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by GBscientist
06 Mar 2011, 02:16
Forum: MechCommander: Legacy
Topic: Side Differentiation
Replies: 12
Views: 10131

Re: Side Differentiation

For BattleTech paint schemes that you could apply, check out http://camospecs.com/. It is the official BattleTech paint scheme reference site.
by GBscientist
01 Mar 2011, 17:48
Forum: Balanced Annihilation
Topic: BA model replacements
Replies: 1290
Views: 221232

Re: BA model replacements

MidKnight wrote:I think it's probably best that Bob goes on with his own agenda. He's done phenomenally so far. Who're we to tell him to change his plans?
It just seems a shame to me to discard the awesome work that Mr.D and Beherith already did.
by GBscientist
01 Mar 2011, 05:13
Forum: Balanced Annihilation
Topic: BA model replacements
Replies: 1290
Views: 221232

Re: BA model replacements

While I am deeply impressed by Mr. Bob's work, I still think that time and effort would be best spent working on units and structures that don't already have effective replacement. Therefore, we should just use the vehicles done by Mr. D, the navy made by Cremuss, and the K-Bots done by Beherith and...
by GBscientist
27 Feb 2011, 17:39
Forum: Game Development
Topic: Battletech: Legacy
Replies: 25
Views: 8683

Re: Battletech: Legacy

This looks like fun! Good luck with it. If you need any game testers, give me a shout.
by GBscientist
18 May 2009, 19:26
Forum: Balanced Annihilation
Topic: BA Experimental V1.01 (BA695)
Replies: 12
Views: 3923

Re: BA Experimental V1.00 (BA692)

Beherith wrote:Add all of mr ds core stuff and im sold.
Seconded. This is one of the main reasons I haven't downloaded BA yet. I really don't like the look of the older models when other *A mods are useing Mr. D's freely available upgraded designs.
by GBscientist
18 May 2009, 19:23
Forum: Art & Modelling
Topic: Arne's Core Air Force - Some Models
Replies: 72
Views: 11831

Re: Arne's Core Air Force - Some Models

Ahem! Back to the topic of the thread... Treeform, your models are excellent. I would really like to see them incorporated into the attempt to add new models to BA. Despite others calls to re-texture, I think they look quite impressive as-is. If you want to revise your work that should be up to you.
by GBscientist
27 Apr 2009, 19:21
Forum: Balanced Annihilation
Topic: BA Chicken Defense V2.56 (BA7.81)
Replies: 310
Views: 64957

Re: BA Chicken Defense V1.55 (BA684)

Is a BA Chickens for v6.91 in the works?
by GBscientist
23 Mar 2009, 22:39
Forum: Spring: 1944
Topic: Spring: 1944 "Operation Konstantin" (v0.92) Release
Replies: 49
Views: 13107

Re: Spring: 1944 "Operation Konstantin" (v0.92) Release

When playing as the Germans, it is possible to construct a 7.5cm Infantry Support Howitzer. What is this gun for? I can't find it listed in the guides on the Spring 1944 website.
by GBscientist
13 Mar 2009, 18:39
Forum: General Discussion
Topic: SpringLobby.info down?
Replies: 7
Views: 849

Re: SpringLobby.info down?

Problem solved, thanks for all the help. I downloaded the latest binaries from the SpringLobby website and all seems to be good, now.
by GBscientist
12 Mar 2009, 17:50
Forum: General Discussion
Topic: SpringLobby.info down?
Replies: 7
Views: 849

Re: SpringLobby.info down?

OK, thanks for getting it back online, koshi. I've got SpringLobby running now. Could someone give me a bit of advice on getting Single Player working, though? My copy of TASServer defaults to opening port 8200, but SpringLobby is always searching for a server on port 8452. How can I get SpringLobby...
by GBscientist
12 Mar 2009, 03:34
Forum: General Discussion
Topic: SpringLobby.info down?
Replies: 7
Views: 849

SpringLobby.info down?

I've been trying all evening to look at springlobby.info to get the Windows dlls, but every link I try fails. All I get is the Firefox 'Connection Interrupted: Document Contains no Data' message.

Is anyone else having this problem, or do I need to open the page with IE?
by GBscientist
17 Dec 2008, 00:09
Forum: Help & Bugs
Topic: Unable to start in any Mod/Game
Replies: 4
Views: 1477

Re: Unable to start in any Mod/Game

I do not use the alt key when playing.

If SimBase 0.5 and XTA 9.5 don't work with Spring 0.77b5, why were they included as download options on the installer?
by GBscientist
09 Dec 2008, 01:45
Forum: Help & Bugs
Topic: Unable to start in any Mod/Game
Replies: 4
Views: 1477

Unable to start in any Mod/Game

I attempted to start Spring games in both XTA 9.5 and SimBase 0.5 using version 0.77b5 and neither would start. As soon as the load screens completed, the game crashed back to my desktop. Using script script.txt using configuration source "Software\SJ\Spring" OS: Microsoft Windows XP Profe...
by GBscientist
02 Dec 2008, 17:54
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1212791

Re: Random WIP

Leopard DropShip?
by GBscientist
18 Nov 2008, 22:55
Forum: Art & Modelling
Topic: CORE Radar truck +1
Replies: 111
Views: 11876

Re: CORE Radar truck +1

I liked it before it was textured, and I like it even more now. You managed to make the radar truck look a little scary, Mr. D. Most Impressive!
by GBscientist
17 Nov 2008, 04:37
Forum: Art & Modelling
Topic: CORE Radar truck +1
Replies: 111
Views: 11876

Re: CORE Radar truck +1

I have to agree with you, Tribulex, I am a rather lousy RTS player. Also, I'm afraid I can't accept your challenge because I only have a 56k connection shared for my entire household.
by GBscientist
15 Nov 2008, 02:56
Forum: Art & Modelling
Topic: CORE Radar truck +1
Replies: 111
Views: 11876

Re: CORE Radar truck +1

I wasn't specifically aiming at you, smoth. I've seen what some of the members of this community do when you suggest a change, and its not pretty. I like realism, and that generally means that a lot of units look a lot alike. My solution to Tribulex' complaint would be to zoom in, get a good look, a...
by GBscientist
12 Nov 2008, 16:50
Forum: Art & Modelling
Topic: CORE Radar truck +1
Replies: 111
Views: 11876

Re: CORE Radar truck +1

people cried deep rivers of tears when fang did it, I recommend avoiding that approach. That's a little short-sighted in my opinion, but the tyranny of the majority being what it is, I suppose you have to give the people what they want. uh.. video games are all about realism.. :roll: I think that w...
by GBscientist
11 Nov 2008, 19:36
Forum: Art & Modelling
Topic: CORE Radar truck +1
Replies: 111
Views: 11876

Re: CORE Radar truck +1

I have a rather radical proposal for both the radar and jammer trucks. Real Life militaries use the same truck chassis for as many of their support units as possible to keep maintenance and production costs down. That is why so many variations on the HMMWV exist. Why not pull the missile launcher of...
by GBscientist
08 Nov 2008, 02:25
Forum: Art & Modelling
Topic: CORE Radar truck +1
Replies: 111
Views: 11876

Re: CORE Radar truck +1

Effing A! :-)

Mr. D, your third version has restored my will to live. The old radar truck was so hideously ugly that I could never bring myself to use it. Now it will be a centerpiece of my strategy.

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