But why is the flag upside down? (first pic)
A distress signal?
Search found 127 matches
- 01 Oct 2005, 19:28
- Forum: Off Topic Discussion
- Topic: Coolest Avatar?
- Replies: 45
- Views: 5700
- 26 Sep 2005, 23:27
- Forum: Map Releases
- Topic: [MAP Ready For Testing] Metal Ocean (OTA and XTA versions)
- Replies: 32
- Views: 3667
- 15 Aug 2005, 19:33
- Forum: Help & Bugs
- Topic: Commands fail if any one of selected units can't do it
- Replies: 2
- Views: 832
- 11 Aug 2005, 12:03
- Forum: Off Topic Discussion
- Topic: Try to jump so high that you fly right off of the Earth into
- Replies: 48
- Views: 6688
Zoombie is right. Satelites stay in orbit because they are cntinously falling towards earth, with the difference that their horisontal spped is big enough to counter the gravitation of earth. http://img361.imageshack.us/img361/1526/sat1jw.jpg the gavitation is trying to pull the sat. down, and the h...
- 03 Aug 2005, 19:55
- Forum: Map Creation
- Topic: Map Standards: Terrain Effects
- Replies: 45
- Views: 6729
- 03 Aug 2005, 19:36
- Forum: Art & Modelling
- Topic: Art request: Scar marks
- Replies: 59
- Views: 11933
- 02 Aug 2005, 22:46
- Forum: Game Development
- Topic: The Official Lego Spring Mod Dev Forum Page Item Goal Thing!
- Replies: 168
- Views: 23338
- 02 Aug 2005, 22:30
- Forum: General Discussion
- Topic: Map Infomation.
- Replies: 12
- Views: 1828
- 02 Aug 2005, 22:22
- Forum: Off Topic Discussion
- Topic: Worst... boat trip...EVER!
- Replies: 4
- Views: 1358
- 02 Aug 2005, 21:44
- Forum: Art & Modelling
- Topic: Art request: Scar marks
- Replies: 59
- Views: 11933
- 02 Aug 2005, 21:03
- Forum: General Discussion
- Topic: FIRST INGAME REVIEW!
- Replies: 8
- Views: 1923
- 02 Aug 2005, 14:05
- Forum: Help & Bugs
- Topic: Blue Screen of Death
- Replies: 11
- Views: 2388
- 01 Aug 2005, 22:38
- Forum: Help & Bugs
- Topic: Blue Screen of Death
- Replies: 11
- Views: 2388
- 01 Aug 2005, 22:12
- Forum: Help & Bugs
- Topic: Blue Screen of Death
- Replies: 11
- Views: 2388
- 31 Jul 2005, 21:36
- Forum: Help & Bugs
- Topic: Multiple transports bug
- Replies: 6
- Views: 1393
Naturally I used the areacommands...Alantai Firestar wrote:wha, you selected every single transport and told them to load a single unit? I'd say tell them to laod from one area and drop on the enemy beach and set to repeat, then march units into that area quickly enmasse and watch them be ferried across automatically.
- 31 Jul 2005, 20:16
- Forum: Help & Bugs
- Topic: Multiple transports bug
- Replies: 6
- Views: 1393
Multiple transports bug
Not shure if this is a new bug (didnt find anything regarding this) Playing shore to shore I built a large amount of core airtransports, with the intent of transporting my army across to the other coast. The transports did not accept any load-unload order I gave them (repeat -on, and all transports ...
- 29 Jul 2005, 19:54
- Forum: Off Topic Discussion
- Topic: Get angry. Read this.
- Replies: 122
- Views: 15210