Search found 145 matches
- 15 Mar 2015, 12:28
- Forum: Engine
- Topic: WIP: spring 64 bit for windows.
- Replies: 29
- Views: 4717
Re: WIP: spring 64 bit for windows.
The main big (tangible) reason for 64 bit is a bigger address space. Means you can have bigger maps/more units/ etc. Or like what I ran into, more room if you want to add a Java virtual machine for running an AI :) Note that it's not as easy as if you use more then 2GB memory you need it, since wind...
- 16 Jun 2014, 23:26
- Forum: AI
- Topic: Java AI how to get nanoturret to fight without timing out
- Replies: 4
- Views: 1887
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- 13 Feb 2013, 21:31
- Forum: News
- Topic: Spring 92.0!
- Replies: 46
- Views: 16525
Re: Spring 92.0!
Java AI interface and NullOOJavaAI went missing in the build, but should be fixed now: http://springrts.com/mantis/view.php?id=3469
Thanks ^_^
Tested it, seems to work, whee :)
Small issue, but it might be from before 0.92:
http://springrts.com/mantis/view.php?id=3483
Thanks ^_^
Tested it, seems to work, whee :)
Small issue, but it might be from before 0.92:
http://springrts.com/mantis/view.php?id=3483
- 09 May 2011, 22:51
- Forum: Engine
- Topic: Shadows with reversed triangle facing
- Replies: 11
- Views: 1789
Re: Shadows with reversed triangle facing
Tried it on master (b182bcbd686aef8e5913), sadly pretty much the same result:
Was hoping it might be fixed with new shadow code, but alas :)- 08 May 2011, 20:07
- Forum: Engine
- Topic: Shadows with reversed triangle facing
- Replies: 11
- Views: 1789
Re: Shadows with reversed triangle facing
Where does this model come from and how do I put it in a game? :)
I'm curious to see what it looks like in master :)
I'm curious to see what it looks like in master :)
- 04 May 2011, 19:24
- Forum: AI
- Topic: JRE Installation Not Located
- Replies: 14
- Views: 3543
Re: JRE Installation Not Located
HughAI in master seems to work, some issues cause of recent Spring changes, but atleast it starts and stuff :) I assume you use release prebuilt Spring, and not sure which version of HughAI you're compiling :) Could you indicate how you're building HughAI, and from which sources? Would help, then I ...
- 03 May 2011, 23:23
- Forum: AI
- Topic: JRE Installation Not Located
- Replies: 14
- Views: 3543
Re: JRE Installation Not Located
I think the biggest contribution I can make is creating a guide to get started with Java AI development. The Java tutorial we have stickied right now is kind of dated, and the wiki one is even worse off (which is sad, because a wiki would be the best way to display the information). I'm willing to ...
- 02 May 2011, 23:12
- Forum: AI
- Topic: JRE Installation Not Located
- Replies: 14
- Views: 3543
Re: JRE Installation Not Located
Is it a good idea to run 32bit JRE alongside 64 bit? Why doesn't Spring just use the JAVA_HOME env variable and therefore launch the 64bit version? I'm not at my computer right now, but I'll do as you suggest when I get to it. I wondered the same. But it's what I'm running now :) Win7 64 bit, with ...
- 02 May 2011, 20:30
- Forum: AI
- Topic: JRE Installation Not Located
- Replies: 14
- Views: 3543
Re: JRE Installation Not Located
Sheesh, kids :) Install 32 bit Java besides your 64 bit java, and make sure JAVA_HOME points to that :) Spring is 32 bit, so needs a 32 bit JRE. 64 bit windows: I'm on Win 7 64 bit if that makes a difference. 64 bit Java, since 32 bit is kept in "C:\Program Files (x86)" "C:\Program Fi...
- 01 May 2011, 00:52
- Forum: Engine
- Topic: MinGW collect2: CreateProcess: No such file or directory
- Replies: 23
- Views: 8062
Re: MinGW collect2: CreateProcess: No such file or directory
Spring compiling works fine WITHOUT ANY CHANGES with STOCK TDM-MingW32-dw2 here. Sweet :) Hmm.. Do we want to make TDM the recommended MinGW then tho? Not sure about that :) Making a new how to build in windows wiki page (needs cleanup, a lot, feel free :D) at: http://springrts.com/wiki/Crans_Build...