Search found 67 matches
- 26 Mar 2008, 11:38
- Forum: Game Releases
- Topic: Maximum Annihilation V1.0
- Replies: 63
- Views: 17350
Re: Maximum Annihilation V1.0
What I saw was interesting, and am somewhat hopeful about final results of this. During early game, with nothing going on, there was practically zero difference between this and previous revisions, but during heavy gameplay events, this seems to have improved performance by a bit, and performance fe...
- 02 Dec 2007, 22:12
- Forum: Lua Scripts
- Topic: html-like in-game help widget beta 2
- Replies: 37
- Views: 5512
- 03 Nov 2007, 07:05
- Forum: General Discussion
- Topic: TA Derivative Balancing Theory Discussion
- Replies: 254
- Views: 23951
It's like a puppet show, pull the strings and they will say stupid stuff. LOL so true matt, it's like the longest puppet show know to man its been happening for 2 years and it's still going strong. ;) I don't really have much to contribute to this other than that, as usual I agree with Matt, and pr...
- 21 Oct 2007, 00:31
- Forum: Ingame Community
- Topic: A mass rate of ragequitting as of late
- Replies: 73
- Views: 12991
- 16 Oct 2007, 08:17
- Forum: Off Topic Discussion
- Topic: Best movie of 2007
- Replies: 53
- Views: 4150
- 12 Oct 2007, 09:42
- Forum: Off Topic Discussion
- Topic: Why a good MMORTS with TA-esque dynamics can't be made now.
- Replies: 29
- Views: 2799
- 02 Oct 2007, 11:46
- Forum: Help & Bugs
- Topic: Unit count bug
- Replies: 4
- Views: 919
- 02 Oct 2007, 09:38
- Forum: Help & Bugs
- Topic: Unit count bug
- Replies: 4
- Views: 919
Unit count bug
It seems that no matter what unit cap I select that is over 500, the unit cap will always remain 500 in-game.
- 08 May 2007, 12:58
- Forum: Ingame Community
- Topic: Problems with trolls in the lobby/forums
- Replies: 122
- Views: 14369
- 04 May 2007, 10:54
- Forum: Ingame Community
- Topic: Problems with trolls in the lobby/forums
- Replies: 122
- Views: 14369
- 20 Apr 2007, 20:32
- Forum: Game Development
- Topic: My first mod
- Replies: 90
- Views: 6355
- 20 Apr 2007, 19:27
- Forum: General Discussion
- Topic: How to get XTA/BA players to play non-TA mods
- Replies: 193
- Views: 19728
- 20 Apr 2007, 19:21
- Forum: General Discussion
- Topic: How to get XTA/BA players to play non-TA mods
- Replies: 193
- Views: 19728
- 06 Apr 2007, 13:45
- Forum: General Discussion
- Topic: Do you have a computer running Vista ?
- Replies: 67
- Views: 7029
- 03 Apr 2007, 21:33
- Forum: General Discussion
- Topic: Do you have a computer running Vista ?
- Replies: 67
- Views: 7029
- 03 Apr 2007, 07:18
- Forum: General Discussion
- Topic: Do you have a computer running Vista ?
- Replies: 67
- Views: 7029
- 25 Mar 2007, 00:10
- Forum: Help & Bugs
- Topic: dynamic clouds
- Replies: 3
- Views: 888
dynamic clouds
8800gts
- 17 Mar 2007, 04:36
- Forum: Help & Bugs
- Topic: strange rendering in the water
- Replies: 7
- Views: 1526
strange rendering in the water
When I turn dynamic water on lines flicker all over the water ( image link below )
all the drivers on my PC are update to date, the specs.
- intel e6600
- 8800 gts
- 2gb corsair(6400) 5-5-5-15
- asus p5b deluxe wifi-ap
http://img99.imageshack.us/my.php?image=8800th0.jpg
all the drivers on my PC are update to date, the specs.
- intel e6600
- 8800 gts
- 2gb corsair(6400) 5-5-5-15
- asus p5b deluxe wifi-ap
http://img99.imageshack.us/my.php?image=8800th0.jpg