Search found 33 matches
- 24 Jan 2007, 12:50
- Forum: Game Development
- Topic: Unit Sound Change?
- Replies: 2
- Views: 433
Unit Sound Change?
this idea was originally in the feature requests, however it was shot down in flames, and sent to the naughty corner, until it had learned it's lesson. well it has, so here it is in the Mods forum. The idea is that the current unit sounds for arm and core are, although original, still lacking someth...
- 23 Jan 2007, 04:50
- Forum: Feature Requests
- Topic: sound change?
- Replies: 4
- Views: 638
- 22 Jan 2007, 12:59
- Forum: Feature Requests
- Topic: sound change?
- Replies: 4
- Views: 638
sound change?
I'm not sure if this should go in the mods folder, but it's a request. The idea is that the current unit sounds for arm and core are, although original, still lacking something, i suggest we change them. Since Arm is made up of clones, it makes sense that their unit sounds should be people instead o...
- 22 Jan 2007, 12:39
- Forum: Feature Requests
- Topic: Units Fail to Complete orders after being Given or .take
- Replies: 42
- Views: 2468
- 19 Nov 2006, 02:08
- Forum: Map Releases
- Topic: .:Re-Make:. Evad_River_Confluence-v01.sd7
- Replies: 10
- Views: 767
- 18 Nov 2006, 23:07
- Forum: Lua Scripts
- Topic: New LUA GUI feature
- Replies: 45
- Views: 7966
It's been 5 days since we last heard from Trepan... If the NewGuimonster has taken him, then we have WORD to blame. anyone want to lead a search party? I would volunteer, but i have little experience in tracking of NewGuimonsters, perhaps we could get someone else to make a New Gui, and then keep a ...
- 17 Nov 2006, 14:59
- Forum: Map Releases
- Topic: .:Re-release:. Evergreen_Haven-v04.sd7 [12 x 12] <Die Dam
- Replies: 8
- Views: 792
- 16 Nov 2006, 12:36
- Forum: Map Releases
- Topic: .:Map Re-Release:. EvergreenHaven Redux - White line fixed
- Replies: 39
- Views: 2060
- 16 Nov 2006, 01:49
- Forum: Map Releases
- Topic: .:Map Re-Release:. EvergreenHaven Redux - White line fixed
- Replies: 39
- Views: 2060
The only reason you get so much critisisim, is because you are the BEST map maker in the community. and every single map maker strives to make a map as good as you. so when you make a mistake, it comes at such a shock, that all everyone wants to do is help you make the map as good as it should be. t...
- 14 Nov 2006, 22:21
- Forum: General Discussion
- Topic: Should capture return in to all builders?
- Replies: 12
- Views: 2789
I Agree, give me the hotkeys. lol. Capture is a nice toy. however a Krogoth is a nicer toy, and get's rid of mex's quicker I Would still like to see capture tho, it adds a bit of unpredictability to the game, and makes builders slightly more powerful. would it be a stacking effect, where 300 constru...
- 14 Nov 2006, 11:29
- Forum: Feature Requests
- Topic: Construction Progress
- Replies: 20
- Views: 2646
- 13 Nov 2006, 10:50
- Forum: Game Development
- Topic: My plan for a mod!...
- Replies: 17
- Views: 1356
don't mind bruce, he usually wakes up and decides to shove his pet porcupine in one of his many holes, and then take his pain out on poor unsuspecting new people. i think it's his way of saying hello. and from those comments, i would guess he likes you. I agree with him to some extent that this mod ...
- 12 Nov 2006, 02:17
- Forum: Feature Requests
- Topic: Sticky Storrage for MTR Feature Requests
- Replies: 4
- Views: 637
- 25 Aug 2006, 16:26
- Forum: Off Topic Discussion
- Topic: Welcome the new moderators
- Replies: 9
- Views: 1330
Welcome the new moderators
there was a call to welcome the new moderators, but no post stating that, so i would like to do it.
so welcome mods,(i don't know how to make it bigger, so use your imagination)
May your time here add to the greatness of the TA Spring project, and may your decisions be just.
so welcome mods,(i don't know how to make it bigger, so use your imagination)
May your time here add to the greatness of the TA Spring project, and may your decisions be just.
- 18 Aug 2006, 13:28
- Forum: Off Topic Discussion
- Topic: who says you can't have fun in a truck??
- Replies: 15
- Views: 1182
- 17 Aug 2006, 13:06
- Forum: Off Topic Discussion
- Topic: You may or may not find this amusing,
- Replies: 16
- Views: 1075
- 17 Aug 2006, 13:01
- Forum: Map Creation
- Topic: New map format
- Replies: 233
- Views: 22698
i appologise for my lazyness, and ignorance, but i saw the metal heck screenies, and was speechless for a short while. and then when my brain started working again i began wondering why there isn't a link to download the new shiny version. is it to do with the map format only working with the upcomi...
- 17 Aug 2006, 12:48
- Forum: Engine
- Topic: The New GUI
- Replies: 300
- Views: 50062
- 17 Aug 2006, 04:50
- Forum: Map Creation
- Topic: fim 4X4, just a lowly small map
- Replies: 9
- Views: 906