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by Oxirane
25 Oct 2008, 06:42
Forum: AI
Topic: AI player positioning
Replies: 18
Views: 2067

Re: AI player positioning

Not sure if this'll work, but make sure no one has clicked ready before you use /team
by Oxirane
09 Mar 2007, 00:46
Forum: Lua Scripts
Topic: Map Manipulation
Replies: 8
Views: 2688

Nice work,

Tides would be cool.
where you can enter 2 heights and a time for the water level to oscillate between.

This would add more time specific game play, like attacking with ground when the tides are low etc.
by Oxirane
05 Mar 2007, 00:21
Forum: Help & Bugs
Topic: Assign a Bot a Starting Position?
Replies: 6
Views: 1029

Here's an old topic which may help.

http://spring.clan-sy.com/phpbb/viewtopic.php?t=9227
by Oxirane
08 Feb 2007, 03:32
Forum: Map Releases
Topic: .: New Maps :. Fractured Eyes and Fractured Faces
Replies: 2
Views: 782

.: New Maps :. Fractured Eyes and Fractured Faces

2 New maps Fractured Eyes http://spring.unknown-files.net/file/2312/Fractured_Eyes/ The map is 8x8, Top v Bottom, 4-6 players. http://i90.photobucket.com/albums/k270/Oxirane/Spring%20Maps/Fractured%20Eyes/FracturedEyes.jpg http://i90.photobucket.com/albums/k270/Oxirane/Spring%20Maps/Fractured%20Eyes...
by Oxirane
08 Feb 2007, 02:53
Forum: Map Creation
Topic: Need Map Name Suggestions
Replies: 14
Views: 1877

Cheers everyone, I named them Fractured Eyes and Fractured Faces
by Oxirane
08 Feb 2007, 01:47
Forum: Map Creation
Topic: Need Map Name Suggestions
Replies: 14
Views: 1877

Can I just rename the smf, smd and sd7 or do I have to do a recompile for the map to work properly.
by Oxirane
08 Feb 2007, 01:35
Forum: Map Creation
Topic: Need Map Name Suggestions
Replies: 14
Views: 1877

I didn't make dead vally, but I Just begun working with Bryce so the texture looks fairly generic.

I like the Faces and Heads (Perhaps skulls) Idea. Might just hit up a thesaurus for an adjective.
by Oxirane
07 Feb 2007, 17:16
Forum: Map Creation
Topic: Need Map Name Suggestions
Replies: 14
Views: 1877

Need Map Name Suggestions

Hey, I have some work in progress maps and need suggestions for names. One map is half the size of the other and is the centre of the bigger one. http://i90.photobucket.com/albums/k270/Oxirane/Spring%20Maps/TEST2W/mini.jpg http://i90.photobucket.com/albums/k270/Oxirane/Spring%20Maps/TEST3/screen018....
by Oxirane
05 Feb 2007, 16:09
Forum: Help & Bugs
Topic: How to set Starting Positions
Replies: 13
Views: 1206

You could just use choose start position, and before you click ready .cheat .team # (put in the ai numbers , the host is team 0 I think) Place the AI where you want repeat for other bots then change back to your team and place your starting position. and click ready I think that's what people do to ...
by Oxirane
02 Feb 2007, 15:25
Forum: Map Creation
Topic: New to Mapping + Test Release
Replies: 8
Views: 1515

I think it's because of the horizontal lines, I might have to mess about in Bryce to see if i can get the texture to fit the heightmap better. I tried to allow Amphibious units to work, without intruding too much into the water. I might need to mess about with gradients some more. I have not used Gi...
by Oxirane
02 Feb 2007, 04:48
Forum: Map Creation
Topic: New to Mapping + Test Release
Replies: 8
Views: 1515

I've Uploaded to Unknown files.

spring.unknown-files.net/file/2273/TEST2W/

or just search for TEST2W on unknownfiles

If anyone wants to test and give feedback that would be great.

I think i stuffed up the metal patches a bit.

Also there are no extra features besides some trees and geos.

Cheers
by Oxirane
01 Feb 2007, 16:59
Forum: Map Creation
Topic: New to Mapping + Test Release
Replies: 8
Views: 1515

The accessibility maps show, Kbots and vehicles can go on land and shallow water. Small ships can cross the shallows. Big ships can't. Hovers can cross land to sea OK. I'm not sure of Amphibious vehicles though, the F2 map shows dark rings near the shore, but the tanks are able to get up onto the sh...
by Oxirane
01 Feb 2007, 16:22
Forum: Map Creation
Topic: New to Mapping + Test Release
Replies: 8
Views: 1515

New to Mapping + Test Release

I've Uploaded to Unknown files. spring.unknown-files.net/file/2273/TEST2W/ or just search for TEST2W on unknown files I had to bork the links to edit this post ----- Hey, I've been trying to learn how to map for Spring and I was wondering if I could get some pointers. This is what I've managed to do...

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