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by VonGratz
16 Apr 2012, 15:23
Forum: Art & Modelling
Topic: Carrier Model
Replies: 27
Views: 8050

Re: Carrier Model

Try to reduce the number of the polygons.You can use it in another place.
Image
I love the battleship hull!
by VonGratz
19 Mar 2010, 13:43
Forum: Game Development
Topic: Thinking Out Loud
Replies: 39
Views: 9542

Re: Thinking Out Loud

Impossible to forget it!!!!!:mrgreen:
vonGratz

Image
by VonGratz
10 Mar 2010, 22:14
Forum: Game Development
Topic: Thinking Out Loud
Replies: 39
Views: 9542

Re: Thinking Out Loud

IMHO re-scale needs a compromise with good sense and Spring limitations, not would be necessary a full scale modification. Of course nothing like OTA ships .smaller than some mobile land units. About maps I totally agreed with Simbad because Spring dont have , for while, maps suitable for huge air/n...
by VonGratz
10 Mar 2010, 19:46
Forum: Game Development
Topic: Thinking Out Loud
Replies: 39
Views: 9542

Re: Thinking Out Loud

There was a naval warfare game being developed, but I haven't heard anything about it for a long time. I think that is my BattleFleet, firstly launched as TA-BattleFleet, but trough the time with so several modifications that Ive resolved start a new from the scratch.I still dont give up, but Im in...
by VonGratz
14 Aug 2009, 23:26
Forum: Art & Modelling
Topic: Wolfegame Logo
Replies: 47
Views: 8388

Re: Wolfegame Logo

+1 for Rattle wolf :mrgreen:
by VonGratz
10 Jun 2009, 00:56
Forum: Art & Modelling
Topic: TA Excess: Good looking 3do models *lots of images*
Replies: 33
Views: 9510

Re: TA Excess: Good looking 3do models *lots of images*

Not sure if this has been posted before. I know VonGratz already knows about this. http://www.tauniverse.com/forum/showthread.php?s=c3bb1b6932b3909a121af04c4cb0b9cf&t=35991&page=26 In my opinion, some of the best 3do model sets we'll ever see. . :lol: :lol: :lol: YES, Im a fan, and I think ...
by VonGratz
24 May 2009, 02:03
Forum: Game Releases
Topic: [ Tech Wars ] Open Beta Release v1.09
Replies: 57
Views: 19472

Re: [ Tech Wars ] Open Beta Release v1.09

Can i hope you ALL delete NOW all mods taking stuffs from TA without asking before ? Following this line, practically NONE will be delected :lol: :lol: :lol: , because its one of the rules Spring and TA community accept, respect, and utilizes, also being a way to avoid conflicts like this, and, au ...
by VonGratz
24 May 2009, 01:35
Forum: Game Releases
Topic: [ Tech Wars ] Open Beta Release v1.09
Replies: 57
Views: 19472

Re: [ Tech Wars ] Open Beta Release v1.09

At least with Spring someone will actually see your models... BUT RIGHT, YOU'RE FUCKING RIGHT, HE SHOULDN'T HAVE STOLEN THE MODELS IN THE FIRST PLACE. DUMBASS. In my case, the ~ 900 to 1000 downloads of TA-BattleFleet from FileUniverse + the old Spring files site (Its a good underdog mod :lol: :lol...
by VonGratz
21 May 2009, 13:43
Forum: Art & Modelling
Topic: BattleFleet's WIP
Replies: 77
Views: 12598

Re: BattleFleet's WIP

Thanks :wink:
by VonGratz
21 May 2009, 01:59
Forum: Game Releases
Topic: [ Tech Wars ] Open Beta Release v1.09
Replies: 57
Views: 19472

Re: [ Tech Wars ] Open Beta Release v1.09

monkerl wrote: I really don't know, how Lemmi obtained the models of a mod not yet released without the modellers knowledge, but thats another issue.
.
From Beta releases :mrgreen: of course, as written above...
by VonGratz
20 May 2009, 10:43
Forum: Art & Modelling
Topic: Zpock 4 legged animation
Replies: 10
Views: 2775

Re: Zpock 4 legged animation

:-) Did you have noted the head movement?
by VonGratz
20 May 2009, 03:37
Forum: Art & Modelling
Topic: BattleFleet's WIP
Replies: 77
Views: 12598

Re: BattleFleet's WIP

neddiedrow wrote:All depends on how you organize the UV map.
Did it means good scale in that pieces ?
by VonGratz
20 May 2009, 02:37
Forum: Art & Modelling
Topic: BattleFleet's WIP
Replies: 77
Views: 12598

Re: BattleFleet's WIP

A question:
Did the UVMapping texturization is good for large areas as the parts of the deck of this carrier for example?
Or it need to be subdivided?
Image
by VonGratz
19 May 2009, 02:36
Forum: Art & Modelling
Topic: BattleFleet's WIP
Replies: 77
Views: 12598

Re: BattleFleet's WIP

Really I dont known it until now, but you answered my next question before I do it :lol: :lol: :lol: as Ive read something and have this doubt
This forum is amazing :wink:
Thanks
by VonGratz
18 May 2009, 22:04
Forum: Art & Modelling
Topic: BattleFleet's WIP
Replies: 77
Views: 12598

Re: BattleFleet's WIP

Hoi,
I think that I understood :-) Without loose any angle (one or two not necessary :lol: )
Better?
Image
by VonGratz
18 May 2009, 19:49
Forum: Art & Modelling
Topic: BattleFleet's WIP
Replies: 77
Views: 12598

Re: BattleFleet's WIP

No way Smoth :lol: , 3do texes never more !!!!! To texture a carrier with 3dos would be an insanity and also the distortion could kill the entirely work.
Im learning UVMapping....
Until this week the score was 10 UVMapping x 0 myself, but finally I made a goal :mrgreen:
by VonGratz
18 May 2009, 19:38
Forum: Art & Modelling
Topic: BattleFleet's WIP
Replies: 77
Views: 12598

Re: BattleFleet's WIP

Yes!I will upload and will PM to you.
Thanks
vonGratz :wink:
by VonGratz
18 May 2009, 19:14
Forum: Art & Modelling
Topic: BattleFleet's WIP
Replies: 77
Views: 12598

Re: BattleFleet's WIP

Yes, I have a trouble here, particularly in the plane is very necessary to reduce half of the polygons without miss the shape.I think the texes will simplify the needs for forms also.
by VonGratz
18 May 2009, 18:47
Forum: Art & Modelling
Topic: CORE T2 vehicle plant WIP
Replies: 45
Views: 7778

Re: CORE T2 vehicle plant WIP

MidKnight wrote:YES!
I love the rising cylinders! keep them!
+1 :wink:
Very creative.
by VonGratz
18 May 2009, 18:41
Forum: Art & Modelling
Topic: BattleFleet's WIP
Replies: 77
Views: 12598

Re: BattleFleet's WIP

A mini-sub submarine carrier for the Atlanteans

Image

and also a new fighter
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