Search found 1392 matches
- 16 Jan 2024, 19:45
- Forum: General Discussion
- Topic: Spring Discord is Hijacked
- Replies: 18
- Views: 70988
Re: Spring Discord is Hijacked
Ares, I dont know the whole story between BAR, Behe, Ares, etc. But my dear sir, your posts come across as completely psychotic -- you must be very angry about something. "Beherith may stand to financially benefit from this as his projects collects money through the sale of Merchendise. " ...
- 14 May 2015, 03:10
- Forum: XTA
- Topic: Anyone want to play?
- Replies: 3
- Views: 6776
Anyone want to play?
Anyone still playing this?
CoW? RoX?
CoW? RoX?
- 27 Oct 2012, 01:13
- Forum: Art & Modelling
- Topic: Blender CC-by art assets
- Replies: 5
- Views: 2778
Re: Blender CC-by art assets
http://www.youtube.com/watch?v=JwL67-loGWUsmoth wrote:spring does not support mesh deformation.
(sad to see work on this stopped, its been almost 5 years...)
- 27 Oct 2012, 01:10
- Forum: XTA
- Topic: Whats right about balanace I.E dont Mod it?!
- Replies: 19
- Views: 8028
Re: Whats right about balanace I.E dont Mod it?!
I like that the community of players disappeared/collapsed after XTA 9.2-9.3 when Noruas began making gamebreaking experimental changes.
- 22 Jun 2011, 16:58
- Forum: General Discussion
- Topic: Do you run spring with shadows on?
- Replies: 60
- Views: 14395
Re: Do you run spring with shadows on?
No. 8800GT. I use LOS-view (press L ingame) which disables shadows anyway.
- 02 Jun 2011, 23:38
- Forum: Off Topic Discussion
- Topic: Alice: Madness Returns
- Replies: 3
- Views: 1299
Alice: Madness Returns
Just thought id share this with the community, since ive got my name in the credits!
its a promotional storybook for EA's game coming out this month
http://apps.facebook.com/alicemadnessreturns/
cheers,
sheek
its a promotional storybook for EA's game coming out this month
http://apps.facebook.com/alicemadnessreturns/
cheers,
sheek
- 25 Apr 2011, 21:52
- Forum: Off Topic Discussion
- Topic: #elxn41 [Upcoming Canadian Federal Elections]
- Replies: 23
- Views: 7366
Re: #elxn41 [Upcoming Canadian Federal Elections]
im voting for the green party
- 29 Sep 2010, 07:45
- Forum: XTA
- Topic: manolo - tha master specca is back
- Replies: 8
- Views: 3442
Re: manolo - tha master specca is back
i recognized some cool changes (raven) Ah, the ├╝ber OPed Raven did caught your attention? I didn't want to include that change as it was totaly experimetal (i'm still wondering how did I let that slip into a release), but since some people kinda like it (at least for teh Lulz), I reduced damage fr...
- 29 Sep 2010, 07:45
- Forum: XTA
- Topic: manolo - tha master specca is back
- Replies: 8
- Views: 3442
Re: manolo - tha master specca is back
i recognized some cool changes (raven) Ah, the ├╝ber OPed Raven did caught your attention? I didn't want to include that change as it was totaly experimetal (i'm still wondering how did I let that slip into a release), but since some people kinda like it (at least for teh Lulz), I reduced damage fr...
- 29 Sep 2010, 07:41
- Forum: Game Development
- Topic: Game project. Code name : Evolvere
- Replies: 101
- Views: 20368
Re: Game project. Code name : Evolvere
Is that a real gui
- 18 Sep 2010, 20:52
- Forum: XTA
- Topic: (x)TA Spring
- Replies: 24
- Views: 7248
Re: TA Spring
babbles wrote:I think he was quoting sj
- 18 Sep 2010, 07:21
- Forum: XTA
- Topic: (x)TA Spring
- Replies: 24
- Views: 7248
(x)TA Spring
"The only version of XTA for Spring that I was involved in was the initial. All changes after that were made by various Spring players and I have no idea what its current state is, most likely totally f*** up. The problem with XTA and Spring is and was that Spring isnt TA. I decided to add stuf...
- 18 Sep 2010, 02:17
- Forum: Lua Scripts
- Topic: blob shadow
- Replies: 14
- Views: 4211
Re: blob shadow
VBS's posted version works for me. they didnt work until i turned shadows to "disabled" in spring settingsbobthedinosaur wrote:blob shadows don't work for me
also, press F11 and make sure dynamic blob shadows is on
- 17 Sep 2010, 18:15
- Forum: Lua Scripts
- Topic: blob shadow
- Replies: 14
- Views: 4211
Re: blob shadow
there are 3 settings now in the springsettings
shadows disabled_______wtf
shadows off___________this makes sense, i want shadows off
shadows on___________this makes sense, but i cant run them
explain this "noob" friendly feature? /sarcasm
shadows disabled_______wtf
shadows off___________this makes sense, i want shadows off
shadows on___________this makes sense, but i cant run them
explain this "noob" friendly feature? /sarcasm
- 17 Sep 2010, 04:28
- Forum: Lua Scripts
- Topic: blob shadow
- Replies: 14
- Views: 4211
Re: blob shadow
the /shadows setting doesnt matter one bit because they are disabled when LOS view is on
how anyone can play RTS competently without any LOS is beyond me
thanks for the script soldier
how anyone can play RTS competently without any LOS is beyond me
thanks for the script soldier
- 16 Sep 2010, 17:15
- Forum: XTA
- Topic: XTA Wiki page
- Replies: 11
- Views: 4775
Re: XTA Wiki page
nice music, nice shots, however its not particularly informative...its kindof hard to tell whats going on.
imo these are far more useful...
http://jobjol.nl/show_file.php?id=1016 XTA UNIT GUIDE by TMO
imo these are far more useful...
http://jobjol.nl/show_file.php?id=1016 XTA UNIT GUIDE by TMO
- 16 Sep 2010, 08:56
- Forum: Lua Scripts
- Topic: blob shadow
- Replies: 14
- Views: 4211
blob shadow
hi, does anyone have a version of this widget that works? i have tried the one on the caspring.org site, as well as the one from jobjol.
core2duo, 8800GT, etc
core2duo, 8800GT, etc
- 15 Sep 2010, 17:11
- Forum: Off Topic Discussion
- Topic: web hosting
- Replies: 6
- Views: 2141
web hosting
hi, can anyone recommend a good (free?) webhosting service? is hostgator or godaddy any good?
I live in CA btw...
I live in CA btw...
- 10 Sep 2010, 15:49
- Forum: General Discussion
- Topic: Max player limit.
- Replies: 19
- Views: 5115
Re: Max player limit.
http://www.hiverise.com/1v0ry_k1ng wrote:huge player limit + huge unit limit + huge map + ability to join a game in progress and be randomly spawned with a com somewhere = spring mmo
- 10 Sep 2010, 01:38
- Forum: Game Development
- Topic: Announcement: game end condition moved to Lua
- Replies: 20
- Views: 8754
Re: Announcement: game end condition moved to Lua
imo this should go above the topics section under "announcements", like the starting units one...