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by 8611z
07 Feb 2017, 15:57
Forum: Balanced Annihilation
Topic: Would anyone slit their wrists if sniper shots were made visible?
Replies: 71
Views: 4939

Re: Would anyone slit their wrists if sniper shots were made visible?

I think BA's time might end once current stable 9.46 or spring version stop working. So when that moment comes, let the new developers have the "Balanced Annhilation" name and move * on to the other mod, that might be BA inspirit and not in name only. Changes will come anyway but at least ...
by 8611z
07 Feb 2017, 15:43
Forum: Balanced Annihilation
Topic: disinterest in players (split)
Replies: 3
Views: 561

Re: disinterest in players (split)

original thread is locked but this one fits too: "Ruin BA so that people will play Evo" One might think so, when one has had to read many of his posts about wanting to ban BA, how it is holding the engine back, and how he refuses to list BA on his "spring" google+ page. But more ...
by 8611z
07 Feb 2017, 15:24
Forum: General Discussion
Topic: promote spring engine
Replies: 24
Views: 1809

Re: promote spring engine

for example some guy wants s44 and ends up playing a game with robots, wtf right. This arguement is as old as it is dumb. Do you think players have so bad short-term memory that they see a video of Spring1944, and when they have installed springlobby they have already forgotten the game's name? Thi...
by 8611z
07 Feb 2017, 14:38
Forum: Game Development
Topic: Improving the 'New Dev' Experience
Replies: 23
Views: 1495

Re: Improving the 'New Dev' Experience

in this forum.
not on dozen external chat channels, social media crap profiles and all the other dead places with only one person to answer. (and maybe not even able to give an answer)
by 8611z
07 Feb 2017, 14:31
Forum: Game Development
Topic: Improving the 'New Dev' Experience
Replies: 23
Views: 1495

Re: Improving the 'New Dev' Experience

That makes it ineffective to improve tutorials or documentation because it will be ignored anyway. That's complete horsecrap. The lack of proper tutorials or documentation geared towards total complete noobs is exactly why I don't have the foggiest Idea where to tell them to start. Sorry, but to me...
by 8611z
07 Feb 2017, 14:15
Forum: Game Development
Topic: Improving the 'New Dev' Experience
Replies: 23
Views: 1495

Re: Improving the 'New Dev' Experience

I constantly have a stream of guys from steam who very much want to help and get into it, but frankly, I don't ahve the foggiest idea to tell them where to start. Sad that so many people's first contact with spring is with someone who does not have the foggiest idea to tell them where to start. Tha...
by 8611z
07 Feb 2017, 13:37
Forum: General Discussion
Topic: Google Code To Close
Replies: 65
Views: 3757

Re: Google Code To Close

As written here ( https://github.com/spring-archive/springbrickcraft/issues/1 ) and here ( https://github.com/spring-archive/springtanks/issues/1 ) I do not want my stuff in this repo and still want it removed. Someone assigned these repos to my github account: now it looks like I had put these thin...
by 8611z
07 Sep 2016, 04:02
Forum: Off Topic Discussion
Topic: Old bos scripts spitting out invalid piecids? [split]
Replies: 5
Views: 368

Re: Old bos scripts spitting out invalid piecids?

The projects utilizing spring are alive and well and many of us are doing better at this moment than we ever have. Playernumbers are decreased for every mod. Beside TA and BA most small mods basically do not get played anymore or are unmaintained. Even zK is struggling to fill one room on their ser...
by 8611z
06 Sep 2016, 23:57
Forum: Lua Scripts
Topic: Flashing/Fading text colors in lua text drawing?
Replies: 9
Views: 900

Re: Flashing/Fading text colors in lua text drawing?

