Search found 33 matches
- 21 Jul 2008, 22:17
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
What file are you talking about? If it's the .plist, it only contains a Vsync option, nothing more. There should be more in that file. I modified one with lower settings for you to try. Replace you plist file in ~/Library/Preferences/ with this one. http://homepage.mac.com/ericliskay/com.clan-sy.sp...
- 21 Jul 2008, 04:19
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
On my MacBook, when I launch Spring, the screen goes black for a few seconds, then my desktop come back. A few seconds later, Spring's icon disappear from the Dock and the Crashed Unexpectedly dialog appears. I don't have any non-GMA950 computer to test, but that's probably the problem. . Have you ...
- 20 Jul 2008, 12:31
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
Are all you people having problems using integrated graphics? I'm on a MacBook Pro and Spring runs great.
- 29 Apr 2008, 00:37
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
odd. you should try to reinstall it. try also an older release to see if it works. what version of the system are you running? System Version: Mac OS X 10.5.2 (9C7010) I have the same OS. You have the latest build he released with at least one map and one mod installed in the folders? I wonder if i...
- 28 Apr 2008, 08:34
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
The fix worked fine, I put the file in a folder called shaders in the Resources folder in Spring. Water looks awesome now. Works on the Mac and Win version.Vadi wrote:I have the same card. Let me know how the fix goes for you...
- 03 Apr 2008, 22:42
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
In windows, the settings are stored in the registry, in HKEY_CURRENT_USER\Software\SJ\Spring iirc. I highly doubt dynamic water will work on a macbook pro though - it only works on GF6,7s and 8s, only runs acceptably fast on the higher-end cards of those series. I have a Geforce 8600GT with 512MB V...
- 31 Mar 2008, 19:02
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
What is the preferences option to turn on Dynamic Water? Also, where can I find where the Windows version stores the settings file? I have it on my MacBook Pro and can't find the settings file anywhere.
- 26 Feb 2008, 00:02
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
Is there a possibility that you can get the Random Enemies script working?
- 06 Feb 2008, 03:34
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
Core 2 Duos and Xeons are 64-bit. Core Duos are 32-bit.Peet wrote:Uhhh wut.Echrei wrote:All Intel Macs are NOT 64-bit capable. Core Duo Processors are only 32-bit.Commander wrote:All Intel Macs are 64 bit capable. But I have Leopard running on a G4 (PPC), which is 32 bit only. G5 is 64 bit again.
- 06 Feb 2008, 02:33
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
All Intel Macs are NOT 64-bit capable. Core Duo Processors are only 32-bit.Commander wrote:All Intel Macs are 64 bit capable. But I have Leopard running on a G4 (PPC), which is 32 bit only. G5 is 64 bit again.
- 05 Feb 2008, 19:40
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
There was a developer preview released for Tiger a long time ago. The current dev preview 8 for Leopard only works on 64-bit Intel Macs. It was released December 18th.AF wrote:What is the status of Java 6 under Mac OS X atm?
- 04 Feb 2008, 22:23
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
Nice Commander! I get build icons full screen now too!
- 04 Feb 2008, 04:34
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
My system is a Single CPU 1.8GHz PowerMac G5 with an ATI Radeon X800XT. Mac OS 10.5.1. In Windowed mode with the latest build, the loading pictures and build icons work now! :mrgreen: However, it runs too slow to play in Windowed mode. In fullscreen it works fine, but there are no build or unit icons.
- 31 Jan 2008, 08:09
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
In the latest build, there are still no build icons for me, but something changed, they used to be all white, now the kbot/vehicle/airplane/ship plants are grey rectangles. Not sure what this means but I wanted to say.
- 31 Jan 2008, 08:04
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
Use this URLchillaaa wrote: Thanks, i'll try that when i can download the new build.
http://fabian.herb-clan.de/Spring-0.76b1+5425.dmg
- 31 Jan 2008, 08:01
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
Getting a not found for the above URL. Some other things: I tried adding Fullscreen=0 in to the com.clan-sy.Spring plist file and had no joy. How do i change other graphics settings? key binding; just add lines to the end of the uikeys.txt file (cant remember if thats correct one) If you're trying ...
- 31 Jan 2008, 08:00
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
Thanks, you forgot a . in the 0.76b1 in the URL thoughCommander wrote:Sorry for that. Here's another release:
http://fabian.herb-clan.de/Spring-076b1+5425.dmg
- 30 Jan 2008, 22:39
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
I still don't get build icons or images in the loading screen.
Also, there appears to be duplicates of two Frameworks in the Frameworks folder. ogg.framework and vorbis.framework. Because of this, the Finder wouldn't let me copy the app because the file names were the same.
Also, there appears to be duplicates of two Frameworks in the Frameworks folder. ogg.framework and vorbis.framework. Because of this, the Finder wouldn't let me copy the app because the file names were the same.
- 19 Jan 2008, 23:59
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
Internet and LAN games seem to work fine between a PowerBook G4 and a PowerMac G5. Even playing with someone over the internet doesn't seem to lag too much. I'll test between a PowerBook G4 and a MacBook Pro as soon as I get mine.
- 13 Jan 2008, 09:20
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 124404
Re: Mac Binary Release
[PowerPC iMac G5] So no matter what AI I attempt to use, the AI controlled commander simply stands there and does nothing. Unless I send a unit right up next to him, in which case he destroys my unit. I get a bunch of "wrong version" AI errors- I'm guessing they're related? Otherwise, it ...