Search found 9 matches
- 12 May 2005, 13:34
- Forum: AI
- Topic: A request of AI programmers....
- Replies: 15
- Views: 4935
- 12 May 2005, 13:21
- Forum: AI
- Topic: AI projects
- Replies: 8
- Views: 3749
I wrote the original SelectedUnitsAI. However, as many other part of the codebase has changed, not all of it is working (like maxSpeed) or even active any longer (like used by default). setMaxWantedSpeed is an other thing that might not be working any longer. It was used when ground units was contro...
- 25 Apr 2005, 18:16
- Forum: News
- Topic: K-man goes to Massive Entertainment
- Replies: 15
- Views: 7292
K-man goes to Massive Entertainment
I've got a job as AI-programmer/developer at Massive Entertainment , and are therefor forced to leave the development of Spring. I would like to thank the rest of the team for the eight months that I've been part of the development. I've learned a incredibly lot during this time! I would also like t...
- 25 Apr 2005, 13:29
- Forum: General Discussion
- Topic: Open RTS
- Replies: 12
- Views: 2665
Open RTS
While we are all waiting for Spring to be released, here is an other very intressting project, for those of you who are more into advanced AI rather than shining eye-candy. Open RTS is a long-term academic project with main intension of creating a perfect AI - and they are looking for skilled people...
- 21 Mar 2005, 09:53
- Forum: General Discussion
- Topic: TAI :: pt1 basic principles
- Replies: 11
- Views: 3986
May I have a few lines on this? Actually, I think Triaxx2 are pointing out your main problem; You are isolating and seperating -too- much, losing the overview and communication. Many of your 'agents' will need a extensive amount of information about the worlds' state to be able to make good decision...
- 30 Jan 2005, 18:26
- Forum: General Discussion
- Topic: Reporting bugs
- Replies: 1
- Views: 1969
- 04 Nov 2004, 17:33
- Forum: News
- Topic: "Spring" imminent?
- Replies: 145
- Views: 50968
- 23 Sep 2004, 23:26
- Forum: General Discussion
- Topic: Server
- Replies: 6
- Views: 3301
What about a hot-plugable dedicated servers? Like when you have a server running, not use it for a single game, but constantly up and running. Available for anyone to use as server-node at any time they like. Then the person that sets up the game could just chose a available server to run the game o...
- 15 Sep 2004, 19:08
- Forum: News
- Topic: GUI-programmer needed
- Replies: 1
- Views: 2954
GUI-programmer needed
We are in need of one more programmer. A programmer dedicated entirely on developing the GUI-system. If you are interested, then take a look here for a more formal document over our needs.