Oh sweet there we go :D
I didn't know there was a working dds I could compare with, that would have saved me some time heh.
Search found 16 matches
I've still got blue, been trying all sorts of alpha things, no change. So I decided to just upload it, see if anyone else can fix it :P http://www.unituniverse.com/wolfy/armpw.rar That's the original dds texture, so it's not vertical flipped and has the alpha chan as it should be if it were working ...
I've got armpw.bmp and armpw_s.bmp in basically all the locations I could think of: ./Objects3d, ./UnitTextures, ./UnitTextures/tatex
Images:
http://www.unituniverse.com/wolfy/blue_syndrome.gif
http://www.unituniverse.com/wolfy/pw_upspring.gif
Images:
http://www.unituniverse.com/wolfy/blue_syndrome.gif
http://www.unituniverse.com/wolfy/pw_upspring.gif
- 18 Nov 2005, 00:10
- Forum: General Discussion
- Topic: My unbiased review of s3o
- Replies: 57
- Views: 6370
- 17 Nov 2005, 05:19
- Forum: General Discussion
- Topic: My unbiased review of s3o
- Replies: 57
- Views: 6370
The attach button is your friend. Attach all objects into one Apply UVW Unwrap Unwrap the model Permanently apply the UVW modifier (collapse modifier stack) Split the single object back into multiple objects as per your animation needs Done and done. While the model is still a single object, you can...
- 16 Nov 2005, 01:39
- Forum: General Discussion
- Topic: My unbiased review of s3o
- Replies: 57
- Views: 6370
- 15 Nov 2005, 19:46
- Forum: General Discussion
- Topic: My unbiased review of s3o
- Replies: 57
- Views: 6370
I'm really confused as to how an equivalent pixel space broken into smaller images is more useful than a single large one. Seriously, what? I've been unwrapping models for a while, mostly for BF1942. That is, weapons with about 1500 poly's and vehicles with 3000+, and I have no idea what you're comp...
- 01 May 2005, 10:54
- Forum: Map Releases
- Topic: Core Prime Industrial Area
- Replies: 25
- Views: 8400
- 21 Apr 2005, 09:54
- Forum: General Discussion
- Topic: Ground deformability.
- Replies: 6
- Views: 1868
- 18 Apr 2005, 00:10
- Forum: General Discussion
- Topic: Nano particles need to move faster
- Replies: 12
- Views: 3078
- 23 Mar 2005, 10:03
- Forum: Art & Modelling
- Topic: Arm and Core logos
- Replies: 88
- Views: 23204
- 20 Mar 2005, 09:52
- Forum: Art & Modelling
- Topic: 4 state alliance button
- Replies: 32
- Views: 10813
- 05 Mar 2005, 06:19
- Forum: General Discussion
- Topic: STUPID HAXXORZ
- Replies: 5
- Views: 3245
- 20 Nov 2004, 22:18
- Forum: News
- Topic: Yet another video
- Replies: 13
- Views: 8870