Search found 143 matches
Re: NOTA 1.634
Couple of issues: - antisub hovers DO NOT have sonar, tested in oh so painful way. And they really need one! - coastal (at least arm one) takes impossibly long time to reclaim once destroyed, much much more than to build. Sometimes that can be critical issue - release the new version already, you la...
- 20 Dec 2010, 03:27
- Forum: Tournaments
- Topic: 1v1 BA Tourney - 19th December
- Replies: 25
- Views: 7193
Re: 1v1 BA Tourney - 19th December
Jazcash thanks a lot for organizing the tourney! The idea of new maps is totally great - every measure is good in order to make players not play comet/gayser again. I saw some absolutely awesome games, with smart maneuvers and unpredictable endings. Spectators were funny, and only insignificant amou...
- 15 Dec 2010, 02:05
- Forum: AI
- Topic: Skirmish AI: E323AI 3.22.4
- Replies: 749
- Views: 130129
Re: Skirmish AI: E323AI 3.22.4
All these concerning NOTA gameplay? I did not test latest versions with NOTA and any other mod except BA due to lack of man power & time. Also config files for all mods except BA are not updated & i have no time to monitor other game changes. I'm already finished patch-categorization files ...
- 14 Dec 2010, 05:15
- Forum: AI
- Topic: Skirmish AI: E323AI 3.22.4
- Replies: 749
- Views: 130129
Re: Skirmish AI: E323AI 3.22.4
Tested with NOTA 1.64 and BA 7.19 Critical: - AI issues move orders to static commanders - if geothermal is withing reach of commander he builds it as a first unit => instafail, making some maps unplayable with this AI - scouts get in range of enemy mobile/immobile commander and die (it may seem uni...
- 30 Nov 2010, 04:09
- Forum: Map Releases
- Topic: *New Map* Seth's Ravine
- Replies: 58
- Views: 10994
Re: *New Map* Seth's Ravine
Only speaking from NOTA point of view:
- a bit too much metal. Remove one mex from every group?
- Stunning beauty
- Does stable 50FPS on my laptop which is not bad
- Have yet to try the extra features
- How nice to see best mappers release a map together! Way to go and thanks guys!
- a bit too much metal. Remove one mex from every group?
- Stunning beauty
- Does stable 50FPS on my laptop which is not bad
- Have yet to try the extra features
- How nice to see best mappers release a map together! Way to go and thanks guys!
- 28 Nov 2010, 19:22
- Forum: Off Topic Discussion
- Topic: Very entertaining read. You might learn sth.
- Replies: 5
- Views: 1410
Re: Very entertaining read. You might learn sth.
Artemij Lebedev is by far the single most famous and popular person in runet (russian internet).
- 27 Nov 2010, 07:48
- Forum: Off Topic Discussion
- Topic: What do you guys do in RL?
- Replies: 67
- Views: 17000
Re: What do you guys do in RL?
Mwahaha I beat you all - I work in finance :) I widen the social gap. Some percent of every buck you make ends up in my company eventually. I write AIs that do bad, bad things to you, much worse than leveller+slasher spam. So, who wants to guess the name of my firm? Marco - nice to see you on the fo...
Re: NOTA 1.634
Thor and Cake, you can prevent wear and tear on Spring forums if you just release the new version already and save me all the impatient checks. Thanks!
- 07 Nov 2010, 21:09
- Forum: AI
- Topic: Skirmish AI: E323AI 3.22.4
- Replies: 749
- Views: 130129
Re: Skirmish AI: E323AI 3.22.4
Slogic, you are the god of code, the master of AIs, the warrior of lua and the bane of bugs.
PLOX TO RELEASE NEW VERSION FOR CURRENT SPRING KTHXBYE
PLOX TO RELEASE NEW VERSION FOR CURRENT SPRING KTHXBYE
Re: NOTA 1.634
Core hover scouts are slightly OP now (don't know about ARM ones), they make hovertanks obsolete. Also saw destroyer killed by 5 hover scouts, etc.
