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by Cheery
03 Jul 2006, 19:34
Forum: General Discussion
Topic: Proposal:A Day without Speedmetal.
Replies: 80
Views: 9645

Just do not join into speedmetal -games.

I do not like speedmetal because the games played on it ends lame way, it gives a wrong image about TAspring and units built by infinite resources lags my PC which has only 256MB RAM.
by Cheery
17 Jun 2006, 18:41
Forum: General Discussion
Topic: Ch(e)ating
Replies: 48
Views: 6360

(i think CS had something similar with as deathcam...) Yep, but it doesn't prevent people from cheating if they want, they just annoyes honest people. In the end the result is inverse, there won't be playing any other but cheaters who exploits those anti-cheat toys you put up there. If you want no ...
by Cheery
17 Jun 2006, 18:36
Forum: General Discussion
Topic: Laser Deflector Shields and Missile-Deavtivating EM Fields
Replies: 57
Views: 8259

and then there needs to be anti-shield-cannons that fire through them damn shields and then anti-shield-cannon-shields to prevent those and... :shock: AA/XTA is already as complex as it is. If there's a counter and re-counter for everything, it just makes games last even longer than they already do...
by Cheery
16 Jun 2006, 14:41
Forum: General Discussion
Topic: Ch(e)ating
Replies: 48
Views: 6360

I hope that you improve the whole communications system if you are going to do that change. You did it already with lobby chatting system. You know you've improved it when you have better control over system in simpler package. I've no proposation how could you possibly improve it thought. Ask yours...
by Cheery
11 Jun 2006, 17:18
Forum: General Discussion
Topic: request&ideas: UI redesign and assigning AI logic.
Replies: 1
Views: 593

request&ideas: UI redesign and assigning AI logic.

First I must say, GREAT JOB! With that lobby system, it improved more than I could've thought during the year I were away. To aid you further, I could tell you my own experience (what I've collected during crawling through internet) about good graphical user interface and easy programming. The issue...
by Cheery
22 Sep 2005, 08:42
Forum: Engine
Topic: I need help so we can have help.
Replies: 18
Views: 2251

HTML page inside a game! What a mess it would be? KISS!!!

Yeah, put a complete HTML parser inside your program and be prepared for even longer loading times... :) I don't like the idea, especially it would propably giving me more those damn ugly & stupid game server advertises, like ones in CS and Battlefield 2. I think there should be two versions. On...
by Cheery
26 Jul 2005, 13:22
Forum: Engine
Topic: Suggestion for a second shadow system
Replies: 7
Views: 1631

Whats the difference? I gues they means stencil shadows with projected. The difference is that stencil shadows are sharp and shadowmaps are pixelated. Stencil shadows are made by extruding silhuette away from the point and stenciling contacting surfaces away. Shadowmaps are done by rendering from l...
by Cheery
24 Jul 2005, 22:11
Forum: Engine
Topic: The Linux port needs a new lead developer
Replies: 10
Views: 2373

This project seems to get better and better...
by Cheery
23 Jul 2005, 22:14
Forum: General Discussion
Topic: World Domination is out!
Replies: 44
Views: 6058

Neuralize, AWESOME!!!

Keep it up, looks great.
by Cheery
23 Jul 2005, 15:55
Forum: Engine
Topic: Is a command line feasible?
Replies: 16
Views: 2400

Alantai, LUA would be good, but I still think python would be better. Simply because the language syntax is faster to write and simpler than with LUA. LUA is simple as well, but it has twice more control marks than python, which equals in more typing failures. But I gues this should be done in earli...
by Cheery
23 Jul 2005, 07:39
Forum: Engine
Topic: Is a command line feasible?
Replies: 16
Views: 2400

Well, then I don't understand why did you even asked why if you use linux. You should know then that command line would be best what TASpring kind game could get.
by Cheery
23 Jul 2005, 07:01
Forum: Engine
Topic: Is a command line feasible?
Replies: 16
Views: 2400

Re: Is a command line feasible?

About the telnet i don't know but the in-game chat, where you can give comands like «.cheat», «.spectator», «.team 2», isn't what you are asking for? Thats not a commandline thought, thats MS-DOS :wink: Fisher prize toy command line! He means something like this! id 'brawler' > br...
by Cheery
22 Jul 2005, 11:17
Forum: Engine
Topic: Is a command line feasible?
Replies: 16
Views: 2400

Re: .

Why? Read about unix and bourney -shell, then you may understand why unix is very popular OS family today. It is 35 years old! It should be hard to make so good operating system toolset which lasts as working even so long time. Think how many different versions windows has put out last ten years. T...
by Cheery
18 Jul 2005, 13:33
Forum: AI
Topic: Metal Extractor placement
Replies: 51
Views: 9881

Find the places which has relatively highest amount of metal(you have to blur the map), then make circular areas from that which tells which place would be the best to plant.
by Cheery
11 Jul 2005, 20:16
Forum: Engine
Topic: More Races
Replies: 13
Views: 1927

Here it is.

Image
by Cheery
11 Jul 2005, 19:40
Forum: Engine
Topic: More Races
Replies: 13
Views: 1927

That's the main consept. You extended it thought.

I draw a consept about what i'm thinking...
by Cheery
11 Jul 2005, 15:30
Forum: Engine
Topic: More Races
Replies: 13
Views: 1927

I would like to build my own prototypes from somekind of 'legos' and use them to defeat. The idea would be that you would never know what kind of enemy you encounter and which kind of units do you encounter. There would be five kind of toolboxes which you can use. Then you could also stole tech from...
by Cheery
09 Jul 2005, 18:02
Forum: Engine
Topic: LUA
Replies: 18
Views: 2518

I think python is more like it's own language. LUA looks like a ripoff of C -language, which is hard to learn.
by Cheery
30 Jun 2005, 21:53
Forum: Engine
Topic: New lobby client "framework" is done
Replies: 74
Views: 10578

F:\SprintLobbyInterface>SpringClient.py Traceback (most recent call last): File "F:\SprintLobbyInterface\SpringClient.py", line 34, in ? from gui_lobby import gui_lobby File "F:\SprintLobbyInterface\gui_lobby.py", line 554 _icon.CopyFromBitmap(wx.Bitmap(os.path.join("resour...
by Cheery
30 Jun 2005, 15:16
Forum: Engine
Topic: New lobby client "framework" is done
Replies: 74
Views: 10578

Heh, install python, from python.org.
Then install pythonwidgets, from wxpython.org.
After this all, run Springclient.py.

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