Search found 309 matches
- 09 Jan 2022, 21:06
- Forum: Engine
- Topic: how to replace displaylists with Vertex Array Objects in a widget
- Replies: 1
- Views: 506
- 15 Dec 2021, 23:51
- Forum: Engine
- Topic: release a windows build for Spring develop engine
- Replies: 7
- Views: 1000
Re: release a windows build for Spring develop engine
I don't get the hostility Ivand, please don't revive drama... What hostility are you talking about? I personally bothered two persons with the infra access, so they would press the build button, but none of them could. Asking for a windows build from the develop branch is perfectly reasonable. Sure...
- 15 Dec 2021, 17:35
- Forum: Engine
- Topic: release a windows build for Spring develop engine
- Replies: 7
- Views: 1000
Re: release a windows build for Spring develop engine
Sorry Ares, I asked everyone I'm connected to who can press the "build the binary" button, but they all somehow refused to help you
I guess with your outstanding skills in everything spring related you can build the binary yourself.

I guess with your outstanding skills in everything spring related you can build the binary yourself.
- 15 Dec 2021, 13:51
- Forum: Engine
- Topic: release a windows build for Spring develop engine
- Replies: 7
- Views: 1000
Re: release a windows build for Spring develop engine
Oh 105 movement was a gigantic effort I heard. Some estimated it should have taken as long as couple of hours, but took you a couple of years instead. I'm sure with your powers and expertise you can manage, what no one else could in the past several years, and make BA the first game to work on devel...
- 15 Dec 2021, 08:07
- Forum: Engine
- Topic: release a windows build for Spring develop engine
- Replies: 7
- Views: 1000
Re: release a windows build for Spring develop engine
Such a luck to have someone qualified to do this seemingly complex task! Could you please organize educational seminars or record video lessons helping us follow the trails of your technical brilliance? Something simple yet accessible like this one https://www.youtube.com/watch?v=hLAMZdN1lw4 (yet of...
- 20 Oct 2021, 19:19
- Forum: Help & Bugs
- Topic: AI causing Access Violation
- Replies: 1
- Views: 1443
Re: AI causing Access Violation
Spring games (spring is the engine, not usable without a spring game) have reached such complexity that AIs have to be specialized for a particular game. Therefore your question lacks important context: the game you are trying to play. Anyway the chances are high you either use old and unmaintained ...
- 19 Sep 2021, 23:30
- Forum: Infrastructure Development
- Topic: changed all repos to https in rapid
- Replies: 7
- Views: 2521
Re: changed all repos to https in rapid
Thanks for the rapid fix!
- 19 Sep 2021, 22:52
- Forum: Infrastructure Development
- Topic: changed all repos to https in rapid
- Replies: 7
- Views: 2521
Re: changed all repos to https in rapid
BYAR repo URL: ak@ak-virtual-machine /t/tmp.cCx1EUawd5 [8]> wget "https://repos.springrts.com/byar/streamer.cgi?03dcf63f881f646bf72bb05b581b8648" --2021-09-19 23:45:02-- https://repos.springrts.com/byar/streamer.cgi?03dcf63f881f646bf72bb05b581b8648 Resolving repos.springrts.com (repos.spri...
- 19 Sep 2021, 22:35
- Forum: Infrastructure Development
- Topic: changed all repos to https in rapid
- Replies: 7
- Views: 2521
- 21 Aug 2021, 09:39
- Forum: Game Development
- Topic: Dead links on the Wiki
- Replies: 2
- Views: 2173
Re: Dead links on the Wiki
All game tutorials here are around decade old (this subject waits for a volunteer to refresh stuff) and hardly relevant anymore as there was a ton of new callins/callouts/param changes happened throughout the years. State of art supportive tools (such as modeling/texturing software) are also complet...
- 22 Jul 2021, 20:05
- Forum: Balanced Annihilation
- Topic: Indication of interest in moving BA to Spring: develop
- Replies: 10
- Views: 3135
Re: Indication of interest in moving BA to Spring: develop
So no proofs. Reported for personal slander.
- 22 Jul 2021, 19:34
- Forum: Balanced Annihilation
- Topic: Indication of interest in moving BA to Spring: develop
- Replies: 10
- Views: 3135
- 22 Jul 2021, 18:58
- Forum: Balanced Annihilation
- Topic: Indication of interest in moving BA to Spring: develop
- Replies: 10
- Views: 3135
Re: Indication of interest in moving BA to Spring: develop
Doesn't change the fact you are not a dev and have no idea what you are talking about here.
You only wrote your silly message to throw in some disarray while true engine devs decide how to proceed with the further engine development (https://github.com/spring/spring/pull/5 ... -884204357).
You only wrote your silly message to throw in some disarray while true engine devs decide how to proceed with the further engine development (https://github.com/spring/spring/pull/5 ... -884204357).
- 22 Jul 2021, 15:20
- Forum: Balanced Annihilation
- Topic: Indication of interest in moving BA to Spring: develop
- Replies: 10
- Views: 3135
Re: Indication of interest in moving BA to Spring: develop
Use your time till April to produce a single git commit for "your" game.
- 22 Jul 2021, 11:36
- Forum: Balanced Annihilation
- Topic: Indication of interest in moving BA to Spring: develop
- Replies: 10
- Views: 3135
Re: Indication of interest in moving BA to Spring: develop
Fool's Day is in April not in July.
- 22 Jun 2021, 13:15
- Forum: Lua Scripts
- Topic: I am politely asking will Lua widgets break with future engine updates because I would like to know
- Replies: 8
- Views: 4526
Re: I am politely asking will Lua widgets break with future engine updates because I would like to know
IIRC so far we had zero changes to Lua callins and Lua callous only got extra optional parameters. Most API changes were the introduction of GL4 functions that hadnt existed before.
- 20 Jun 2021, 22:17
- Forum: Lua Scripts
- Topic: I am politely asking will Lua widgets break with future engine updates because I would like to know
- Replies: 8
- Views: 4526
Re: I am politely asking will Lua widgets break with future engine updates because I would like to know
To be fair you can't expect that no API changes happen between versions. It has always been and always will be the case. LuaUI\main.lua from another mod, but the role of that file is still rather mysterious to me. main.lua is entrypoint to a respective Lua system. Usually it's not big, do a diff wit...
- 16 Jun 2021, 23:10
- Forum: Off Topic Discussion
- Topic: Keep lua in Spring engine
- Replies: 5
- Views: 3401
Re: Keep lua in Spring engine
Yeah, throw more bullshit in. The more you throw the sooner you'll join your recently perma banned friend.
- 05 Jun 2021, 20:06
- Forum: Off Topic Discussion
- Topic: SaturnV is banned. That is all.
- Replies: 8
- Views: 3666
Re: Spring's Broken Windows
My impression is that you get withdrawal symptoms in case you don't see shit boiling, so you instigate the drama.
Choose your words carefully:

Choose your words carefully:
P.S. Oh lol, thanks Silentwings. One idiot less.

- 25 May 2021, 12:58
- Forum: Engine
- Topic: The end of the maintenance branch
- Replies: 181
- Views: 49392
Re: The end of the maintenance branch
Yeah I had implementation of some modern strictly unsynced particle system in mind for some time, but things have proven to take much more time than anticipated, so for now this is this looks ~107-ish. Currently it's not possible to get access to CEG texture atlasses, but overall it should not be ha...