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by Hellspawn
19 Aug 2009, 21:06
Forum: Help & Bugs
Topic: When you have units selected and do right click on map
Replies: 5
Views: 1251

Re: When you have units selected and do right click on map

zwzsg wrote:Tried middle clicking yet?
I am not used on middle mouse clicking at all, none of rts have that =/.
by Hellspawn
19 Aug 2009, 21:05
Forum: Help & Bugs
Topic: When you have units selected and do right click on map
Replies: 5
Views: 1251

Re: When you have units selected and do right click on map

Problem solved- customformations widget had to be turned off
by Hellspawn
19 Aug 2009, 21:02
Forum: Help & Bugs
Topic: When you have units selected and do right click on map
Replies: 5
Views: 1251

When you have units selected and do right click on map

I want that view moves there, not units if that is possible?

I tried MiniMapFullProxy=0, but it only works if I select 1 unit (and rarely if I select several units). Could it be fighting with some LUA or something?
by Hellspawn
14 Feb 2008, 15:06
Forum: Help & Bugs
Topic: [Help]Moving camera on minimap
Replies: 7
Views: 1616

Re: [Help]Moving camera on minimap

Newest version of what?
by Hellspawn
12 Feb 2008, 23:17
Forum: Help & Bugs
Topic: [Help]Moving camera on minimap
Replies: 7
Views: 1616

Re: [Help]Moving camera on minimap

Disabling costum formation fixes it!
by Hellspawn
12 Feb 2008, 22:12
Forum: Help & Bugs
Topic: [Help]Moving camera on minimap
Replies: 7
Views: 1616

Re: [Help]Moving camera on minimap

I doubt, but here is ss
http://img165.imageshack.us/img165/6011/noizemc1.jpg

edit: if I turn of LUA it works normaly though. So there must be something on that.
by Hellspawn
12 Feb 2008, 18:54
Forum: Help & Bugs
Topic: [Help]Moving camera on minimap
Replies: 7
Views: 1616

[Help]Moving camera on minimap

Ok I just return to spring, however I have next problem.
If I select units and click on minimap, I give order to units to move there instead of moving camera there.

If I select only one unit or none it works properly.

Any idea how to change/fix this?
by Hellspawn
13 Dec 2007, 13:53
Forum: General Discussion
Topic: A reason for rage quit
Replies: 100
Views: 11708

Awwh Lordy feels lost for words.. Also, the rate that Units like Bulldog, Reapers and Goliaths come out of the labs is rather slow, you need about 8 nanos to produce them per minute even with 120 metal income. I don't usually create Lighter t2 tanks like the Croc often, but ever since I do tier up,...
by Hellspawn
13 Dec 2007, 00:17
Forum: General Discussion
Topic: A reason for rage quit
Replies: 100
Views: 11708

neddiedrow wrote:
Complicated wrote: Every player spends more resources on structures than units in tier 2.
Not always.
Yeah you often rush building lvl 2 units before making lvl 2 economy, if you think those units can win game.
by Hellspawn
11 Dec 2007, 22:28
Forum: General Discussion
Topic: A reason for rage quit
Replies: 100
Views: 11708

When you rage quit, please don't self-d.

I love when someone leaves =).
by Hellspawn
11 Dec 2007, 20:47
Forum: General Discussion
Topic: A reason for rage quit
Replies: 100
Views: 11708

That doesn't happen in 1v1 on CC though :D.
by Hellspawn
11 Dec 2007, 16:30
Forum: General Discussion
Topic: A reason for rage quit
Replies: 100
Views: 11708

BaNa wrote:
the-middleman wrote: Orakios masterplan to hold the frontline with no mexes, 2 LLTs and 80 DTs
http://foto.arcor-online.net/palb/alben ... 393535.jpg
>_>
Yeah, that made my day :P .
by Hellspawn
06 Dec 2007, 21:58
Forum: Game Releases
Topic: Balanced Annihilation V5.91
Replies: 319
Views: 41162

DZHIBRISH wrote:no i dont play with dragon teeth..cause again..they are unusable..(if noize didnt change them)
In game randy vs day on CC, day used them =).

They are very popular in team games as well. Making them cheaper would just make games more porcy.
by Hellspawn
06 Dec 2007, 00:02
Forum: Game Development
Topic: Good job on BA loadscreens
Replies: 21
Views: 3269

DIE ARMSCUM.
by Hellspawn
05 Dec 2007, 16:27
Forum: Ingame Community
Topic: spring has no good players
Replies: 64
Views: 8859

We have few really good players and around 20-30 good ones. Top spring players are definatly good "rts players". Those who can make 100+ apm should be able to be top in any rts. For example, I think randy was even on uk team for starcraf(if I remember corectly)? Of course we all suq compar...
by Hellspawn
04 Dec 2007, 22:12
Forum: Game Releases
Topic: Balanced Annihilation V5.91
Replies: 319
Views: 41162

Do they also ignore .nc?
by Hellspawn
02 Dec 2007, 10:29
Forum: Game Releases
Topic: Balanced Annihilation V5.8
Replies: 812
Views: 83163

I'll make HA with OP flashes, it will be like good ol' times.
by Hellspawn
01 Dec 2007, 10:32
Forum: Ingame Community
Topic: A plea to team players for aggression
Replies: 55
Views: 10004

I though we are playing game to enjoy it. If someone doesn't want to play for any reason its his decision.
by Hellspawn
30 Nov 2007, 00:09
Forum: Game Releases
Topic: Balanced Annihilation V5.8
Replies: 812
Views: 83163

lurker wrote:In case you haven't noticed, sky annihilation is about BA.

If you want to be condescending to other posters, use PMs.
Ok maybe I was a bit to harsh, but it looks like new fork to me.
by Hellspawn
29 Nov 2007, 23:01
Forum: General Discussion
Topic: Immaturity and attacks on games (ruining games)
Replies: 106
Views: 13964

neddiedrow wrote:Wait a moment... using an allied commander against the enemy is now an offense to the team?
Ummm... yes? I'll ask for transport if I wan't to suicide my comm okthx.

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