Search found 26 matches
- 30 Jun 2009, 16:39
- Forum: Game Development Tutorials & Resources
- Topic: Spring Mod Maker - Updated!
- Replies: 66
- Views: 15472
Re: Spring Mod Maker - Updated!
Now now, I'm sure Tsu wouldn't want us dirtying her thread. *Spits* *Cleans up* To answer your question, buildings are not a different *type* of unit. They are just units that cannot move and have a footprint. Yes, thats about right Just started using it, first impressions are that it would be cool...
- 17 Jun 2009, 17:07
- Forum: Game Development Tutorials & Resources
- Topic: Spring Mod Maker - Updated!
- Replies: 66
- Views: 15472
Re: Spring Mod Maker - Updated!
Please please please include documentation. I have fielded several requests for help this week. All from utter spring modding nubs. You have provided an 'easy way out' for people learning to spring mod (ie they don't have to learn where things go in the mod structure or what they do.) which is all ...
- 08 Jun 2009, 19:17
- Forum: Game Development Tutorials & Resources
- Topic: Spring Mod Maker - Updated!
- Replies: 66
- Views: 15472
Re: Spring Mod Maker - Updated (V1.0.1.0)!
Yay updated! Tried with other browser, but there it kept saying i forgot to fill in some information, which I didn't imo. Anyway, just removed it and uploaded again! Things we fixed since the previous release: ÔÇó Make icons for modlayout editor ÔÇó Make errors after building more clear ÔÇó A bug on...
- 05 Jun 2009, 13:48
- Forum: Game Development Tutorials & Resources
- Topic: Spring Mod Maker - Updated!
- Replies: 66
- Views: 15472
Re: Spring Mod Maker
Hey,
I tried to edit the upload in jobjol, when i change the settings, it says it has been done succesfully. However, when i check, the changes are not there...
How come? Can someone help me with this.
Tsu.
I tried to edit the upload in jobjol, when i change the settings, it says it has been done succesfully. However, when i check, the changes are not there...
How come? Can someone help me with this.
Tsu.
- 03 Jun 2009, 00:28
- Forum: Game Development Tutorials & Resources
- Topic: Spring Mod Maker - Updated!
- Replies: 66
- Views: 15472
Re: Spring Mod Maker
Almost any change to any value makes it impossible to edit a unit or weapon again. changes to cost, HP, builder status, and movement all caused this glitch. If I remember correctly, the only change I ever made which did not cause the glitch was to build time, and I only changed the value by 1. To c...
- 02 Jun 2009, 09:46
- Forum: Game Development Tutorials & Resources
- Topic: Spring Mod Maker - Updated!
- Replies: 66
- Views: 15472
Re: Spring Mod Maker
Hello. I've been trying out your program a bit and ran into an error early on. When I edit an existing unit, close the unit editing window, and then try to open it again later, I get this message: _____________ Unhandled exception has occurred in your application, If you click Continue, the applica...
- 01 Jun 2009, 20:06
- Forum: Game Development Tutorials & Resources
- Topic: Spring Mod Maker - Updated!
- Replies: 66
- Views: 15472
Re: Spring Mod Maker
Changed it. Good like this?
- 01 Jun 2009, 13:14
- Forum: Game Development Tutorials & Resources
- Topic: Spring Mod Maker - Updated!
- Replies: 66
- Views: 15472
Re: Spring Mod Maker
It is about time someone did something like this, great work dude, don't mind the community they get arsey sometimes. But what they say about "TA Spring" is true, Spring runs more than just TA nowadays (arghs commerical game P.U.R.E comes to mind and kernel panic). Thanks, and im not a du...
- 31 May 2009, 01:28
- Forum: Game Development Tutorials & Resources
- Topic: Spring Mod Maker - Updated!
- Replies: 66
- Views: 15472
Re: Spring Mod Maker
So why posting it in development? Who is we? Also, are you aware that anyone can easilly obtain full source code from the exe alone using tool like reflector? Its .net.. jeez... well its in development because it's a tool you can use for developing stuffs, if there is a better place, i'm sorry, did...
- 31 May 2009, 01:05
- Forum: Game Development Tutorials & Resources
- Topic: Spring Mod Maker - Updated!
