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by DarkOppressor
24 Jun 2011, 13:09
Forum: Map Creation
Topic: Creating a really huge map
Replies: 65
Views: 6835

Re: Creating a really huge map

Kloot: MANY thanks. I'll play around with that. Forboding Angel: I'm using GIMP, so I think I may have hit some similar limit with JPEGs. Although that might also be a platform-dependent thing. What a pain. Oh, and platform-dependent refers to your OS and how it handles crap, not the actual hardware...
by DarkOppressor
23 Jun 2011, 23:50
Forum: Map Creation
Topic: Creating a really huge map
Replies: 65
Views: 6835

Re: Creating a really huge map

Just loaded up Spring in Linux and now I can load the 56x28 map, too.

So, are none of the current compilers open-source? And regardless, do they have Linux builds I could play with?
by DarkOppressor
23 Jun 2011, 23:15
Forum: Map Creation
Topic: Creating a really huge map
Replies: 65
Views: 6835

Re: Creating a really huge map

Would Spring actually load a 64x64 map It would and it does (given enough contiguous free memory), as well as your 56x28 "Whole World" map: http://img860.imageshack.us/img860/6114/screen00001.png There are also no hardcoded limits in any mapconv version, it all depends on the OS-policy fo...
by DarkOppressor
23 Jun 2011, 10:57
Forum: Map Creation
Topic: Creating a really huge map
Replies: 65
Views: 6835

Re: Creating a really huge map

Forboding Angel: I couldn't care less who I am talking to. Is that supposed to be some kind of reverse ad hominem argument? No, a few of you have been very helpful and decent. A few of you have simply insulted me. For wanting to mess around on my computer. Obviously my response is going to be "...
by DarkOppressor
23 Jun 2011, 07:19
Forum: Map Creation
Topic: Creating a really huge map
Replies: 65
Views: 6835

Re: Creating a really huge map

Has anyone ever done 64x64 or something around there? I think the biggest map I've seen was 40x40. As I stated before in the post that you ignored, the maximum technical limit for a map size is 58x58, but either compiler will crash on anything over 42x42. Are those compilers the only way to make Sp...
by DarkOppressor
22 Jun 2011, 05:53
Forum: Map Creation
Topic: Creating a really huge map
Replies: 65
Views: 6835

Re: Creating a really huge map

And I really think I will be the judge of what is worth my time and effort. I think this is fun! stop being so defensive, I am not telling you what to do. I don't care what you do. I was trying to be nice and give you some information. You actually just told me what to do... in that sentence... For...
by DarkOppressor
22 Jun 2011, 02:39
Forum: Map Creation
Topic: Creating a really huge map
Replies: 65
Views: 6835

Re: Creating a really huge map

No I am saying currently we cannot do it. It is possible. someone could write something to make it happen but you don't understand the machine needed to build the map, nor the amount of memory all of the tiles would require etc. It isn't worth the time and effort that would be required to build it ...
by DarkOppressor
22 Jun 2011, 02:21
Forum: Map Creation
Topic: Creating a really huge map
Replies: 65
Views: 6835

Re: Creating a really huge map

smoth: So you are saying it is technically impossible? oksnoop2: I just now downloaded that, and I'm not having much luck making sense of it. I have tried several "Load whatever" commands, and nothing actually seems to happen. I tried generating a new 64x64 map and it just crashed with a j...
by DarkOppressor
22 Jun 2011, 02:01
Forum: Map Creation
Topic: Creating a really huge map
Replies: 65
Views: 6835

Re: Creating a really huge map

I was unable to get GIMP to save the image as a jpg last night. So I am currently trying to convert the png to a jpg using ImageMagick. I tried using the png with mapconv, but I got the same "Unknown DIB file format" error. EDIT: Ok, ImageMagick made me a jpg, so I tried that with mapconv,...
by DarkOppressor
22 Jun 2011, 01:41
Forum: Map Creation
Topic: Creating a really huge map
Replies: 65
Views: 6835

