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by Jonny C
22 Aug 2006, 19:13
Forum: General Discussion
Topic: What happened to FU
Replies: 99
Views: 22093

So why can't you just have bittorrent trackers on FU for each file and just make the person thats releasing the map/mod create the tracker, upload it and then seed the actual file from there pc? Maby even a customised "TA Spring Bittorrent" would be usfull? :p

Jonny C.
by Jonny C
30 Jun 2006, 21:02
Forum: Engine
Topic: Compiling spring (mingw and visual studio 7/8)
Replies: 581
Views: 138973

t h a n k y o u ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! !

8)
by Jonny C
30 Jun 2006, 20:32
Forum: Engine
Topic: Compiling spring (mingw and visual studio 7/8)
Replies: 581
Views: 138973

Hi, I've tried compling the source under VS2005 and i get an error about resources.h being missing It's not there :p heres the error: Compiling resources... .\rts.rc(3) : fatal error RC1015: cannot open include file 'resource.h'. Build log was saved at "file://c:\taspring_0.72b1\rts\build\vstud...
by Jonny C
30 Jun 2006, 00:15
Forum: Map Creation
Topic: Trench-Warfare
Replies: 45
Views: 3794

ok :)
by Jonny C
30 Jun 2006, 00:05
Forum: Map Creation
Topic: Trench-Warfare
Replies: 45
Views: 3794

yey :)

wanna meet me on the client?...

Just message me,
by Jonny C
29 Jun 2006, 23:58
Forum: Map Creation
Topic: Trench-Warfare
Replies: 45
Views: 3794

ok, i take what you say on board but in no way do i ever concider i know more than anyone. I simply said this is a 'prototype' map which i have 'thrown' together as a simple concept. I agree i need more space to allow for building but i still would like to try it out and see how it plays. If your ag...
by Jonny C
29 Jun 2006, 23:52
Forum: Map Creation
Topic: Trench-Warfare
Replies: 45
Views: 3794

Hmmm, nice idea :)

I might try it out... but... can somone give me a game first tho?.... :-)
by Jonny C
29 Jun 2006, 23:46
Forum: Map Creation
Topic: Trench-Warfare
Replies: 45
Views: 3794

Is someone gonna give this map a go with me or am i just gonna have to play my self some more? lol...
by Jonny C
29 Jun 2006, 23:44
Forum: Map Creation
Topic: Trench-Warfare
Replies: 45
Views: 3794

Just try the map and see what happens... lol The units get from one side of the map to the other very quickly. There ARE lots of pockets for building and its not a 'maze' as there are plenty of routes to get from one place to another. as your base has no 'dinfitive' area then it makes it much more i...
by Jonny C
29 Jun 2006, 23:40
Forum: Map Creation
Topic: Trench-Warfare
Replies: 45
Views: 3794

air war is not a good idea simply because if yuo stick a few anti-air around your trenches, then any air attacks just get blown down. :) I guess if you had tonnes of brawlers you might get a few things... but a few tanks are much more effective, lol note: the trenches are so narrow that air craft (m...
by Jonny C
29 Jun 2006, 23:39
Forum: Map Creation
Topic: Trench-Warfare
Replies: 45
Views: 3794

Oh yeh, i was gonna zoom in the 'maze' to make it less 'maze like' but at first try it just made a mess as the edges of the maze needed redefining to prevent 'un accesible areas' and also, the paths got so wide that you could just build factories up 'n down em. If somone plays it and we manage to ge...
by Jonny C
29 Jun 2006, 23:37
Forum: Map Creation
Topic: Trench-Warfare
Replies: 45
Views: 3794

Yeh, i definatly DON'T want it to be a complex maze.

It's specifically designed to allow for easy moving around, but minimal building space, forcing you to expand to build more
by Jonny C
29 Jun 2006, 23:36
Forum: Map Creation
Topic: Trench-Warfare
Replies: 45
Views: 3794

Yeh, i'm 100% with you on that :)

But i heafily modified the 'maze' so there are many many ways to get from point to point.

Also, i'm supprised at how well spring path finding gets around :p
by Jonny C
29 Jun 2006, 23:30
Forum: Map Creation
Topic: A FootBall Field with NORMAL METAL
Replies: 26
Views: 2549

'Vanila 2.1' ?
Are you refering to the original 2.1 version i did of the map?

Btw, I've just released a prototype map called "Trench-Warfare" which i'm looking for somone to test with me, check the other thread...

Jonny C.
by Jonny C
29 Jun 2006, 23:22
Forum: Map Creation
Topic: Trench-Warfare
Replies: 45
Views: 3794

Trench-Warfare

http://www.megapyxel.ath.cx/Trench-Warfare.JPG Ok, I'm working on a 'prototype' map where ground space is as much a valuble resource as Metal & Energy. The map is currently for 1v1 only and uses a network of narrow trenches and 'pockets' which allow for building manufacturing plants etc. It is ...
by Jonny C
29 Jun 2006, 21:34
Forum: Map Creation
Topic: A FootBall Field with NORMAL METAL
Replies: 26
Views: 2549

Ok, I admit. I made a mistake with my wording making the centre spot seem a little better than it actually is. If you do get chance to play it, You'll see its not as 'wonderfull' as i made it out to be. Its just a little extra metal to entice you to get build away from your main base. Sorry for bein...
by Jonny C
29 Jun 2006, 18:21
Forum: Map Creation
Topic: A FootBall Field with NORMAL METAL
Replies: 26
Views: 2549

Ha ha, i only just got your message once i posted my retaliation. Never mind :p. Er, why is it looking for the map in a 'demos' folder?? And i'm not familiar with "SP" what kind of mod is that ??... p.s. Ooooo, i see your running Vista ;) I was gonna try and install that at some point. I'v...
by Jonny C
29 Jun 2006, 18:20
Forum: Map Creation
Topic: A FootBall Field with NORMAL METAL
Replies: 26
Views: 2549

The only diffrence between making maps for OTA and Spring is the tools used to make them and as your comment refers to the 'structure' of the map not the 'pretty-ness' then there are no reasons why my skills at making excelently structured OTA maps cannot be carried accross into making Spring maps. ...
by Jonny C
29 Jun 2006, 15:54
Forum: Map Creation
Topic: A FootBall Field with NORMAL METAL
Replies: 26
Views: 2549

Sorry if that was a little blunt. but I did just spend 2 hours modifying the map simply as a favor for people who were begging me to do so. :)

Jonny C.
by Jonny C
29 Jun 2006, 15:52
Forum: Map Creation
Topic: A FootBall Field with NORMAL METAL
Replies: 26
Views: 2549

Jonny C wrote: And the person that takes the center first deserves to win :p. You have a lot to learn about mapping. Ok, please don't hurl insulting comments. I am not a novice map editor I've been creating maps for OTA for a long time. I did say this was a NOVELTY map but besides the point; If you...

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