Search found 7 matches
- 06 Oct 2006, 14:23
- Forum: News
- Topic: New spring version, 0.73b1
- Replies: 71
- Views: 30923
- 05 Oct 2006, 22:03
- Forum: News
- Topic: New spring version, 0.73b1
- Replies: 71
- Views: 30923
Don't know if this is just me, but when I enable the dual screen option is still only uses 1 screen, but jams the dual screen view onto one screen, so everything is really narrow >.< I am using a Radeon 9800se with an LG monitor as the primary display and a Yamada TV / Monitor combo as the secondary...
- 20 Jul 2006, 00:01
- Forum: AI
- Topic: AAI 0.70 released - Win + Linux version included
- Replies: 158
- Views: 33926
Further to the comments about Anti-Air, in the game I tried of AA2.11 it build a LOT of jethros and sent them out as an attack group, at which point they found some enemy units and stood still while they got destroyed... (presumable trying to fire at said enemy units, but being unable to as they onl...
- 19 Jul 2006, 17:54
- Forum: AI
- Topic: AAI 0.70 released - Win + Linux version included
- Replies: 158
- Views: 33926
tried it in AA 2.11, one of the two AAI's I had in the game built two solar collectors and then stopped doing anything, the other built up well and had some large groups of units, but when I watched its scouts it only seemed to scout to the top right corner, never anywhere else... perhaps it needs t...
- 11 Jul 2006, 11:10
- Forum: AI
- Topic: NTai XE10.1b
- Replies: 1885
- Views: 292964
- 04 Jul 2006, 18:17
- Forum: General Discussion
- Topic: What happened to FU
- Replies: 99
- Views: 22108
- 04 Jul 2006, 18:10
- Forum: Game Releases
- Topic: CvC mod 0.4
- Replies: 75
- Views: 16332
I like the different playing style, with some work this could be a very good mod. Only one side is a little dissapointing, but it is a first version ( or even the 0th version! ), so I won't go on about it. It play's very well, but when I pitted NTai against NTai I noticed the game started to freeze ...