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by Beherith
04 Jul 2021, 12:50
Forum: Off Topic Discussion
Topic: University courses
Replies: 5
Views: 1155

Re: University courses

All you need to study is determination and any internet connected computing device.
by Beherith
29 Jun 2021, 20:33
Forum: Infrastructure Development
Topic: Rapid not updating to latest git commit in BYAR, but working for BYAR-CHOBBY
Replies: 4
Views: 835

Rapid not updating to latest git commit in BYAR, but working for BYAR-CHOBBY

Hi dudes! We seem to have run into a bit of trouble with Rapid, as it hasn't been updating from the main git repository for the last 5 days. Multiple commits have been pushed since then. This is the last commit that got pushed: https://github.com/beyond-all-reason/Beyond-All-Reason/commit/c1f6583a11...
by Beherith
17 Jun 2021, 23:30
Forum: General Discussion
Topic: springfiles server down?
Replies: 8
Views: 1078

Re: springfiles server down?

Thanks for fixing it!
by Beherith
15 Jun 2021, 12:36
Forum: Off Topic Discussion
Topic: University courses
Replies: 5
Views: 1155

Re: University courses

As a university lecturer, I can only advise the book Artificial Intelligence, a Modern Approach 4th edition by Stuart-Norvig-Russel et al. Do the course material at ai.berkeley.edu.
by Beherith
13 Jun 2021, 11:58
Forum: Community Blog
Topic: [misc] springfiles.com maintenance
Replies: 7
Views: 3354

Re: [misc] springfiles.com maintenance

Springfiles.com seems to be down, for a couple of days now :'( Thanks for looking into it!
by Beherith
28 May 2021, 12:23
Forum: Map Releases
Topic: Archsimkats Valley V1
Replies: 2
Views: 1466

Archsimkats Valley V1

Thanks to Jip from the FAF community, I repurposed one if his maps for Spring. 16x16, 12 player map, with all the bells and whistles and sauce included! https://springfiles.com/?type=2&filter=62c2c99223e88cba504593bc3bc36c36 https://springrts.com/phpbb/download/file.php?mode=view&id=11405 ht...
by Beherith
18 May 2021, 12:06
Forum: Map Releases
Topic: Throne V8
Replies: 0
Views: 1906

Throne V8

A decade later, the Throne has never been this lovely! The map uses skyreflectmodtex, for nice and reflective snow. The map specifies LuaGrass. The usual acidic, road, and water level options are present too. https://springrts.com/phpbb/download/file.php?mode=view&id=11397 https://springrts.com/...
by Beherith
15 May 2021, 15:02
Forum: Lua Scripts
Topic: ACTIONFINDER
Replies: 3
Views: 1494

Re: ACTIONFINDER

Im sorry, but I have no idea what this widget actually does/prevents/detects :( Could you post some image examples please?
by Beherith
12 May 2021, 12:00
Forum: Lua Scripts
Topic: New Lua OpenGL Instanced Rendering API in BAR engine version [Video talk]
Replies: 1
Views: 788

New Lua OpenGL Instanced Rendering API in BAR engine version [Video talk]

To phase out legacy drawing functions (e.g. gl.Vertex() ), moving to vertex arrays and instanced rendering is the most important thing. This video features a talk about how to manage drawing the same geometric primitive multiple times with different parameters using features exposed by the BAR fork ...
by Beherith
26 Apr 2021, 21:45
Forum: News
Topic: Happy 16 years of Spring!
Replies: 7
Views: 3139

Re: Happy 16 years of Spring!

Sweet 16 indeed!

Its been an amazing journey, and its getting better every day! Thanks for the gift, abma!
by Beherith
24 Apr 2021, 00:40
Forum: General Discussion
Topic: What graphics card do you use for Spring RTS? Looking to buy one.
Replies: 9
Views: 1726

Re: What graphics card do you use for Spring RTS? Looking to buy one.

I would also agree that while amd is a little bit cheaper for same perf in most titles, their drivers still suck, especially for opengl
by Beherith
23 Apr 2021, 14:31
Forum: Map Creation
Topic: Lua Grass GL4
Replies: 3
Views: 1105

Re: Lua Grass GL4

Seeing as you can make the grass as tall as you wish, even AK's could hide. Count the fleas in the image below: https://springrts.com/phpbb/download/file.php?mode=view&id=11388 But more seriously, due to LOD, and best visibility, the grass fades out gradually when zoomed out. Edit: since this is...
by Beherith
23 Apr 2021, 11:57
Forum: Map Creation
Topic: Lua Grass GL4
Replies: 3
Views: 1105

Lua Grass GL4

Grass can now be nice :) Animated and placeable (more like only size adjustable for now) ingame: Requires VAO/VBO/DrawArraysInstanced support in spring_bar_{BAR}104.0.1-1856-g80beb10 and up. See it in action: https://www.youtube.com/watch?v=Ghw-SNiHPTo https://springrts.com/phpbb/download/file.php?m...
by Beherith
22 Apr 2021, 10:31
Forum: Infrastructure Development
Topic: server migration on 20.04.2021: TODO-list
Replies: 4
Views: 1722

Re: server migration on 20.04.2021: TODO-list

Works now, thank you!

Deleting spam is now super fast on forum :D much much <3 <3
by Beherith
21 Apr 2021, 09:01
Forum: Infrastructure Development
Topic: server migration on 20.04.2021: TODO-list
Replies: 4
Views: 1722

Re: server migration on 20.04.2021: TODO-list

Rapid seems to fail with: Same error happens if I try a new, empty filesystem-writepath. /usr/local/bin/pr-downloader --filesystem-writepath /home/user/spads/var/spring/data --download-game byar:test pr-downloader 0.7-546-ge171ed5 [Info] /home/user/spads/pr-downloader/src/FileSystem/FileSystem.cpp:1...
by Beherith
20 Apr 2021, 17:51
Forum: Community Blog
Topic: [misc] springrts.com server migration starting on 20th. April 2021 at ~11:30 GMT+1
Replies: 11
Views: 4492

Re: [misc] springrts.com server migration starting on 20th. April 2021 at ~11:30 GMT+1

Holy crap its fast! Everything is fast. Rapid seems to be experiencing some issues, but excellent :)
by Beherith
16 Apr 2021, 12:34
Forum: Lua Scripts
Topic: Joystick controlled camera ingame
Replies: 4
Views: 1301

Re: Joystick controlled camera ingame

Ive toyed with that idea, but the loadtime overhead is too much ( youdont need to fast forward replay anyway :)
by Beherith
11 Apr 2021, 12:02
Forum: Infrastructure Development
Topic: springrts.com is migrating to a new server
Replies: 3
Views: 1107

Re: springrts.com is migrating to a new server

Thanks abma for managing the server :)
by Beherith
10 Apr 2021, 22:08
Forum: Engine
Topic: Keep 3do model support
Replies: 72
Views: 8683

Re: Keep 3do model support

The frame rate gains here are from reducing the cpu/driver load from drawing units. Spring rendering is more cpu bound anyway.

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