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by imbaczek
08 Nov 2011, 19:21
Forum: Help & Bugs
Topic: ATI + bumpwater crash
Replies: 1
Views: 1179

ATI + bumpwater crash

first of all, congratulations on the release :)

...and the stacktrace:

http://pastebin.com/t4SWHZPF

it's obvious it's the driver, just putting it here before everybody else comes and complains.
by imbaczek
23 Sep 2010, 00:41
Forum: Engine
Topic: MinGW collect2: CreateProcess: No such file or directory
Replies: 23
Views: 7978

Re: MinGW collect2: CreateProcess: No such file or directory

good job on reporting this, but unfortunately i believe the only real fix for now will be to split spring into at least two libraries; any fix to the toolchain will find its way into release builds in at least 6 months.
by imbaczek
18 Sep 2010, 17:35
Forum: Engine
Topic: Big Bug thread for 0.82.2/3 - Report bugs here
Replies: 79
Views: 16734

Re: Big Bug thread for 0.82.2/3 - Report bugs here

bogus createprocess failures may mean several things, most often:
- command line too long (had that problem last time i tried to rebuild spring)
- path too long (there are some workarounds for that IIRC, but I don't know whether they work with mingw)
by imbaczek
19 Aug 2010, 22:58
Forum: Engine
Topic: Big Bug thread for 0.82.2/3 - Report bugs here
Replies: 79
Views: 16734

Re: Big Bug thread for 0.82.2/3 - Report bugs here

master doesn't link (possibly only spring-multithreaded is affected) under windows, due to windows' limitations (command line length exceeded.)

possible solutions: split spring into one library per subsystem.
by imbaczek
20 May 2010, 11:36
Forum: Help & Bugs
Topic: Performance issues on Intel X4500
Replies: 10
Views: 4862

Re: Performance issues on Intel X4500

intel graphics. that is all.

unfortunately, the only solution is to get a real gfx card; or, to be precise, one that has working drivers.
by imbaczek
26 Apr 2010, 19:20
Forum: Engine
Topic: IMA LEAVING thread
Replies: 17
Views: 5893

Re: IMA LEAVING thread

FYI the OP pretty much describes my situation too, I just haven't got around to posting about it. Finished uni, got a job, don't have much free time left.

I want to assure you all though that I'll never regret having worked on this project. I'm still proud of fixing a few particularly nasty bugs ^_^
by imbaczek
17 Apr 2010, 12:37
Forum: Help & Bugs
Topic: Computer shut down (not restart) mid game - Fatal Error
Replies: 6
Views: 2150

Re: Computer shut down (not restart) mid game - Fatal Error

my bet is on overheating. pick your machine apart and remove dust from fans and radiators.

if you don't want to do that, try blowing some compressed air through the vents.
by imbaczek
11 Apr 2010, 17:48
Forum: General Discussion
Topic: OMG STOP OVERUSING LUA
Replies: 79
Views: 10371

Re: OMG STOP OVERUSING LUA

and it won't.
by imbaczek
31 Mar 2010, 12:36
Forum: Engine
Topic: control Inversion
Replies: 1
Views: 1213

Re: control Inversion

this is spring the rts engine, not spring the web framework forum.
by imbaczek
28 Mar 2010, 12:28
Forum: Help & Bugs
Topic: :lol: Intel problems
Replies: 2
Views: 1615

Re: :lol: Intel problems

intel 4500 has even worse drivers than 945/965.
by imbaczek
24 Mar 2010, 20:32
Forum: AI
Topic: Need help - java AI
Replies: 26
Views: 6101

Re: Need help - java AI

check the first command in the queue.
by imbaczek
24 Mar 2010, 14:12
Forum: Feature Requests
Topic: Horizontal takeoff
Replies: 30
Views: 7493

Re: Horizontal takeoff

yuritch wrote:cruiseAlt is a per-unitdef value afaik, not possible to change for individual units (but I tried that more than a year ago, maybe it changed since).
indeed: http://springrts.com/wiki/Lua_MoveCtrl# ... e-specific
by imbaczek
23 Mar 2010, 09:26
Forum: AI
Topic: C/C++ AI Beginner
Replies: 15
Views: 5017

Re: C/C++ AI Beginner

AF you can store your backup git repository anywhere, e.g. on your server via ftp, etc.
by imbaczek
22 Mar 2010, 18:08
Forum: Lobby Clients & Server
Topic: Win7 64, Spring Lobby is blank
Replies: 6
Views: 2265

Re: Win7 64, Spring Lobby is blank

find springlobby.conf in your user directory, delete it. should help.
by imbaczek
22 Mar 2010, 18:07
Forum: AI
Topic: C/C++ AI Beginner
Replies: 15
Views: 5017

Re: C/C++ AI Beginner

don't go svn->git, it'll bite your ass sooner or later. start with git and learn along the way.
by imbaczek
21 Mar 2010, 15:00
Forum: Off Topic Discussion
Topic: Been playing RUSE beta
Replies: 26
Views: 5951

Re: Been playing RUSE beta

played it, won with an average apm of 5.2 and forgot about it. i can see potential, but it's not my kind of game.
by imbaczek
21 Mar 2010, 14:22
Forum: AI
Topic: C/C++ AI Beginner
Replies: 15
Views: 5017

Re: C/C++ AI Beginner

error was probably Error323, the guy who makes E323AI. hoijui is the engine AI wrapper developer, so he's the definitive source of answers to certain questions. you can also post here and/or check #sy and #ai in the lobby.

AFAIK there are now two C++ wrappers, but I've only used the legacy one.
by imbaczek
21 Mar 2010, 09:03
Forum: Feature Requests
Topic: Pathfinding: What are the chances...
Replies: 32
Views: 5868

Re: Pathfinding: What are the chances...

it wouldn't be that hard to do, but it needs a dedicated developer, probably with some knowhow.
by imbaczek
16 Mar 2010, 00:05
Forum: AI
Topic: Construction Valid Ground Slopes
Replies: 4
Views: 2126

Re: Construction Valid Ground Slopes

sidenote: for future reference, it's actually pretty easy to find the code you can ask the engine about - it's all in the ExternalAI/AICallback.cpp. from there, it's only a few "go to definition"s away from what you need. as for the algorithm, as long as you double-check for false positive...

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