Search found 147 matches
- 19 Jun 2006, 17:06
- Forum: General Discussion
- Topic: spring anniversary
- Replies: 10
- Views: 1586
- 25 May 2006, 10:37
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 50103
- 09 Apr 2006, 11:53
- Forum: Engine
- Topic: A ranking/feedback & identifying system of some kind
- Replies: 9
- Views: 1388
- 17 Mar 2006, 19:47
- Forum: General Discussion
- Topic: TA Spring - New logo & Site design, updated again!
- Replies: 192
- Views: 25579
- 17 Mar 2006, 07:08
- Forum: General Discussion
- Topic: where do i start?
- Replies: 11
- Views: 1978
- 16 Mar 2006, 20:27
- Forum: Engine
- Topic: Suggestions for Spring in General
- Replies: 20
- Views: 2365
- 16 Mar 2006, 20:09
- Forum: General Discussion
- Topic: where do i start?
- Replies: 11
- Views: 1978
- 16 Mar 2006, 20:06
- Forum: General Discussion
- Topic: volume vs distance
- Replies: 9
- Views: 1918
volume vs distance
everytime i play spring, the way in which the volume of sound fx is altered by distances seems more and more inadequate. thats not to say i dont appreciate the idea of sounds dropping in volume as you move away from their sources, i just think it can be done better. the main thing that annoys me is ...
- 16 Mar 2006, 13:50
- Forum: General Discussion
- Topic: TA Spring - New logo & Site design, updated again!
- Replies: 192
- Views: 25579
- 16 Mar 2006, 12:28
- Forum: General Discussion
- Topic: where do i start?
- Replies: 11
- Views: 1978
- 16 Mar 2006, 03:22
- Forum: General Discussion
- Topic: where do i start?
- Replies: 11
- Views: 1978
where do i start?
hey all, about a year ago i promised myself that once i finished school and had come back from my overseas travels i would commit myself to adding something feasible to the taspring project. so i think its time i did so. im mainly interested in the programming side of things, but havent a clue as to...
- 12 Mar 2006, 15:42
- Forum: Engine
- Topic: Drawing Movement
- Replies: 21
- Views: 3591
i was playing spring with a mate on a lan the last night and apparently he was holding down the ~ key for ages while drawing something (no doubt obscene over my base) and a message came up saying something like you have held down the ~ button for too long, spring is no shutting down... or something ...
- 12 Mar 2006, 15:28
- Forum: Engine
- Topic: Water rendering
- Replies: 150
- Views: 22793
- 16 Dec 2005, 05:40
- Forum: General Discussion
- Topic: Unit Ideas!
- Replies: 97
- Views: 11718
simply making super units bigger than the last lot and adding more laser-coming-out-of-face abilities doesnt improve or add much to gameplay apart from the first 5 minutes where youd maybe find it pretty cool. i think you should be looking in different directions with this. lately ive been thinking ...
- 02 Nov 2005, 04:21
- Forum: General Discussion
- Topic: New lead programmer
- Replies: 84
- Views: 12952
- 04 Oct 2005, 08:23
- Forum: General Discussion
- Topic: Is original music needed?
- Replies: 54
- Views: 8042
http://www.fileuniverse.com/Music/17-Au ... k%2017.mp3 (1.2 mb)
i seriously dont see why anyone would want anything better... i swear i could put that on repeat and let it play all day
i seriously dont see why anyone would want anything better... i swear i could put that on repeat and let it play all day
- 27 Sep 2005, 10:54
- Forum: General Discussion
- Topic: Is original music needed?
- Replies: 54
- Views: 8042
i like the ota music. it was created specifically for the purpose of being played while using ta, and well... it just rocks. if we can use the ta models, textures etc, then im sure we could use the original music... of course providing you own the original game, which is what is required of you if y...
- 04 Sep 2005, 09:22
- Forum: Art & Modelling
- Topic: Help needed - rank icons
- Replies: 18
- Views: 3943
- 01 Sep 2005, 09:04
- Forum: Art & Modelling
- Topic: Help needed - rank icons
- Replies: 18
- Views: 3943
- 01 Sep 2005, 08:46
- Forum: Art & Modelling
- Topic: New Blender logo
- Replies: 28
- Views: 8403