Not clear the intended usage for the new small Arm ship - 850 m is too expensive for scouting, and it dies to anything.
Not clear the intended usage for the new small Arm ship - 850 m is too expensive for scouting, and it dies to anything.
- 19 Sep 2010, 22:09
- Forum: AI
- Topic: Skirmish AI: E323AI 3.22.4
- Replies: 749
- Views: 130129
Re: Skirmish AI: E323AI 3.22.4
It needs saying that while I keep quiet in forums recently, Error and slogic are my two favorite peoples on this planet.
Last time any AI was playable with NOTA was... was... well dunno the year but i remember hearing sabretooth roar in the background.
<3
Last time any AI was playable with NOTA was... was... well dunno the year but i remember hearing sabretooth roar in the background.
<3
- 16 May 2010, 07:58
- Forum: General Discussion
- Topic: Video Request
- Replies: 90
- Views: 16533
Re: Video Request
Nevermind.
I suck.
I suck.
- 04 May 2010, 08:02
- Forum: AI
- Topic: Skirmish AI: E323AI 3.22.4
- Replies: 749
- Views: 130129
Re: Skirmish AI: E323AI 3.19.1
* hugs slogic and MisterBenn *
- 29 Apr 2010, 08:51
- Forum: Off Topic Discussion
- Topic: what is being in the army like?
- Replies: 91
- Views: 7330
Re: what is being in the army like?
Are you serious? Being a teacher is an important job. You are responsible for ... improve your teaching skills, get a second job... some kind of activity that you could do aside from joining the military that is considered to be manly ... Don't most teachers want to do things like actively particip...
Re: NOTA 1.62
im starting to feel that core are kinda imba these days. They have better units almost in every category. In veh they have the reaper and leveler , in kbot they have the mortie (which is better than the sniper). In air they have the vashps which is just way more versatile than the toadfoots, in t2 ...
Re: NOTA 1.62
Thor. Every. Single. Change. In this version. Is PERFECT. I don't know how you are doing it, but you are doing it right. I love you. <3 Damn! Damn, damn, damn! What I love the most: the pw/ak/hak speed boost! The long-needed bot aa change (have to see how it works though). Autoquit widget! Hellfish ...
Re: NOTA 1.61
Thor, I worship you for the buildpics!!!! Let me say it again - you are the hero, you made my day, you are the f$%*ing best man ever! Also, nice to see that Basic has finally got interest in some quality mods ;) Its strange though I didn't see him ingame, not even once? Please, Basic, do not create ...
- 01 Apr 2010, 11:50
- Forum: Map Releases
- Topic: New map : FolsomDamSpecial
- Replies: 132
- Views: 18990
Re: New map : FolsomDamSpecial
This map is the future of Spring.
SirArtturi is the future of human evolution.
Here, I said.
* cries *
SirArtturi is the future of human evolution.
Here, I said.
* cries *
- 23 Mar 2010, 11:41
- Forum: Map Creation
- Topic: coming soon : another chicken map...
- Replies: 9
- Views: 1775
Re: coming soon : another chicken map...
I would not go for integrating many gimmicks into single map - why do such thing? One definite choice of terrain type (moon/desert/forest/lava/...), one proper idea, just make it good. Will also make it easier to give map a name :) - From my experience, you need about +18 m from mexes for one nota p...
- 21 Mar 2010, 16:13
- Forum: Map Creation
- Topic: coming soon : another chicken map...
- Replies: 9
- Views: 1775
Re: coming soon : another chicken map...
- Please please please make more chicken maps. Hooray! I seriously wonder why you stopped making maps after your first couple of maps became so popular so fast. - I was a fan of chickens, but I switched to Spacebugs (NOTA) as its a bit more fun imo. What does it mean in terms of maps? Need bigger ma...