Search found 77 matches
- 24 Aug 2006, 10:31
- Forum: News
- Topic: New forum moderators
- Replies: 28
- Views: 16537
- 24 Aug 2006, 09:21
- Forum: News
- Topic: New forum moderators
- Replies: 28
- Views: 16537
I have an issue with the phrasing of this rule: 6. Disrespect of moderators decisions or forum rules will not be allowed. Disagreeing with the actions or opinions of a moderator in a moderation case is fine, but any sign of disrespect will be looked upon with grave seriousness. Ultimately we are her...
- 25 Jul 2006, 09:08
- Forum: Linux
- Topic: UnityLobby
- Replies: 804
- Views: 95095
- 24 Jul 2006, 11:13
- Forum: Linux
- Topic: UnityLobby
- Replies: 804
- Views: 95095
- 24 Jul 2006, 08:50
- Forum: Linux
- Topic: UnityLobby
- Replies: 804
- Views: 95095
- 23 Jul 2006, 12:45
- Forum: Linux
- Topic: UnityLobby
- Replies: 804
- Views: 95095
- 23 Jul 2006, 10:31
- Forum: Linux
- Topic: UnityLobby
- Replies: 804
- Views: 95095
- 23 Jul 2006, 10:04
- Forum: Linux
- Topic: UnityLobby
- Replies: 804
- Views: 95095
This is it: # INSTALL is show spring-gui knows how u installed spring i.e # INSTALL = Gentoo is for gentoo / svn builds # INSTALL = Debspring is for debspring i.e fbo package #INSTALL = 'Debspring' INSTALL = 'Gentoo' # Location where spring-gui is installed SPRING_GUI_INSTALL = '/usr/local/games/tas...
- 23 Jul 2006, 04:35
- Forum: Linux
- Topic: UnityLobby
- Replies: 804
- Views: 95095
Im trying this on Fedora Core 5, have been encountering errors, fixed one by compiling a different unitsync.so, but Im encountering errors, just now seeing how far I can get before it either works, or I am totally stumped. Ok, the latest error message I am getting is this, I have no idea what it mea...
- 23 Apr 2006, 00:07
- Forum: Game Development
- Topic: Xect vs. Mynn - 0.6 released, now 100% legal
- Replies: 126
- Views: 24038
- 18 Feb 2006, 22:29
- Forum: General Discussion
- Topic: Community, Respect, etc.
- Replies: 30
- Views: 5712
- 28 Nov 2005, 09:13
- Forum: Map Creation
- Topic: Metal Map im working on
- Replies: 5
- Views: 1798
- 28 Nov 2005, 08:31
- Forum: Map Creation
- Topic: Metal Map im working on
- Replies: 5
- Views: 1798
- 28 Nov 2005, 08:30
- Forum: Map Tutorials & Resources
- Topic: Map editing tutorials
- Replies: 16
- Views: 20023
- 28 Nov 2005, 08:18
- Forum: Map Creation
- Topic: Metal Map im working on
- Replies: 5
- Views: 1798
Metal Map im working on
Well, ive always wanted to make a map for TA with shallow water, abe before now, you had to render any shallow water you wanted in a 3d renderer, pretty much, it wasnt really doable, at least, not easily, and with mapmaking for TA Spring, it is, and its easy, too. This is far from finished, before I...
- 28 Nov 2005, 05:48
- Forum: Map Tutorials & Resources
- Topic: Map editing tutorials
- Replies: 16
- Views: 20023
- 26 Nov 2005, 01:37
- Forum: Map Releases
- Topic: OCW for Spring
- Replies: 22
- Views: 4679
As others have mentioned, be best to make the terrain less rounded, metal has sharp edges, not round corners. (generally) A typical command line entry to make a metal map that I use would be: wine MapConv.exe -i -c 0.1 -n -109 -x 146 -t bigmetal.bmp -m metalmap.bmp -a platformheight.bmp -o platformr...
- 26 Nov 2005, 01:30
- Forum: Map Tutorials & Resources
- Topic: Map editing tutorials
- Replies: 16
- Views: 20023
- 25 Nov 2005, 10:04
- Forum: Map Tutorials & Resources
- Topic: Map editing tutorials
- Replies: 16
- Views: 20023
Add Inkscape to the list of tools, perhaps, or other vector graphics programs, they seem great for making metal maps (of course, you then have to convert the SVG or whatever file to BMP, but you can do so at multiple resolutions). Oh, and mapconv works in wine on linux, it heats up your computer tho...
- 13 Oct 2005, 21:45
- Forum: Map Creation
- Topic: image tiling in Photoshop
- Replies: 14
- Views: 3410