Search found 2401 matches
- 16 Aug 2021, 22:57
- Forum: Tournaments
- Topic: Beyond All Reason Pro 2v2 Tournament (15th of August) - submissions till 10.08!
- Replies: 2
- Views: 9208
Re: Beyond All Reason Pro 2v2 Tournament (15th of August) - submissions till 10.08!
Nice to see how BAR has come along, keep up the good work! Great production quality on the livestream as well.
- 04 Oct 2020, 22:31
- Forum: Map Releases
- Topic: Pentos
- Replies: 2
- Views: 4081
Re: Pentos
Awesome, looks like a good time!
- 16 May 2020, 20:46
- Forum: Community Blog
- Topic: [misc] Check out this talk about Spring games and Steam in FOSDEM 2020
- Replies: 3
- Views: 14434
Re: [misc] Check out this talk about Spring games and Steam in FOSDEM 2020
That was AWESOME. Great talk Eshed!!!
- 11 Nov 2019, 09:41
- Forum: Art & Modelling
- Topic: Random WIP 2018 / 19 / 20
- Replies: 164
- Views: 1679679
Re: Random WIP 2018 / 19
Man, after 13 years of this, I do really appreciate seeing PicassoCT post his work still!
- 09 Nov 2019, 09:33
- Forum: Off Topic Discussion
- Topic: Smoth updaters
- Replies: 10
- Views: 35008
Re: Smoth updaters
Very sorry to hear what you're going through smoth, wish you a full recovery!
- 10 Dec 2018, 11:21
- Forum: Balanced Annihilation Reloaded
- Topic: BAR as a 'skin' for BA
- Replies: 5
- Views: 9177
Re: BAR as a 'skin' for BA
Wow Ice, how much did they pay you to get you to come back?
- 12 May 2018, 01:59
- Forum: Balanced Annihilation
- Topic: How I think sea could be improved.
- Replies: 7
- Views: 4280
Re: How I think sea could be improved.
Interesting. In my (early) memory, you were one of the first players who I considered a dominant sea player back in the days of AA. The problems with sea: 1. Sea games snowball way too quickly, with T1 defenses becoming obsolete once the opponent has a destroyer. Once you are behind slightly, the ga...
- 12 May 2018, 01:23
- Forum: Balanced Annihilation
- Topic: Making sense of sea balance
- Replies: 26
- Views: 8893
Re: Making sense of sea balance
I feel like the spirit of TA's sea always revolved around high cost / high damage units, almost as if you started playing the equivalent of land T2 at T1. This made sea gameplay unique and interesting, but also made balancing land+sea based maps difficult. In previous years, any map with decent tida...
- 11 May 2018, 23:13
- Forum: News
- Topic: Happy 13 years of Spring!
- Replies: 10
- Views: 17040
Re: Happy 13 years of Spring!
I miss comnapping.
- 11 May 2018, 23:09
- Forum: Off Topic Discussion
- Topic: not dead..
- Replies: 14
- Views: 29754
Re: not dead..
Where to, if I may ask?smoth wrote:doing ok, probably moving across country by fall. we'll see.
- 24 Apr 2018, 13:03
- Forum: Off Topic Discussion
- Topic: This thing dead or what
- Replies: 14
- Views: 15438
Re: This thing dead or what
You accidentally made Jeffies and Weasels overpowered, resulting in the death of AA?Caydr wrote:Like 20 people in the lobby? Depressing. What happened?
- 17 Jan 2018, 05:48
- Forum: General Discussion
- Topic: spring for android?
- Replies: 54
- Views: 16590
Re: spring for android?
Developing for Android defineatly is easy by now with emulators freely available. The problem is really us game-devs- having not factored in a device-diverse playerbase. So for example, if somebody plays on a cellphone- how would a usefull lobby and controllmethod look to them? Certainly not mouse ...
- 02 Jan 2018, 14:26
- Forum: Off Topic Discussion
- Topic: not dead..
- Replies: 14
- Views: 29754
Re: not dead..
smoth, best wishes for a healthy 2018 and beyond!
- 02 Nov 2017, 01:38
- Forum: Off Topic Discussion
- Topic: the best gift for a beginner help needed
- Replies: 5
- Views: 6894
Re: the best gift for a beginner help needed
Is he attending a college with a dedicated game design major / concentration?
- 02 Nov 2017, 01:36
- Forum: Balanced Annihilation
- Topic: No commanders spawning
- Replies: 7
- Views: 3614
Re: No commanders spawning
There should be a provision to specify compatible engine versions within the mod specification. That way, players can at least be warned if they are running an incompatible / untested combination. Second best option to not having this confusing problem in the first place (BA specific lobby / engine ...
- 02 Nov 2017, 01:33
- Forum: Balanced Annihilation
- Topic: BA sea balance
- Replies: 27
- Views: 14055
Re: BA sea balance
Is sea not played because people play DSD, or is DSD played because people don't want to play sea?
- 02 Feb 2017, 00:59
- Forum: Balanced Annihilation
- Topic: Would anyone slit their wrists if sniper shots were made visible?
- Replies: 71
- Views: 30804
Re: Would anyone slit their wrists if sniper shots were made visible?
Slightly unrelated, but this discussion gave me an interesting idea for a Targeting Facility buff: what if it also showed you which of your units are currently being targeted by enemy units and gave you a rough position of those units? Could be limited distance, but also reveal approximate positions...
- 09 Sep 2016, 01:30
- Forum: Off Topic Discussion
- Topic: Spring Community Discord
- Replies: 9
- Views: 12383
Re: Spring Community Discord
Ok, I started one here: https://discord.gg/vB945
If abma or gajop wants to administrate this server, let me know and I'll transfer ownership.
If abma or gajop wants to administrate this server, let me know and I'll transfer ownership.
- 08 Sep 2016, 13:53
- Forum: Off Topic Discussion
- Topic: Spring Community Discord
- Replies: 9
- Views: 12383
Spring Community Discord
Is there a Discord server for the Spring community in general?
- 29 Jun 2016, 08:37
- Forum: Off Topic Discussion
- Topic: Construction started...
- Replies: 26
- Views: 10907
Re: Construction started...
Congratulations to you both! And to a happy 14 years until it starts getting captured by other coms...