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by CautionToTheWind
12 May 2009, 15:59
Forum: Balanced Annihilation
Topic: Sudden death game end mode
Replies: 10
Views: 2498

Re: Sudden death game end mode

How about the first time a commander is lost in the game, a countdown shows up and the team with less commanders has a fixed amount of time to even up the commander numbers?
by CautionToTheWind
07 Jun 2008, 13:54
Forum: Lua Scripts
Topic: New widget: OnlyFightersPatrol
Replies: 12
Views: 2424

Re: New widget: OnlyFightersPatrol

The link doesn't work. Are you hosting this on your computer? Turn it on, please :)
by CautionToTheWind
04 Jun 2008, 15:51
Forum: Game Releases
Topic: Balanced Annihilation V6.21
Replies: 327
Views: 41948

Re: Balanced Annihilation V6.21

Don't forget, they can even be combat airdropped into the water! 8) Seriously gtfo, who needs OP units fixed anyways? :roll: omg you were not being sarcastic, they can indeed be airdropped in water! And they can dodge all torpedoes and kill pretty much all sea without ever getting hit. Unlike dodgi...
by CautionToTheWind
30 May 2008, 11:51
Forum: Game Releases
Topic: Balanced Annihilation V6.21
Replies: 327
Views: 41948

Re: Naval Sim mod - can has want?

BTW the damm gimps can even dodge torpedos with the slightest of micro. I imagine you won't even give this thought, but goddamm am i gonna miss playing sea.
by CautionToTheWind
30 May 2008, 02:30
Forum: Game Releases
Topic: Balanced Annihilation V6.21
Replies: 327
Views: 41948

Re: Balanced Annihilation V6.21

BTW, not only is the concept seagame-ruining, but torpedo turrets dont hurt them much, submarines nothing, fucking torpedo bombers still barelly dent them on each hit and the destroyers dont even scratch them.
by CautionToTheWind
30 May 2008, 02:24
Forum: Game Releases
Topic: Balanced Annihilation V6.21
Replies: 327
Views: 41948

Re: Balanced Annihilation V6.21

So i've seen the Gimp abuse. Are you retarded or did you just hit your head real strong? I wont play sea maps again with this shit.
by CautionToTheWind
22 May 2008, 13:16
Forum: Linux
Topic: New Ubuntu Apt Repository for Spring
Replies: 127
Views: 21331

Re: New Ubuntu Apt Repository for Spring

Oh man i came here all fired up when i saw the update, already wondering if the multithreading work had made it into the release!
by CautionToTheWind
08 May 2008, 19:38
Forum: Game Releases
Topic: Balanced Annihilation V6.21
Replies: 327
Views: 41948

Re: Balanced Annihilation V6.21

He doesn't have to.
by CautionToTheWind
11 Apr 2008, 03:04
Forum: Help & Bugs
Topic: Surprise surprise
Replies: 15
Views: 3640

Re: Surprise surprise

It was the leveler, on the living room, with a knife.
by CautionToTheWind
10 Apr 2008, 03:46
Forum: Lua Scripts
Topic: Ground Fog!, without shaders.
Replies: 106
Views: 14758

Re: Ground Fog!, without shaders.

Could this be used to mark the parts of the map you don't have visual sight over?
by CautionToTheWind
09 Apr 2008, 15:25
Forum: Help & Bugs
Topic: Surprise surprise
Replies: 15
Views: 3640

Re: Surprise surprise

Tobi i have sent you some more info in a PM.
by CautionToTheWind
09 Apr 2008, 14:48
Forum: Help & Bugs
Topic: Surprise surprise
Replies: 15
Views: 3640

Re: Surprise surprise

I was not giving orders. I was not even looking at them, but i got the warning that my units were under attack. I jumped to the warning position and it took me a little while to realize that i was not going to understand what was going on. My first order to the units was actually to move them away a...
by CautionToTheWind
09 Apr 2008, 01:09
Forum: Help & Bugs
Topic: Surprise surprise
Replies: 15
Views: 3640

Re: Surprise surprise

No A.I.s. Just watch the replay. Its eerie.
by CautionToTheWind
07 Apr 2008, 20:08
Forum: Help & Bugs
Topic: Surprise surprise
Replies: 15
Views: 3640

Surprise surprise

I must say i am very surprised at what happened here. We were playing a team DeltaSiegeDry game. The issue is at minute 35:00, or maybe a couple seconds before. Basically, I have a mix of core tanks (red) under my shield, and there is some allied green levelers on the left side. This is the screensh...
by CautionToTheWind
06 Apr 2008, 17:52
Forum: Help & Bugs
Topic: Where is my start area texture
Replies: 5
Views: 1159

Re: Where is my start area texture

Forget CA. Unless there is a bug where CA is messing up BA. The point is that before i would get the start areas both on the main map with that waving texture and also on the minimap. Additionally, markers would be placed where ppl start. Now all that is gone. In BA. And it was there before. In BA. ...
by CautionToTheWind
06 Apr 2008, 01:58
Forum: Help & Bugs
Topic: Where is my start area texture
Replies: 5
Views: 1159

Re: Where is my start area texture

Im sorry if i wasn't clear. I don't get the boxes in BA.
by CautionToTheWind
05 Apr 2008, 19:35
Forum: Help & Bugs
Topic: Where is my start area texture
Replies: 5
Views: 1159

Where is my start area texture

Since a few days ago, spring stopped showing that flowing texture over the starting locations. I also do not see friendly starting positions on the minimap. This is quite strange as i did not change anything in my spring install, no options, nothing other than occasionally downloading a new CA. Fina...
by CautionToTheWind
07 Mar 2008, 17:44
Forum: General Discussion
Topic: Is the screenshot page down?
Replies: 8
Views: 2095

Is the screenshot page down?

Is the screenshot page down?
by CautionToTheWind
19 Feb 2008, 20:42
Forum: Linux
Topic: alt-tab
Replies: 3
Views: 1262

Re: alt-tab

That how-to is quite outdated. Even package names have changed.
by CautionToTheWind
15 Feb 2008, 16:47
Forum: Game Releases
Topic: Balanced Annihilation V6.1
Replies: 125
Views: 27730

Re: Balanced Annihilation V6.1

eriatarka wrote: I already tracked that down a few days ago, it's fixed in SVN.
Spring SVN? Then lets hope for a quick release.

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