Re: Creating a really huge map

smoth: By 1000 hours, I meant 10:00 AM :-P. PicassoCT: Thanks for the tip, I was thinking I might have to write something to do just that. I'll check out Easy Graphic Converter. Beherith: I tried that bmp that ImageMagick made for me, and mapconv said: "Errenous (sic) dimensions for heightmap i...
by DarkOppressor
21 Jun 2011, 16:56
Forum: Map Creation
Topic: Creating a really huge map
Replies: 65
Views: 6835

Re: Creating a really huge map

I'll try using the png tomorrow, and then try using ImageMagick. I actually downloaded that very program earlier tonight, and attempted to convert a png to a bmp without success. Although, I say without success, but I bet I was still using mapconv 2.4 at the time. ImageMagick did create a bmp and te...
by DarkOppressor
21 Jun 2011, 16:27
Forum: Map Creation
Topic: Creating a really huge map
Replies: 65
Views: 6835

Re: Creating a really huge map

Bummer! I can't get GIMP to save the image as a jpeg either. Are there any other image formats mapconv will work with? I was able to save it as a png.
by DarkOppressor
21 Jun 2011, 15:29
Forum: Map Creation
Topic: Creating a really huge map
Replies: 65
Views: 6835

Re: Creating a really huge map

Sweet! Saving a jpeg now! And saving... and saving...
by DarkOppressor
21 Jun 2011, 15:16
Forum: Map Creation
Topic: Creating a really huge map
Replies: 65
Views: 6835

Re: Creating a really huge map

Beherith wrote:Mapconv 2.4 will crash on 32*32 and larger, use mother's old mapconv. Also, save it as a jpeg of a few hundred megabytes.
Will this one work: http://springfiles.com/spring/tools/map ... lines-hack? It says it is version 0.5.

And I can use jpegs? That would certainly help!
by DarkOppressor
21 Jun 2011, 14:55
Forum: Map Creation
Topic: Creating a really huge map
Replies: 65
Views: 6835

Creating a really huge map

So, I'm trying to create a map that is 64x32. As best as I can tell, Spring supports maps up to 64x64, so that shouldn't be a problem, right? The texture map bitmap needs to be 32768x16384, which is causing me some problems. I've got it all ready to go in GIMP (takes minutes to load, though, heh), b...
by DarkOppressor
24 Oct 2008, 07:09
Forum: Lua Scripts
Topic: Volume Control Slider [Help]
Replies: 6
Views: 1000

Re: Volume Control Slider [Help]

Huh. You know, I looked at the LUA file for the TA Music widget, and changed every instance of Spring.PlaySoundStream(blah blah blah) from 0.5 to 0.7, and the widget now seems to be working. I have TA music again! :-)
by DarkOppressor
22 Oct 2008, 11:45
Forum: Lua Scripts
Topic: Volume Control Slider [Help]
Replies: 6
Views: 1000

Re: Volume Control Slider [Help]

Does the current TA Music widget not work at all with .77b5? I just tried it out, and no music is playing. If this is the case, I assume you are fixing it for this obvious reason, in which case I can't wait for you to finish :-D
by DarkOppressor
01 Jan 2007, 02:33
Forum: AI
Topic: NTai Toolkit 0.3
Replies: 142
Views: 26925

Ok, am I correct in thinking that once I save a config I'm working on and close the toolkit, there's no way to reopen that same config? As far as I can tell, there are two .tdf's for the mod I'm working with. One is in AI/NTai, and one is in AI/NTai/configs. The toolkit can only load the one in AI/N...
by DarkOppressor
01 Jan 2007, 00:34
Forum: AI
Topic: NTai XE10.1b
Replies: 1885
Views: 295077

It'd be great if someone would make some good configs. I would do it myself, but I don't know enough about the mods. You need to know exacty how everything works to build a really good config, from what I can tell.
by DarkOppressor
30 Dec 2006, 08:56
Forum: AI
Topic: NTai Toolkit 0.3
Replies: 142
Views: 26925

Are there actually any configs made yet, preferably for oft played mods such as BA?

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