in and out? A setting to "lock" it? I want markers' text to always be the same size, no matter the zoom level, similar to gui elements so I can actually see them ...
by Skasi
16 Jan 2012, 22:54
Forum: Zero-K
Topic: true coco believer
Replies: 89
Views: 39802

Re: true coco believer

Usually never here in the forum. ZOMG who are all those people? Froggie was never before as accurate as now. albator, USSR has nothing to do with communism and the "the true team game is about supporting the best player" thing works perfectly well since you can assist your best player by e...
by Skasi
23 Dec 2011, 23:25
Forum: Zero-K
Topic: Some feedback
Replies: 74
Views: 18790

Re: Some feedback

When reading through this thread I get the feeling that not Zeus is too powerful, but that Thugs are too weak. I mean.. they are ASSAULT units in THE ASSAULT factory. Shields kinda still get hard countered by spiderlab (zeus/venom+recluse beat shields). What about buffing shields? Not weapon, speed,...
by Skasi
14 Dec 2011, 23:42
Forum: Zero-K
Topic: true coco believer
Replies: 89
Views: 39802

Re: true coco believer

Use the FFA ceasefire option if you dont want to form true teams. :]
by Skasi
14 Dec 2011, 23:26
Forum: Zero-K
Topic: Unlocks and experienced players
Replies: 134
Views: 27536

Re: Unlocks and experienced players

Try beating 3 CAIs on CCR then, 1v0ry_k1ng. Super please!!
by Skasi
06 Nov 2011, 20:34
Forum: Help & Bugs
Topic: How to change "build-modifier" keys?
Replies: 4
Views: 1303

Re: How to change "build-modifier" keys?

I still need to know how to do that. *most cutest voice and expression ever*
by Skasi
18 Oct 2011, 12:24
Forum: Help & Bugs
Topic: How to change "build-modifier" keys?
Replies: 4
Views: 1303

Re: How to change "build-modifier" keys?

What do I have to type there to rebind Alt+Shift to AltGr+Shift?
by Skasi
18 Oct 2011, 11:17
Forum: Help & Bugs
Topic: How to change "build-modifier" keys?
Replies: 4
Views: 1303

How to change "build-modifier" keys?

Where can I edit the keys used for things such as "box-building" (alt+shift), "line-building" (ctrl+shift), etc.?
by Skasi
22 Dec 2010, 01:55
Forum: Zero-K
Topic: Return of the pro game?
Replies: 30
Views: 6203

Re: Return of the pro game?

30 units? More leik 300. And sure, I know em all. I can even think of their strengths and weaknessesses I guess! Oi, but I play every day, at least two hours. Playing against good players only is bad - you learn a lot from teaching new players and watching new, unbiased players strategics. Anyway.. ...
by Skasi
21 Dec 2010, 19:26
Forum: Zero-K
Topic: Boost Rushing
Replies: 95
Views: 15793

Re: Boost Rushing

Back to topic: Stuff you can boostrush just needs to have higher requirements regarding supply/support. Eg. increasing Ecost to power LLTs. The new "must connect some things to grid"-feature does exactly that, I think. It just has to be used for simple things like LLT too, which would suck...
by Skasi
21 Dec 2010, 19:18
Forum: Zero-K
Topic: Return of the pro game?
Replies: 30
Views: 6203

Re: Return of the pro game?

There are some nice pro games every now and then. Um.. they returned! I guess..
by Skasi
21 Dec 2010, 19:13
Forum: General Discussion
Topic: "I forgot my password" broken
Replies: 2
Views: 1464

"I forgot my password" broken

So, I couldn't remember my password and tried the "I forgot my password" option of the forum. It said "The e-mail/username information submitted could not be found.". Luckily I found my registration email, which includes the password, so this is a bug report. The username and ema...
by Skasi
26 Nov 2008, 17:21
Forum: Screenshots - contributions
Topic: CA Banner
Replies: 11
Views: 2130

Re: CA Banner

The warrior needs a speech bubble! :)
by Skasi
02 Jul 2008, 12:39
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 434195

Re: NOTA 1.45 - Suggestion.

Hello. I hope this is the right place for my suggestion. :)

I would like to have a Luai in NOTA that shows the building-radius of the starting structure.

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