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by jerebaldo1
22 Dec 2006, 04:57
Forum: General Discussion
Topic: Spring Beats : Weazel Dazzle.
Replies: 18
Views: 2126

And to an acid jazz background at that. I am getting into that sort of music these days: leik itz!
by jerebaldo1
13 Dec 2006, 08:38
Forum: General Discussion
Topic: SmuG Guide to Running Your Boy
Replies: 77
Views: 12770

It was: great success!
by jerebaldo1
11 Dec 2006, 18:30
Forum: General Discussion
Topic: 115 goatly maxims of Spring.
Replies: 32
Views: 2457

"Run your boy" could become a popular internet meme...I always find translation to English errors to be charming and interesting. If I am feeling down there is nothing like Engrish media to lighten my mood.
by jerebaldo1
29 Nov 2006, 21:50
Forum: AI
Topic: RAI v0.601
Replies: 260
Views: 67644

All links are broken
by jerebaldo1
03 Aug 2006, 08:22
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 263540

For the emgs I was thinking purple, flatter pulses would look good. The new tags could probably achieve this. The gauss could have another effect that says "yeah, this weapon is a high velocity plasma bolt". Subtle but different is fine for me, as long as there is variety and difference of...
by jerebaldo1
02 Aug 2006, 10:53
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 263540

Hey Cadyr, do you think you could change the weapon graphics for the emgs and gauss cannons? At the moment, all lasers are beam weapons. There are very few units that use the projectile lasers. Maybe emgs can use projectile laser graphics? As for the gauss cannon, maybe a model can be used for the p...
by jerebaldo1
24 Jul 2006, 22:23
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 135311

So glad you're back in the game GZ. I'm highly anticipating the next release.
by jerebaldo1
01 Jul 2006, 04:58
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 135311

I believe the LOSAT tanks don't fire at all, although I could be wrong. There is the whole issue with having to change an entry in unitdef.tdf or something in order to get WD to even work in the 1st place. As far as balance goes, infantry still get morbidly owned by large caliber weaponry. There are...
by jerebaldo1
01 Jul 2006, 04:34
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 135311

Someone really needs to take over development of this mod. The balance issues with infantry getting WTF PWND loom large. The glaring bugs involving certain units not firing when they should and involving random crash bugs must be fixed by somebody. Groundzero is saddled by RL I'm sure, and there are...
by jerebaldo1
29 Jun 2006, 20:38
Forum: Engine
Topic: EMG and Gauss cannons should gain a new rendertype graphic
Replies: 15
Views: 1976

yes, like if I could specify the color, length, width, alpha, size of those little plasma balls I think even that would be enough to make a distinguished emg weapon. I could flatten out and recolor the existing yellow balls to make them look more like bolts as opposed to shells. With respect to the ...
by jerebaldo1
29 Jun 2006, 07:33
Forum: Engine
Topic: EMG and Gauss cannons should gain a new rendertype graphic
Replies: 15
Views: 1976

EMG and Gauss cannons should gain a new rendertype graphic

Ever since the release of TA I've always been dismayed at the lack of graphical flair when it comes to most of the gun type weapons. Lasers have different colors, alphas, and thickness, missiles have multiple models, bombs have their own model, flames and lightning guns too are unique. But EMG, gaus...

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