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by BaNa
19 Jun 2020, 15:04
Forum: Balanced Annihilation
Topic: The end of the maintenance branch -- "BA" questions
Replies: 60
Views: 65031

Re: The end of the maintenance branch

I may be wrong in my understanding, but how does this affect BA at all? If you folks are still running 103, how will ending the maintenance branch of 104 be a problem at all? You can keep running 103 (or 104 for that matter) til kingdom come.
by BaNa
20 Feb 2015, 11:14
Forum: Off Topic Discussion
Topic: About New Computer
Replies: 41
Views: 21831

Re: About New Computer

I have an asrock motherboard, but I think I'll be staying away from the brand in the future, It's not the most reliable thing in the world. IMO Gigabyte or Asus are better.
by BaNa
19 Feb 2015, 11:54
Forum: Off Topic Discussion
Topic: Movie recommendation
Replies: 866
Views: 132999

Re: Movie recommendation

Recently I watched "The Theory of Everything" and didn't really like it that much, it felt like half the movie is biographic butt kissing that would be more suitable postmortem, and the relationship angle glossed over a lot of things. "What We Do in the Shadows" was hilarious tho...
by BaNa
16 Feb 2015, 14:25
Forum: Game Development
Topic: Units MOD for BA. How to add new units or replace old units?
Replies: 5
Views: 2325

Re: Units MOD for BA. How to add new units or replace old un

If you want, send Beherith a PM, he is tending to the remodel efforts, I am sure that if you make new models for BA kbots, he will take a look at including them in BAR
by BaNa
05 Feb 2015, 20:14
Forum: Map Releases
Topic: Voltic Plateau
Replies: 19
Views: 6891

Re: Voltic Plateau

mmmmmm sexxy
by BaNa
03 Feb 2015, 14:30
Forum: General Discussion
Topic: ZK lobby server split is a disaster?
Replies: 125
Views: 81961

Re: ZK lobby server split is a disaster?

Eh, it makes sense from their POV, why should they stay with Spring community if they have built up a big enough playerbase and non-ZK Spring comminty has dwindled? I haven't been active for a while now, never got the ZK mechanic, but there is no point for ill feelings about them leaving, we cannot ...
by BaNa
30 Jan 2015, 23:28
Forum: Off Topic Discussion
Topic: X-com: Enemy Within with Long War is crack itsself
Replies: 5
Views: 21397

Re: X-com: Enemy Within with Long War is crack itsself

The dlcs add a lot of one-off missions and quite a few new maps, too, so imo in that is much better. For instance, there are 3 urban UFO crash sites that are very nice. I'm not sure what the experience would be like for ppl with just EW, but prolly still good. The alien variation is imo better becau...
by BaNa
30 Jan 2015, 14:39
Forum: Off Topic Discussion
Topic: X-com: Enemy Within with Long War is crack itsself
Replies: 5
Views: 21397

Re: X-com: Enemy Within with Long War is crack itsself

> giant chryssalid PASS Description certainly looks interesting, I might try it sometime. yeah, first time I got one like that, I was definitely O_O They also get a lot of perks as they level up, chrissies get lightning reflexes for instance which as you can imagine is a bugger. I've been up agains...
by BaNa
30 Jan 2015, 00:29
Forum: Off Topic Discussion
Topic: X-com: Enemy Within with Long War is crack itsself
Replies: 5
Views: 21397

X-com: Enemy Within with Long War is crack itsself

So I got the whole xcom set with all the dlcs during the christmas sales (bless our lord gaben, slasher of the prices) and proceeded to install long war on it and suddenly it's a month later. It is gaming crack in it's purest form, so I guess this is in equal parts a warning and a spammy try this fu...
by BaNa
04 Oct 2014, 08:07
Forum: Off Topic Discussion
Topic: Planetary Annihilation (Incoming Moon Drops!)
Replies: 470
Views: 157060

Re: Planetary Annihilation (Incoming Moon Drops!)

eh. I got the email too. Well I dunno, I guess this is a way of doing it too, as opposed to riding the DLC horse to death. Still feel like the game is weirdly unbalanced (cardboard units, turretspam, eco feels weightless (the adv e building builds in like no time so teching is not a big project) ) a...
by BaNa
26 Sep 2014, 15:59
Forum: Lobby Clients & Server
Topic: MetalSucker's lobby simplification thread
Replies: 40
Views: 12328

