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by RageQuitV
06 Mar 2017, 01:08
Forum: Map Creation
Topic: DeltaSiegeSymmetric
Replies: 6
Views: 2058

DeltaSiegeSymmetric

The crusade to make DSD even more autistic continues. I present to you: DeltaSiegeSymmetric https://www.upload.ee/image/6750690/ok_Height.png I need help with it though. The following is requested: 1. Someone to provide the DSD map texture without decompression artifacts. 2. All DSD devotees to prov...
by RageQuitV
02 Mar 2017, 00:35
Forum: Map Creation
Topic: DeltaSiegePrime
Replies: 5
Views: 1842

Re: DeltaSiegePrime

It works now. The map to end all maps is done.
Thanks for the help Jizah!

https://springfiles.com/spring/spring-m ... siegeprime
by RageQuitV
01 Mar 2017, 10:54
Forum: Map Creation
Topic: DeltaSiegePrime
Replies: 5
Views: 1842

Re: DeltaSiegePrime

Apparently the map refuses to sync after downloading. Perhaps the arcane autistic energies of DSD are too hard to contain?

I consulted with PtaQ, he could not pinpoint the fault.
Also made a post in map discord, pls forward any useful replies made there here .
by RageQuitV
28 Feb 2017, 20:45
Forum: Map Creation
Topic: DeltaSiegePrime
Replies: 5
Views: 1842

DeltaSiegePrime

Behold and weep - I present to you my greatest troll yet:

https://springfiles.com/spring/spring-m ... siegeprime

DeltaSiegeDry with the tech spots made perfectly flat for optimal AFUS gameplay.
Also made building in north bases and south corner easier, for AFUS must be enjoyed everywhere.
by RageQuitV
16 Feb 2017, 20:54
Forum: Balanced Annihilation
Topic: Promotion initiative - discussion & ideas
Replies: 4
Views: 1586

Re: Promotion initiative - discussion & ideas

Lone wolf terrorist attacks carried out by BA players wearing promotional T-shirts.
by RageQuitV
09 Feb 2017, 22:26
Forum: Engine
Topic: New Engine Hax problem
Replies: 8
Views: 2823

Re: New Engine Hax problem

What if I told you the fix already exists within available engine parameters?
by RageQuitV
09 Feb 2017, 22:24
Forum: Balanced Annihilation
Topic: Would anyone slit their wrists if sniper shots were made visible?
Replies: 71
Views: 28429

Re: Would anyone slit their wrists if sniper shots were made visible?

foggy hottnes inbound? Question: If you have a "foggy fog of war" shader on the fog of war- would it be possible to fuck with human pattern searching algos? Unitshapes made from fog, forming for a short period? BA has quite many graphical gadgets and widgets applied to units. Nobody will ...
by RageQuitV
09 Feb 2017, 22:21
Forum: Balanced Annihilation
Topic: Visited to spec a few games from a long time, revolted by the community
Replies: 28
Views: 9293

Re: Visited to spec a few games from a long time, revolted by the community

Really, this is very sad to see as I'd expected better from BA's community. And they say I'm the one trolling. "cunts" and "niggers". Oh good heavens. Is there really reason to bring this vile talk into the forums too? At least use "the n-word". Anyway: The issue can't...
by RageQuitV
29 Jan 2017, 18:18
Forum: MechCommander: Legacy
Topic: Orbital Bombardment Upgrades
Replies: 3
Views: 10533

Re: Orbital Bombardment Upgrades

OT:

Is this still being developed?
Are you not afraid about MW being a propetary IP? IIRC MW:LL devs got some very threatening emails from the (((lawyers))) of PGI to stop developing MW:LL, which was a free and better alternative to the abortion that is MWO
by RageQuitV
28 Jan 2017, 20:15
Forum: Game Development
Topic: Spring 2.5D game for Global Game Jam?
Replies: 8
Views: 3277

Re: Spring 2.5D game for Global Game Jam?

To my understanding 2.5D functionality is built into the engine. In BA, if you zoom out - somewhere between rendering units as icons and 3D models - the units are rendered as 2D spirites at various angles. Only problem - the spirites are not animated, as demonstrated by this super-HD image. http://i...
by RageQuitV
28 Jan 2017, 19:59
Forum: Balanced Annihilation
Topic: Would anyone slit their wrists if sniper shots were made visible?
Replies: 71
Views: 28429

Re: Would anyone slit their wrists if sniper shots were made visible?

While the sudden and unexplained vanishing of units is could defenitely be viewed as an issue, the developers should be careful not to harm the function of the sniper, if any changes are to be made. If the projectile of the sniper becomes visible, then the intended stealth function of the unit could...

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