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by Thor
17 Jun 2015, 17:43
Forum: NOTA
Topic: NOTA MEDIA materials - screens, videos, ideas
Replies: 50
Views: 16805

Re: NOTA MEDIA materials - screens, videos, ideas

Great comic! That was truly an epic game. The sprinter comments are hilarious. :lol:
by Thor
12 Jul 2014, 01:29
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 164013

Re: NOTA 1.82

I did some messing around with 1.82 in Spring 0.96. Bad news first - seems that Spring 0.96 found a bunch of creative new ways to break airplane behavior. Torpedo bombers are broken in two different ways. They can't land on airpads 90% of the time. Brawlers seem to have the same problem. It seems to...
by Thor
08 Jul 2014, 08:02
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 164013

Re: NOTA 1.82

You have my sympathies Pepe regarding Spring engine changes. It's discouraging when you realize that the number of playable mods on Spring has probably gone down over the years instead of up. jethro missiles missing - t1 bots have smaller missiles than vehicles or missile towers. They are reliable f...
by Thor
04 Jul 2014, 21:48
Forum: NOTA
Topic: NOTA MEDIA materials - screens, videos, ideas
Replies: 50
Views: 16805

Re: NOTA MEDIA materials - screens, videos, ideas

The trailer really is amazing. I personally liked the beginning showing the basebuilding - there's so much detail in these brief scenes, and in a few seconds it communicates to the viewer a lot about the kind of rts game that this is and the kind of scale that it's about. That's something this trail...
by Thor
04 Jul 2014, 19:07
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 164013

Re: NOTA 1.82

Nice list of balance complaints. I think your factual statements (such as "tanks fail to break infantry lines") are mostly true. But whether it's a bad thing or not is more subjective, and sometimes fixing a perceived unit balance issue can be more damaging to the actual gameplay, which is not first...
by Thor
23 Jun 2014, 01:25
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 164013

Re: NOTA 1.82

So i think you want to icrease fire range, too, not just flight time? No, just flighttime. It dictates when the missile detonates. The horgue missile detonates slightly before it even reaches its max range of 960, while other missile AA have flighttimes large enough to go a bit beyond their max ran...
by Thor
18 Jun 2014, 21:36
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 164013

Re: NOTA 1.82

Nice changes! I look forward to playing it once we switch to 0.96. The indian changes will make them a bit more forgiving to use. Warrior and HAK change is welcome. A buff for AA mgs and flak makes sense. Air ground attack widget will be nice. About the flying wings, 40 seconds for refueling does so...
by Thor
12 Dec 2013, 19:38
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 164013

Re: NOTA 1.80

I suddenly feel like I'm in a hostage negotiation :| Please don't self d your greyhounds. If you're right and this change sucks, the best way to show that is to use the units to the best of your ability and post the replays. Yes, I think that critical mass greyhounds were very different from critica...
by Thor
12 Dec 2013, 08:07
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 164013

Re: NOTA 1.80

A lot of these changes have been in the test versions for a while, so I'm a bit surprised at such strong reactions. Some of the changes are my ideas and some are Pepe's. Ultimately Pepe is the one who implemented everything, so I can't speak to all the changes. Some may be too extreme, but the faste...
by Thor
25 Aug 2013, 04:01
Forum: NOTA
Topic: NOTA MEDIA materials - screens, videos, ideas
Replies: 50
Views: 16805

Re: NOTA MEDIA materials - screens, videos, ideas

Some kbots watch as a battle unfolds in the distance http://imageupper.com/s02/1/5/S1377395221114974_3.png An intimidator fires across a lake at an enemy base http://imageupper.com/s02/1/5/S1377395221114974_2.png A freedom fighter shooting at an avenger http://imageupper.com/s02/1/5/S137739522111497...
by Thor
22 Aug 2013, 09:07
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 164013

Re: NOTA 1.76

Correct me if i am wrong but isn't GH most clearly best and strongest counterweapon vs armored targets? It does do full anti-armor damage, but the greyhound still has pretty poor damage potential, so I don't know if it's really the best choice versus a goliath steamroll strategy. You could try usin...
by Thor
21 Jun 2012, 22:25
Forum: NOTA
Topic: NOE AI - development, ideas, manual
Replies: 32
Views: 11496

Re: NOE AI - development, ideas, manual

I was impressed the first time it sent a thud battleline at me. Keep up the good work!
by Thor
08 Mar 2012, 21:02
Forum: NOTA
Topic: NOTA ships - artwork, ideas, remodeling
Replies: 28
Views: 7259

Re: NOTA ships - artwork, ideas, remodeling

I'm not an active nota developer anymore, but here's my thoughts anyway. Excalibur : Will the AA guns and torp launchers be able to rotate? The back sam launcher also appears to be missing. Crusader : Looks great. Railgun Cruiser : I love the ultra-modern look. Great improvement over the original mo...
by Thor
02 Mar 2012, 00:46
Forum: NOTA
Topic: BUGlist
Replies: 32
Views: 6766

Re: BUGlist

The jumpjets on the arm commander are broken, presumably for the same reason as the teleports.
by Thor
11 Aug 2011, 05:02
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 164013

Re: NOTA 1.66

I'm back, I haven't played in a long time though. I get lag at sometimes when i press a mex and the screen switches to metal view. If I press F4, for metal view, before I select a mex to build I don't get this problem. It seems to happen frequently at small supreme battlefield dry and moon quartet f...
by Thor
31 May 2011, 01:01
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 164013

Re: NOTA 1.66

The queen actually seems to crush wrecks fine its just hatracks and fury transportable laser turret wrecks she can't crush atleast. Edit: corfury_dead.tdf Damage=4545; I changed it to Damage=545; and the queen would crush the wreck just fine. Hatrack and fury use the same wreck. Good catch. I'll ch...
by Thor
29 May 2011, 20:44
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 164013

Re: NOTA 1.66

Thanks knorke. I'll try setting the crushstrength higher then.
by Thor
29 May 2011, 02:18
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 164013

Re: NOTA 1.66

The crush strength is already set to 500. A krogoth only has 150 and crushes features fine I think. So I don't know why the queen has trouble. edit: tested on supreme lake and neither krog nor queen has problems crushing the rocks there. I think I remember the queen getting stuck on small supreme ba...
by Thor
21 May 2011, 21:08
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 164013

Re: NOTA 1.66

I think you overestimate the power of 3-4 bombers compared to other ground attack planes. Firstly there usually aren't any fusions around that early while geos and labs are quite cheap compared to the infrastructure(airlab and extra energy) you need in order to produce air. Bombs are quite innaccur...
by Thor
19 May 2011, 22:29
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 164013

Re: NOTA 1.66

There's a good chance that some of the nerfs you don't like, Draven, like the strategic bombers, toad, and hellfish, will be scaled back next version. I just wanted to see how nota played with weaker air. Air has always been overpowered in nota and I figured it would be faster to find the best balan...

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