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by FLOZi
09 Mar 2022, 20:54
Forum: Game Development
Topic: Dead links on the Wiki
Replies: 2
Views: 9341

Re: Dead links on the Wiki

For ghosts of christmas yet to come:

https://springrts.com/wiki/Gamedev:SpringABC for a 'zero' game.
by FLOZi
09 Mar 2022, 20:52
Forum: Game Development
Topic: LuaGadgets for discrete income economy ? (I think Gundam had?)
Replies: 9
Views: 13970

Re: LuaGadgets for discrete income economy ? (I think Gundam had?)

For the ghosts of christmas yet to come: MCL has a discrete implementation, after a kind, hacked into metal and energy. https://github.com/SpringMCLegacy/SpringMCLegacy/blob/master/LuaRules/Gadgets/game_income.lua Deals with income, mostly through killing and damaging enemy units, as well as 'insura...
by FLOZi
05 Apr 2021, 23:46
Forum: Engine
Topic: Keep 3do model support
Replies: 72
Views: 94326

Re: Keep 3do model support

It is said nobody prevents them from using the old engine.. Is it only the lobby server which tried to stimulate people to update. "stimulate people to update" is just a euphemism for the word ban Every developer is in favour of keeping 3do, apart from the game which has already deleted 3...
by FLOZi
05 Apr 2021, 19:55
Forum: Balanced Annihilation
Topic: BA12 runs on 105 (with proof)
Replies: 9
Views: 19702

Re: BA12 runs on 105 (with proof)

A positive step, good stuff.

I presume it doesn't help the mac players any, mind. :(
by FLOZi
29 Mar 2021, 16:22
Forum: Engine
Topic: Keep 3do model support
Replies: 72
Views: 94326

Re: Keep 3do model support

3do and cob support ought to have been removed a decade ago.
by FLOZi
27 Feb 2021, 14:39
Forum: General Discussion
Topic: Spring's Broken Windows
Replies: 5
Views: 15677

Re: Spring's Broken Windows

To address what other people have said: Everyone that moans that moderation in Spring has ever been too heavy handed should be forced to wear the hat for a few months. Could you elaborate on what the experience would be like for someone who wore the hat for a few months? In the past, constant compl...
by FLOZi
23 Feb 2021, 23:03
Forum: Art & Modelling
Topic: Random WIP 2021
Replies: 11
Views: 18899

Re: Random WIP 2021

Thanks :mrgreen: It's a Land Rover with recoilless rifle, yes. Strictly speaking it is a Truck, 3/4 ton, 4x4, Rover 11 with Gun, Equipment, 120mm BAT, L6 (WOMBAT). The geometry on the next one will not be so clean, as there is no way I am pulling off https://upload.wikimedia.org/wikipedia/commons/2/...
by FLOZi
22 Feb 2021, 22:20
Forum: Art & Modelling
Topic: Random WIP 2021
Replies: 11
Views: 18899

Re: Random WIP 2021

Hi https://springrts.com/phpbb/download/file.php?id=11261 https://springrts.com/phpbb/download/file.php?id=11259 https://springrts.com/phpbb/download/file.php?id=11260 EFShip_SS2.jpgEFShip_SS3.jpgEFShip_SS6.jpg :o <3 https://i.imgur.com/srvJnqu.png https://i.imgur.com/fLbiiya.png https://i.imgur.co...
by FLOZi
22 Feb 2021, 09:26
Forum: Bounty Offers
Topic: Age of Mythology Engine
Replies: 4
Views: 19736

Re: Age of Mythology Engine

Highly unlikely to get anyone willing to be paid to make engine changes for you (the bounty forum never really took off and has been dead for years). However, good news is the engine already has what you want (pathfinding, multiplayer) or the facilities to implement all you need via the lua API. The...
by FLOZi
19 Feb 2021, 23:18
Forum: Art & Modelling
Topic: Random WIP 2021
Replies: 11
Views: 18899

Random WIP 2021

Truly into the new decade, new thread. :regret: Live from 2004, it is TACW . For reference: https://www.lrukforums.com/attachments/13743854983_2ac1eb5266_b-jpg.140086 https://www.tanks.net/wp-content/uploads/2011/04/l6-wombat-120mm-recoilless-rifle.jpg https://springrts.com/phpbb/download/file.php?m...
by FLOZi
19 Feb 2021, 13:24
Forum: General Discussion
Topic: Is BA Still Happening?
Replies: 3
Views: 7036

Re: Is BA Still Happening?

