Search found 6 matches
- 13 May 2005, 07:13
- Forum: Engine
- Topic: Unit Feature Suggestions
- Replies: 4
- Views: 1190
Well I thought the point of spring was to allow stuff like that and then let the unit designer figure out what he wanted/did not want to use. I, factually, already have a planned use for almost every one of the features I suggested. And I guess I don't think they would take as much micromanagement a...
- 13 May 2005, 01:09
- Forum: Engine
- Topic: Unit Feature Suggestions
- Replies: 4
- Views: 1190
Unit Feature Suggestions
I was just running over some ideas for additional unit options that I think would allow unit developers more freedom, and thought I'd go ahead an suggest them. Secondary Health Bar: Allow a secondary health bar which would be on/offable and could be set to take damage before, after, or in conjunctio...
- 10 May 2005, 08:20
- Forum: General Discussion
- Topic: Do we keep high and low trajectories ?
- Replies: 45
- Views: 8313
Definatly leave it in. And yes I agree with the FBI tag thing, but it must stay as an option for the player to select, and not done automatically by the AI. Having this adds a whole new strategy to LRPC's... do you stick with standard trajectory and get faster projectile delievry and better accuracy...
- 03 May 2005, 04:15
- Forum: Help & Bugs
- Topic: Enabling Shadows Problem
- Replies: 37
- Views: 6306
My Specs are: AMD 64 3200+ Socket 754 on K8t Neo (Yeah, I wish I had socket 939, but at least the 754 version of the 3200+ has 1mb L2 cache vs 512k on the 939 version) 1GB PC 3200 DDR400 RAM Radeon X800 Pro (Catalyst 5.4) Audiology 2 ZS Running Win XP Pro SP2 w/direct X 9.0c (I think I have C, may j...
- 02 May 2005, 08:41
- Forum: Help & Bugs
- Topic: Enabling Shadows Problem
- Replies: 37
- Views: 6306
- 02 May 2005, 08:33
- Forum: General Discussion
- Topic: Spring 0.4b evaluation...
- Replies: 67
- Views: 13439
Well, since a lot of people are complaining about the shadows, I feel I should start out by saying they look awsome. I was actually amazed by how realistic they look. (as in actually following th exact model) And while I'm into the realizm, the trees are very impressive as well, one can actually zoo...