Search found 41 matches
- 20 Aug 2006, 18:36
- Forum: General Discussion
- Topic: People rename accounts, how to avoid them?
- Replies: 44
- Views: 4752
- 18 Jun 2006, 02:05
- Forum: Game Development
- Topic: The AA deflector shield discussion
- Replies: 122
- Views: 11116
hmm you are right.. http://www.fileuniverse.com/?p=showitem&ID=3491 (DIVX)
- 09 Jun 2006, 15:21
- Forum: Help & Bugs
- Topic: Commander not appearing.
- Replies: 10
- Views: 1011
- 29 May 2006, 12:48
- Forum: Engine
- Topic: [patch] Quit and Resign options
- Replies: 30
- Views: 2478
- 29 May 2006, 12:10
- Forum: General Discussion
- Topic: Bandwith for Multiplayer
- Replies: 26
- Views: 3349
- 29 May 2006, 12:05
- Forum: General Discussion
- Topic: Bandwith for Multiplayer
- Replies: 26
- Views: 3349
- 26 May 2006, 12:06
- Forum: Map Releases
- Topic: New map: Monopoly v1
- Replies: 17
- Views: 3018
- 20 May 2006, 04:30
- Forum: AI
- Topic: How did you choose your AI?
- Replies: 36
- Views: 5206
- 18 May 2006, 15:49
- Forum: Help & Bugs
- Topic: Patrolling & constructors, my pet peeve again
- Replies: 20
- Views: 1720
- 18 May 2006, 08:31
- Forum: AI
- Topic: Small problem when using EmptyAI.
- Replies: 1
- Views: 790
Hmm emptyAI.dll is not really empty.. it should be called spammerAI.dll ..
http://rapidshare.de/files/20738661/rea ... y.zip.html <- this one doesnt spam
http://rapidshare.de/files/20738661/rea ... y.zip.html <- this one doesnt spam
- 17 May 2006, 08:47
- Forum: AI
- Topic: Multiplayer AI Problem
- Replies: 8
- Views: 1635
- 10 Apr 2006, 17:09
- Forum: AI
- Topic: AAI 0.60 released (win + linux version included)
- Replies: 80
- Views: 14692
- 02 Apr 2006, 21:25
- Forum: AI
- Topic: SAI 0.15 - (with Source)
- Replies: 35
- Views: 5327
update: http://fileuniverse.com/?p=showitem&ID=2818
first debugged build under VS2005
Im too lazy for changelogs but it builds a nice fusion economy now
first debugged build under VS2005
Im too lazy for changelogs but it builds a nice fusion economy now
- 30 Mar 2006, 13:47
- Forum: AI
- Topic: SAI 0.15 - (with Source)
- Replies: 35
- Views: 5327
- 29 Mar 2006, 21:36
- Forum: AI
- Topic: SAI 0.15 - (with Source)
- Replies: 35
- Views: 5327
- 29 Mar 2006, 18:56
- Forum: AI
- Topic: SAI 0.15 - (with Source)
- Replies: 35
- Views: 5327
- 27 Mar 2006, 20:35
- Forum: AI
- Topic: SAI 0.15 - (with Source)
- Replies: 35
- Views: 5327
update:
builds vehicle / air now... but still much work to be done.
http://rapidshare.de/files/16570869/SAI01.zip.html (FU didnt work .. strange)
builds vehicle / air now... but still much work to be done.
http://rapidshare.de/files/16570869/SAI01.zip.html (FU didnt work .. strange)
- 19 Mar 2006, 15:00
- Forum: AI
- Topic: SAI 0.15 - (with Source)
- Replies: 35
- Views: 5327
I made it compatible with AA 1.44 now...
http://fileuniverse.com/?p=showitem&ID=2709
sometimes it beats OTAI and AAI on comet catcher remake in both AA 1.44 and XTA (1on1)
http://fileuniverse.com/?p=showitem&ID=2709
sometimes it beats OTAI and AAI on comet catcher remake in both AA 1.44 and XTA (1on1)
- 16 Mar 2006, 13:38
- Forum: AI
- Topic: SAI 0.15 - (with Source)
- Replies: 35
- Views: 5327
heh I had the same problem.. but somehow I found it out by myself... I´ll post the source in 2-3 hours..
http://fileuniverse.com/?p=showitem&ID=2709 <- SAI 0.05 with source
http://fileuniverse.com/?p=showitem&ID=2709 <- SAI 0.05 with source