Yes, on their own lobby server which I believe is springfightclub.com. PM Ares for more info.
by FLOZi
10 Feb 2021, 18:19
Forum: Game Development
Topic: great discussion on ballance.
Replies: 5
Views: 14854

Re: great discussion on ballance.

Will be watching the video later, but M-A's post has reminded me of Nemo's n00berhack mod which was basically 'balance through everything being massively OP' :mrgreen: he also made a mod where prices fluctuated according to supply and demand which was a cool idea. I have fallen for the allure of mat...
by FLOZi
10 Feb 2021, 09:07
Forum: News
Topic: Spring 105.0 released: maintenance release
Replies: 29
Views: 51284

Re: Spring 105.0 released: maintenance release

Is there a way to set up repeating payments on Paypal? I think it is only possible for business accounts on the receiving end. I am hesitant to do that, don't know the implications... I'd quite happily set up a £10/month or so. I imagine there are other Springers who are now 30-somethings with a di...
by FLOZi
09 Feb 2021, 10:39
Forum: News
Topic: Spring 105.0 released: maintenance release
Replies: 29
Views: 51284

Re: Spring 105.0 released: maintenance release

Sent.

Is there a way to set up repeating payments on Paypal?
by FLOZi
09 Feb 2021, 10:38
Forum: General Discussion
Topic: Spring's Broken Windows
Replies: 5
Views: 15677

Re: Spring's Broken Windows

Everyone that moans that moderation in Spring has ever been too heavy handed should be forced to wear the hat for a few months.
by FLOZi
08 Feb 2021, 22:09
Forum: News
Topic: Spring 105.0 released: maintenance release
Replies: 29
Views: 51284

Re: Spring 105.0 released: maintenance release

Still didn't pm me either. :(
by FLOZi
07 Feb 2021, 13:11
Forum: General Discussion
Topic: Wiki Update
Replies: 42
Views: 39648

Re: Wiki Update

It's not strict BNF, though I'm loathe to change it after years of it being a certain way.
by FLOZi
05 Feb 2021, 15:47
Forum: General Discussion
Topic: Wiki Update
Replies: 42
Views: 39648

Re: Wiki Update

Looks good, how well does it cope with something like Spring.SetUnitBlocking number unitID, boolean isBlocking, boolean isSolidObjectCollidable, boolean isProjectileCollidable, boolean isRaySegmentCollidable, boolean crushable, boolean blockEnemyPushing, boolean blockHeightChanges or Spring.SetUnitB...
by FLOZi
31 Jan 2021, 01:03
Forum: General Discussion
Topic: Wiki Update
Replies: 42
Views: 39648

Re: Wiki Update

Most of the const pages of the lua API need review . I would like to template-ize callouts as I did to callins so that each entry is an anchor e.g. https://springrts.com/wiki/Lua:Callins#GetTooltip Many callins themselves are still undocumented as to what they actually do. I did some experimentation...
by FLOZi
29 Jan 2021, 09:39
Forum: Off Topic Discussion
Topic: War Machines RTS
Replies: 14
Views: 17978

Re: War Machines RTS

Just TA derived, not BA derived, from what I can see. Where do you see that? I see: same team-died messages as in BA. unitdef files as lua-files (no lua in TA) and some numbers are same as in BA Sadly BA's git history was messed up, makes it harder to compare. Just surmised from screenshots, I coul...

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