Search found 172 matches
- 26 Mar 2009, 12:37
- Forum: Map Creation
- Topic: The Best Approach?
- Replies: 14
- Views: 2780
Re: The Best Approach?
Note that he said texturing utility. Yes, he did say that, but the fact that he quoted smoth made it seem like a reply to smoth. If it was, smoth's reply has a good point. If it wasn't, he needs to stop spamming the quote button, no matter how shiny. quoted for shiny i know noone aggrees, but im qu...
- 26 Mar 2009, 07:58
- Forum: Map Creation
- Topic: Kbot-map Competition
- Replies: 90
- Views: 13686
Re: Kbot-map Competition
my map that i had started before i read this meats most criteria, but the player limit, my map is really a 2v2, 4v4 might get a little cramped
even though its 4x16
even though its 4x16
- 25 Mar 2009, 08:17
- Forum: Map Creation
- Topic: mapping in blender. easiest way to map yet.
- Replies: 6
- Views: 1570
Re: mapping in blender. easiest way to map yet.
not fully released, and by design i mean shape it out of a plane. not plan.
- 25 Mar 2009, 08:06
- Forum: Art & Modelling
- Topic: Need modeler for Evolution RTS
- Replies: 252
- Views: 21001
Re: Need modeler for Evolution RTS
id like to say i could help, but i am not that good at it.
Re: NOTA 1.54
maybe they could just launch misiles at it to make it build!
seriously though, maybe a laser that aimed at the middle of the building, and throbed would look good?
seriously though, maybe a laser that aimed at the middle of the building, and throbed would look good?
- 23 Mar 2009, 09:10
- Forum: Game Development Tutorials & Resources
- Topic: Simple Mod Tutorial - Part One - Model Prep
- Replies: 22
- Views: 25963
Re: Simple Mod Tutorial - Part One
hey pressure line, probably don't remember me.
any way, what are the chances of the scripting tutorial coming out any time soon?
any way, what are the chances of the scripting tutorial coming out any time soon?
- 23 Mar 2009, 08:57
- Forum: Map Creation
- Topic: mapping in blender. easiest way to map yet.
- Replies: 6
- Views: 1570
mapping in blender. easiest way to map yet.
Hey, i have recently found what i believe is the easiest way to map. using a blender 3d! first design your map in blender, pretty simple stuff there. start with a mesh plane, subdivide it 4-5 times, shape it how ever you want. using the distributive edit tool can be great for this. Keep in mind your...
- 22 Mar 2009, 06:58
- Forum: Lua Scripts
- Topic: Lua script idea. i would create it but i am too nub :O
- Replies: 3
- Views: 1080
Re: Lua script idea. i would create it but i am too nub :O
yay I IZ A INVETOR
- 21 Mar 2009, 06:24
- Forum: Lua Scripts
- Topic: Lua script idea. i would create it but i am too nub :O
- Replies: 3
- Views: 1080
Lua script idea. i would create it but i am too nub :O
Hey ive been playing off and on again for a while now, and am unsure whether this has been created yet, but "execute plan" script would be really useful. how i would of though that it would work. you first group units, then use the lua ui to set a path for the units, you can do this with e...
- 19 May 2008, 10:41
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1215412
Re: Random WIP
snipas makes me want to play CoH
- 19 May 2008, 10:39
- Forum: Art & Modelling
- Topic: Help: Physical model I need to construct.
- Replies: 30
- Views: 5771
Re: Help: Physical model I need to construct.
l2woodcarve
- 19 May 2008, 10:36
- Forum: Feature Requests
- Topic: Frame by Frame video recording WITH AUDIO?
- Replies: 34
- Views: 5133
Re: Frame by Frame video recording WITH AUDIO?
can you say, pwnted machine?smoth wrote:fraps
on that note, use fraps on replays..
- 19 May 2008, 09:19
- Forum: Art & Modelling
- Topic: Help: Physical model I need to construct.
- Replies: 30
- Views: 5771
Re: Help: Physical model I need to construct.
umm, why not just make the box using half intersections
then twist it and stick it to something.
then twist it and stick it to something.
Re: NOTA 1.43
thats why i like the orbital and that, because they cost a tone..
- 18 May 2008, 07:59
- Forum: General Discussion
- Topic: Smells like chicken Tastes like Win!!!
- Replies: 189
- Views: 18912
Re: Smells like chicken Tastes like Win!!!
i reckon, this is very td like, although, could you make it so roosts don't 'exist' in my base..
i hate that...
i hate that...
Re: NOTA 1.43
yeah realism and coolness aside. playing a game and getting my base exploded by arties half way across the map...
not too fun.
not too fun.
- 13 May 2008, 08:40
- Forum: Feature Requests
- Topic: bloom effect.
- Replies: 74
- Views: 9752
Re: bloom effect.
it would look good, when showing your map off..
- 13 May 2008, 08:31
- Forum: Lua Scripts
- Topic: building turning.
- Replies: 16
- Views: 3264
Re: building turning.
but this has 'n' as well...
Re: NOTA 1.43
i for one love odity's
they are awesome
they are awesome
- 12 May 2008, 09:56
- Forum: Lua Scripts
- Topic: building turning.
- Replies: 16
- Views: 3264
Re: building turning.
nonono, your totally wrong :'(
its just a button + mouse movement, ie move mouse left, get rotate left, move mouse tight get buildign facing right
move mouse forward you get building faceing forward, although north south east west..
its just a button + mouse movement, ie move mouse left, get rotate left, move mouse tight get buildign facing right
move mouse forward you get building faceing forward, although north south east west..