WD is back?Finally good news!!
I'd like to help I have some models (from my try to make a mod ) here is my moddb profile with pictures. If you would like help please let me know!
Search found 17 matches
- 28 Apr 2010, 14:50
- Forum: Game Development
- Topic: Spring WD, the return.
- Replies: 97
- Views: 25183
- 05 May 2008, 18:23
- Forum: Off Topic Discussion
- Topic: WHAT THE FUCK?!?! NO PRONE IN BATTLEFIELD BAD COMP...
- Replies: 12
- Views: 2568
Re: WHAT THE FUCK?!?! NO PRONE IN BATTLEFIELD BAD COMP...
You have to pay 13,99 ├óÔÇÜ┬¼ for the Prone-Booster Addon pack.
- 24 Apr 2008, 15:12
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1142145
Re: Random WIP
Tablo, you obviously have modelling talent, but without the ability to UV or texture, I'm worried that much of your time and effort might be wasted. Why not attach yourself to one of the existing projects who have texturers on-board so that you can help them out? Or alternatively, teach yourself to...
- 24 Apr 2008, 13:39
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1142145
Re: Random WIP
2nd land unit. The M113 A2 Armored Personnel Carrier.
- 24 Apr 2008, 05:00
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1142145
Re: Random WIP
Not realy. I will also do land forces. There is a MLRS already. Maybe I'll make some armor now or tomorow...ironized wrote:are you focusing on air in your mod?
- 24 Apr 2008, 02:25
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1142145
- 24 Apr 2008, 01:20
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1142145
Re: Random WIP
I am off to find blueprinds I will be back (soon I hope)!rattle wrote:http://en.wikipedia.org/wiki/Panavia_Tornado next?
Seriously!
- 24 Apr 2008, 00:42
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1142145
- 23 Apr 2008, 18:54
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1142145
Re: Random WIP
At 700 tris, you're absolutely fine. The space between the cab and the front of the launcher is a bit strange though..could you post another view, flat shaded? It is very acurate to the real thing. Model and blueprint fit very good. Here is a side picture. http://img159.imageshack.us/img159/879/sid...
- 23 Apr 2008, 17:58
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1142145
Re: Random WIP
With a little optimazation I did after I took and uploaded the pic it is now 672 tris not 702, with the exact same geometry.Should I model (as it is) or texture the tracks/wheels? It is not a " spam " unit so I believe a little extra detail is tolarable. What do you think? http://img170.im...
- 21 Apr 2008, 01:15
- Forum: Art & Modelling
- Topic: texturing this?
- Replies: 19
- Views: 1559
Re: texturing this?
Try this. Same UV as before.
- 21 Apr 2008, 00:19
- Forum: Art & Modelling
- Topic: texturing this?
- Replies: 19
- Views: 1559
Re: texturing this?
Planar mapping from above, as Peet sugguested.
Or you can have mine (I made it for you) already uv-mapped ready for texturing.
Or you can have mine (I made it for you) already uv-mapped ready for texturing.
- 20 Apr 2008, 13:57
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1142145
Re: Random WIP
Tablo; it seems like you are simply pasting pictures of the guns on the side. While I've been guilty of similar things before, you do need to work them up a little more, I suspect, particularly with some basic preshading, highlights and painting in important details, such as the ribbed elements on ...
- 20 Apr 2008, 04:36
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1142145
Re: Random WIP
I present to you The Stealth Bomber F117/A Nighthawk
That's it for today. It is 05:37 now and I am going for sleep.
That's it for today. It is 05:37 now and I am going for sleep.
- 20 Apr 2008, 00:36
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1142145
Re: Random WIP
Yup I've noticed it. I will sharpen them a bit.rattle wrote:Also I'd either try some different scaling algorithms or repaint the texture in places, because cubic interpolation blurs a lot.
Edit:
Fixed it a bit.
- 19 Apr 2008, 23:11
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1142145
Re: Random WIP
Spring mod? Of course! That's why I posted this at Spring forums ;) By the way, 1944 is the reason why I started modding for Spring. Also I've started today and I am the only one working for this so don't expect it very soon, I have many things to learn. Edit: All textures (for weapons) are 256*256...
- 19 Apr 2008, 18:50
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1142145
Re: Random WIP
Modern rifles for my (future) mod.