Re: MetalSucker's lobby simplification thread

If you do need a lobby to build on, I would recommend this one as my favorite past lightweight lobby client . Hasnt been in development for a while, so I'm sure it would need some sprucing up, but it was simple and clean and got the job done when it was working. It reminded me of utorrent in the tor...
by BaNa
25 Sep 2014, 23:28
Forum: Off Topic Discussion
Topic: Forged Alliance Forever shut down!!?
Replies: 20
Views: 7555

Re: Forged Alliance Forever shut down!!?

http://www.faforever.com/2014/09/future-of-faf/#.VCRxs1zA1Co.twitter its not over yet it seams :wink: Hi everyone my username is Visionik. You may have seen me around FAF. To be honest I’m not all that great of an FAF player, but I really, really enjoy playing the game. I am a software engineer by ...
by BaNa
25 Sep 2014, 14:11
Forum: Lobby Clients & Server
Topic: MetalSucker's lobby simplification thread
Replies: 40
Views: 12328

Re: MetalSucker's lobby simplification thread

The planetwars thing was awesome in concept and in the flesh as well, sadly for me the game (ZK) became increasingly incomprehensible with updates. I totally agree with the need for a simple matchmaking / lobby client, my game-using patterns have gotten to the point where I never click browse server...
by BaNa
25 Sep 2014, 13:55
Forum: Off Topic Discussion
Topic: Forged Alliance Forever shut down!!?
Replies: 20
Views: 7555

Re: Forged Alliance Forever shut down!!?

This happened on a much smaller scale here when Tasclient autoupdated to springlobby because of butthurt. Thankfully that is one aspect of spring (lobby plurality), that has big plusses next to some minuses. I am unsure who has the off button for this forum, the lobby server and springfiles, but I h...
by BaNa
24 Sep 2014, 23:19
Forum: Game Releases
Topic: Eternal Struggle 0.53
Replies: 159
Views: 80827

Re: Eternal Struggle 0.53

I remember, that my first unit with a 1024 tex made spring freeze (1-2sec) when it was spawned the first time. Not that unbearable but still not nice. We use a workaround for this: http://imolarpg.dyndns.org/trac/balatest/browser/branches/BAR/luarules/gadgets/gfx_arm_atlas_loader.lua, but that won'...
by BaNa
15 Sep 2014, 13:48
Forum: Sound Effects & Music
Topic: Free Music Resource
Replies: 32
Views: 24175

Re: Free Music Resource

I don't really have a problem with self-promotion as long as it is something relevant and free.

Cheers and thanks for the links Eric, sound resources are very much needed in projects like the games for spring!

Are you also from Hungary by any chance?
by BaNa
09 Jul 2014, 05:58
Forum: General Discussion
Topic: Holy crap -> Spam
Replies: 10
Views: 3384

Re: Holy crap -> Spam

SinbadEV wrote:I've seen forums with per-post CAPTCHAs... would certainly stem the tide but would also be really annoying.
maybe only for the first hundred or so posts?
by BaNa
03 Jul 2014, 08:57
Forum: Balanced Annihilation
Topic: BA 8.00 Released!
Replies: 13
Views: 8309

Re: BA 8.00 Released!

smoth wrote:
w00tguy123 wrote:FPS mode... disabled? :cry:

Long live v7.99!
FPS mode has been critically broken for around 3 years now man. I don't know how you find this current version to somehow be worth keeping.
exploits bro
by BaNa
09 Jun 2014, 13:35
Forum: Map Creation
Topic: Geometry for sharp cliffs example
Replies: 36
Views: 14895

Re: Geometry for sharp cliffs example

Since you have already thought to block any terrain deformation underneath the walls, you might also consider merging all segments into a single geometry blob with associated large draw radius (and rendering efficiency gains) to prevent LOD or culling from kicking in. The blocking of terrain deform...
by BaNa
20 May 2014, 02:18
Forum: General Discussion
Topic: Nostalgia
Replies: 179
Views: 67537

Re: Nostalgia

We've just started playing Awesomenauts with some friends, it is ridiculously fun

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