- Replies: 66
- Views: 15472
Re: Spring Mod Maker
Hmm sorry, we would like to hang on to the source ourselves for now. Maybe in time we will reconsider those thoughtsLicho wrote:Well you just released it! When its ready for public sure its ready for coders :)
Is it open source? Are we allowed to modify/upgrade it?
- 31 May 2009, 00:16
- Forum: Game Development Tutorials & Resources
- Topic: Spring Mod Maker - Updated!
- Replies: 66
- Views: 15472
Re: Spring Mod Maker
Nope, the world is not ready for these kinds of advancementsLicho wrote:Nice project!
Where are the source codes? Are they in some public repository?
- 30 May 2009, 20:42
- Forum: Game Development Tutorials & Resources
- Topic: Spring Mod Maker - Updated!
- Replies: 66
- Views: 15472
Re: Spring Mod Maker
Added .s3o texture support but i cant upload the changed part of modlayout because its not plaintext, tell me if you want the modlayout.bin for that (its a trivial change though). Tried to add multiple dependency support but it crashed. :( Replicable crashes in ModLayout: Change the 'Type' of a Par...
- 30 May 2009, 19:11
- Forum: Game Development Tutorials & Resources
- Topic: Spring Mod Maker - Updated!
- Replies: 66
- Views: 15472
Re: Spring Mod Maker
Is there any way to import data from a current mod? Does it support .s3o...? I suppose it really is 'TA' spring mod maker, since: depend1 = otacontent.sdz; depend2 = tatextures.sdz; are defaults and there appears to be no way to even add third party .3do textures? Thats okay i guess if this really ...
- 30 May 2009, 19:07
- Forum: Game Development Tutorials & Resources
- Topic: Spring Mod Maker - Updated!
- Replies: 66
- Views: 15472
Re: Spring Mod Maker
Hrrm looks like it would require significant effort to get it working with .lua unitdefs (different syntax, weapon and corpse files files in the unit file, customparams etc). There is a "Auto Generate Code" button in the script tab which you can use for lua. I might make more options for ...
- 30 May 2009, 17:57
- Forum: Game Development Tutorials & Resources
- Topic: Spring Mod Maker - Updated!
- Replies: 66
- Views: 15472
Re: Spring Mod Maker
As you can see in the last screenshot, every object's properties can be changed and added/deleted if you want. This also counts for the code (next tab in screenshot), download the program if you wanne check it out! Therefore you can make it for fbi, lua or any kind of format you can think of. The mo...
- 30 May 2009, 17:29
- Forum: Game Development Tutorials & Resources
- Topic: Spring Mod Maker - Updated!
- Replies: 66
- Views: 15472
Spring Mod Maker - Updated!
The spring mod maker is a program that makes the creating of mods for the spring a lot easier. If you don't know the game stop reading this help and start playing spring! Editing a mod for spring is generally easy to do. Which makes a lot of existing mods messy and full of stuff from other mods they...
- 22 Feb 2009, 23:40
- Forum: Off Topic Discussion
- Topic: U WERE BORN!
- Replies: 3
- Views: 687
U WERE BORN!
ehm....were = is
- 31 Dec 2008, 13:38
- Forum: Ingame Community
- Topic: Epic games
- Replies: 40
- Views: 5420
Re: Epic games
We got the point, you think you are awesome
edit:
edit:
hah you don't care about epic games, you just use this to show off don't you3 commnaps by a single transport + epic fun - NEW
- 21 Dec 2008, 02:01
- Forum: Ingame Community
- Topic: [K]Regret
- Replies: 43
- Views: 6778
Re: [K]Regret
*hugsies REVENGE*REVENGE wrote:This thread has just exceeded the max thread friendliness quota.Tsuyosa wrote:I KNOWRegret wrote: You're coolier than me <3
All subsequent replies should consist of flamebaet/ripoast, devolving into flamewoar and lok.
- 21 Dec 2008, 00:01
- Forum: Ingame Community
- Topic: [K]Regret
- Replies: 43
- Views: 6778
Re: [K]Regret
I KNOWRegret wrote:You're coolier than me <3Tsuyosa wrote:Regret is supercoolie <3