It is moved to the generic forum in which people ask for help because it is a trivial request for help. (The answer to which can be found on the wiki - https://springrts.com/wiki/Lua_Fonts#Inlined_ColorCodes). Frankly, nonsense. It is a question about how to do something in lua. We have a forum for...
by 8611z
06 Sep 2016, 23:40
Forum: Community Blog
Topic: [game] [Evolution RTS] New Lobby Skin, New Wiki Work, New Tutorial Videos, New Maps, Overseer Morphs
Replies: 14
Views: 10520

Re: [game] New Lobby Skin, New Wiki Work, New Tutorial Videos, New Maps, Overseer Morphs, Gaming Get-Together this weeke

The matter is being discussed, we favour a technical solution over a social one if possible. Post in your own posts and not in my posts. Yea technical solution is probally better when people lack the common sense not to post walls of text and megabyte-sized png images. User was warned for this post...
by 8611z
06 Sep 2016, 23:22
Forum: Off Topic Discussion
Topic: Old bos scripts spitting out invalid piecids? [split]
Replies: 5
Views: 368

Re: Old bos scripts spitting out invalid piecids?

everybody has their own rl-problems, i do too and in such situations i simply stop wasting other users time on internet, if this forum really consists of users who can not script a 1,2,1,2,1,2,1,2 counter (even when given note where the problem is) and similiar stuff then i wonder why they had to ge...
by 8611z
06 Sep 2016, 13:37
Forum: Community Blog
Topic: [game] [Evolution RTS] New Lobby Skin, New Wiki Work, New Tutorial Videos, New Maps, Overseer Morphs
Replies: 14
Views: 10520

Re: [game] New Lobby Skin, New Wiki Work, New Tutorial Videos, New Maps, Overseer Morphs, Gaming Get-Together this weeke

is someone going to clean up this crap from frontpage or does nobody care anymore?

User was warned for this post, felony 2.


The matter is being discussed, we favour a technical solution over a social one if possible.


-- FLOZi
by 8611z
06 Sep 2016, 13:31
Forum: Off Topic Discussion
Topic: Old bos scripts spitting out invalid piecids? [split]
Replies: 5
Views: 368

Old bos scripts spitting out invalid piecids? [split]

look at the function mentioned in the message then look what is in that function then look when these conditions get triggered. Any thoughts on this? https://blog.codinghorror.com/why-cant-programmers-program/ User was warned for this post, felony 1. If you don't have something constructive to add, ...
by 8611z
28 Aug 2016, 13:34
Forum: Lua Scripts
Topic: Help with "advanced" maths :O
Replies: 10
Views: 993

Re: Help with "advanced" maths :O

how to change one number
by 8611z
11 May 2016, 12:28
Forum: Lua Scripts
Topic: Weapon accuracy, tracking, wobble, etc
Replies: 2
Views: 552

Re: Weapon accuracy, tracking, wobble, etc

Hi No real solution, more random ideas. This widget does something similiar: https://github.com/ZeroK-RTS/Zero-K/blob/master/LuaUI/Widgets/gui_attack_aoe.lua To calculate the possible spread of a ballastic projectile the widget loops through different sprayAngles and then calculates the path of all ...
by 8611z
11 May 2016, 11:25
Forum: Tech Annihilation
Topic: Ironic mod hijacking (split)
Replies: 7
Views: 883

Re: Ironic mod hijacking

Spring mods based on Total Annhilation files, so shocking and so new. If TA-content is so bad and so illegal, then how does it work to distribute it via evolutionrts lobby on steam? http://steamcommunity.com/app/291150/discussions/0/594820656468272881/#c594820656473974343 Many positive reviews are p...
by 8611z
10 May 2016, 22:37
Forum: XTA
Topic: New logotype?
Replies: 9
Views: 1282

Re: New logotype?

Image
by 8611z
10 May 2016, 10:30
Forum: Off Topic Discussion
Topic: Post without content
Replies: 5
Views: 610

Re: Post without content

Thanks for confirming that your rage is not about "negative feedback" or "athmosphere" but because you had no convincing arguements, else you had posted them by now.
by 8611z
09 May 2016, 23:21
Forum: Off Topic Discussion
Topic: Post without content
Replies: 5
Views: 610

Re: Post without content

my posts tells that users who have already read the mantis comments that they do not need to read the last two pages of that thread, because there is nothing new. It furthers tells that "tdf parsing is already done via lua" (ofc a repeating of mantis comments) and asks what excactly the ad...
by 8611z
09 May 2016, 17:58
Forum: Off Topic Discussion
Topic: Post without content
Replies: 5
Views: 610

Post without content

This thread only repeated things already written in mantis comments.
No new arguements from supporters of this idea where excactly the advantages are, and how those advantages fit together that tdf parsing is already done via lua.

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