Search found 289 matches
- 30 Sep 2005, 11:06
- Forum: General Discussion
- Topic: Someone screwed with the FAQ!
- Replies: 23
- Views: 3264
- 10 Sep 2005, 11:38
- Forum: Engine
- Topic: request: anti-nuke sub
- Replies: 23
- Views: 3452
I don't particularly mind the nuke thing, but I have to say that I agree with the fact that there aren't enough sea possibilities. I'd like to make moho metal makers on underwater patches, and underwater geos. Water based hovers, anti air was just added with xta. It would add a lot to mostly sea map...
- 28 Aug 2005, 23:38
- Forum: Map Creation
- Topic: 2 New maps!!!! Read all about it
- Replies: 9
- Views: 1924
- 28 Aug 2005, 23:33
- Forum: News
- Topic: New version, 0.62b1
- Replies: 21
- Views: 10081
Great improvements, however the mines not being able to hold fire is a bit sad, so you when someone is trying to clear your mines with 2 roaches they will be pretty much gone and you can't prevent this (by doing something with the mines themselves) I'm not a big fan of mines, they are annoying, but ...
- 28 Aug 2005, 23:29
- Forum: Help & Bugs
- Topic: A violation of an unwritten law
- Replies: 8
- Views: 1828
- 28 Aug 2005, 23:27
- Forum: General Discussion
- Topic: ventrilo :) [teamspeak, free and really cool]
- Replies: 17
- Views: 3136
- 24 Aug 2005, 14:06
- Forum: General Discussion
- Topic: I can't belive they fell for it!
- Replies: 8
- Views: 1880
- 20 Aug 2005, 14:06
- Forum: Map Releases
- Topic: Pincushion Remake released!!
- Replies: 11
- Views: 2142
- 20 Aug 2005, 13:58
- Forum: General Discussion
- Topic: Serious balance issue: goliaths
- Replies: 91
- Views: 11571
- 14 Aug 2005, 18:44
- Forum: Engine
- Topic: How long till we are able to give orders via minimap?
- Replies: 15
- Views: 2650
- 14 Aug 2005, 18:32
- Forum: General Discussion
- Topic: How do you change building spacings?
- Replies: 12
- Views: 2423
- 12 Aug 2005, 15:02
- Forum: Engine
- Topic: How long till we are able to give orders via minimap?
- Replies: 15
- Views: 2650
I have this other idea. The minimap is already scalable. So when we get a fully working minimap it could possibly block the entire view. So why not create an overlay mode, where you get the mini map full size with a high level of transparancy and then have a button like CTRL temporarily bring up the...
- 09 Aug 2005, 12:49
- Forum: Help & Bugs
- Topic: Hosting Lan and Internet mixed game
- Replies: 1
- Views: 928
- 07 Aug 2005, 17:41
- Forum: Engine
- Topic: re: about the newGUI
- Replies: 165
- Views: 22194
- 05 Aug 2005, 22:52
- Forum: General Discussion
- Topic: About xTA balance in the new release
- Replies: 20
- Views: 6163
- 05 Aug 2005, 22:51
- Forum: News
- Topic: New version, 0.60b1
- Replies: 56
- Views: 20057
- 01 Aug 2005, 16:56
- Forum: General Discussion
- Topic: About xTA balance in the new release
- Replies: 20
- Views: 6163
- 31 Jul 2005, 12:10
- Forum: Help & Bugs
- Topic: 0.60b1 bug list
- Replies: 36
- Views: 6075
- 29 Jul 2005, 19:12
- Forum: Help & Bugs
- Topic: password retrieval PW?
- Replies: 0
- Views: 682
password retrieval PW?
I have already registered with PW in a distant past, but since Spring now uses PW and I don't know my password, how can I login to the lobby?
- 23 Jul 2005, 00:47
- Forum: Engine
- Topic: Can we have access to the latest XTA?
- Replies: 11
- Views: 2036